Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
|
[Download] [Tutorials] [All Classes] [Grouped Classes] |
#include <vlGraphics/Texture.hpp>
#include <vlCore/checks.hpp>
#include <vlCore/Image.hpp>
#include <vlCore/math_utils.hpp>
#include <vlCore/Say.hpp>
#include <vlCore/Log.hpp>
Go to the source code of this file.
Macros | |
#define | VL_IS_POW_2(x) ((x != 0) && ((x & (x - 1)) == 0)) |
#define VL_IS_POW_2 | ( | x | ) | ((x != 0) && ((x & (x - 1)) == 0)) |
Referenced by vl::Texture::setMipLevel().
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:43.
© Copyright Michele Bosi. All rights reserved.