Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <cstdio>
#include <cstdlib>
#include <string.h>
#include <string>
#include <vector>
#include <vlCore/VisualizationLibrary.hpp>
#include <vlCore/Time.hpp>
#include <vlCore/ResourceDatabase.hpp>
#include <vlX/ioVLX.hpp>
#include <vlGraphics/expandResourceDatabase.hpp>
Go to the source code of this file.
Functions | |
void | printHelp () |
int | main (int argc, const char *argv[]) |
int main | ( | int | argc, |
const char * | argv[] | ||
) |
Definition at line 29 of file vlxtool.cpp.
References vl::Time::elapsed(), vl::String::empty(), vl::String::endsWith(), vl::expandResourceDatabase(), vl::ref< T >::get(), vl::VisualizationLibrary::init(), vl::loadResource(), printHelp(), vl::ResourceDatabase::resources(), vlX::saveVLB(), vlX::saveVLT(), vl::Time::start(), and vl::String::toStdString().
void printHelp | ( | ) |
Definition at line 16 of file vlxtool.cpp.
Referenced by main().
Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:03.
© Copyright Michele Bosi. All rights reserved.