Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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String.hpp File Reference
#include <vlCore/vlnamespace.hpp>
#include <vlCore/Object.hpp>
#include <vector>
#include <string.h>

Go to the source code of this file.

Classes

class  vl::String
 The String class implements an advanced UTF16 (Unicode BMP) string manipulation engine. More...
 

Namespaces

 vl
 Visualization Library main namespace.
 

Macros

#define VL_PLATFORM_DEFAULT_ENCODING   SE_UTF8
 

Functions

String vl::operator+ (const wchar_t *pstr, const String &str)
 
String vl::operator+ (const char *pstr, const String &str)
 
String vl::operator+ (wchar_t ch, const String &str)
 
String vl::operator+ (char ch, const String &str)
 

Macro Definition Documentation

◆ VL_PLATFORM_DEFAULT_ENCODING

#define VL_PLATFORM_DEFAULT_ENCODING   SE_UTF8

Definition at line 43 of file String.hpp.

Referenced by vl::String::loadText().