Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
|
[Download] [Tutorials] [All Classes] [Grouped Classes] |
VLX wrapper of vl::Texture. More...
#include <WrappersGraphics.hpp>
Public Member Functions | |
void | importTexture (VLXSerializer &s, const VLXStructure *vlx, vl::Texture *obj) |
virtual vl::ref< vl::Object > | importVLX (VLXSerializer &s, const VLXStructure *vlx) |
void | exportTexture (VLXSerializer &s, const vl::Texture *obj, VLXStructure *vlx) |
virtual vl::ref< VLXStructure > | exportVLX (VLXSerializer &s, const vl::Object *obj) |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
VLX wrapper of vl::Texture.
Definition at line 3219 of file WrappersGraphics.hpp.
|
inline |
Definition at line 3318 of file WrappersGraphics.hpp.
References vl::Texture::SetupParams::bufferObject(), vl::Texture::SetupParams::depth(), vl::Texture::SetupParams::dimension(), vl::String::empty(), vlX::VLXSerializer::exportVLX(), vl::Image::filePath(), vl::Texture::SetupParams::fixedSamplesLocations(), vl::Texture::SetupParams::format(), vl::Texture::SetupParams::genMipmaps(), vl::Texture::getTexParameter(), vl::Texture::SetupParams::height(), vl::Texture::SetupParams::image(), vl::Texture::SetupParams::imagePath(), vl::Object::objectName(), vl::Texture::SetupParams::samples(), vl::Texture::setupParams(), vl::String::toStdString(), vlX::vlx_ETextureDimension(), vlX::vlx_ETextureFormat(), vlX::vlx_Identifier(), vlX::vlx_String(), and vl::Texture::SetupParams::width().
|
inlinevirtual |
Implements vlX::ClassWrapper.
Definition at line 3374 of file WrappersGraphics.hpp.
References vl::Object::as(), vlX::VLXSerializer::generateID(), vlX::VLXSerializer::registerExportedObject(), VL_CHECK, and vlX::vlx_makeTag().
|
inline |
Definition at line 3221 of file WrappersGraphics.hpp.
References vlX::VLXValue::Bool, vlX::VLXValue::getBool(), vlX::VLXValue::getInteger(), vlX::VLXValue::getString(), vlX::VLXValue::getStructure(), vl::Texture::getTexParameter(), vlX::VLXStructure::getValue(), vlX::VLXValue::Identifier, vlX::VLXSerializer::importVLX(), vlX::VLXValue::Integer, NULL, vlX::VLXSerializer::resolvePath(), vl::Texture::SetupParams::setBufferObject(), vl::Texture::SetupParams::setDepth(), vl::Texture::SetupParams::setDimension(), vl::Texture::SetupParams::setFixedSamplesLocations(), vl::Texture::SetupParams::setFormat(), vl::Texture::SetupParams::setGenMipmaps(), vl::Texture::SetupParams::setHeight(), vl::Texture::SetupParams::setImagePath(), vl::Object::setObjectName(), vl::Texture::SetupParams::setSamples(), vl::Texture::setSetupParams(), vl::Texture::setupParams(), vl::Texture::SetupParams::setWidth(), vlX::VLXValue::String, vlX::VLXValue::Structure, vlX::VLXValue::type(), vlX::VLXStructure::value(), vlX::vlx_ETextureDimension(), vlX::vlx_ETextureFormat(), and VLX_IMPORT_CHECK_RETURN.
|
inlinevirtual |
Implements vlX::ClassWrapper.
Definition at line 3309 of file WrappersGraphics.hpp.
References vl::ref< T >::get(), and vlX::VLXSerializer::registerImportedStructure().
Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:14.
© Copyright Michele Bosi. All rights reserved.