Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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IMutex.hpp
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31 
32 #ifndef IMutex_INCLUDE_ONCE
33 #define IMutex_INCLUDE_ONCE
34 
35 namespace vl
36 {
37  //------------------------------------------------------------------------------
38  // IMutex
39  //------------------------------------------------------------------------------
44  class IMutex
45  {
46  public:
48  virtual void lock() = 0;
49 
51  virtual void unlock() = 0;
52 
54  virtual int isLocked() const = 0;
55  };
56 }
57 #endif
virtual int isLocked() const =0
Returns 1 if locked, 0 if non locked, -1 if unknown.
Visualization Library main namespace.
An interface to implement simple platform-independent mutexes used to protect critical sections...
Definition: IMutex.hpp:44
virtual void lock()=0
Locks the mutex.
virtual void unlock()=0
Unlocks the mutex.