Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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The A3DSTexture class represents a texture in a 3DS file. More...
#include <io3DS.hpp>
Public Member Functions | |
A3DSTexture () | |
Public Attributes | |
String | mFileName |
float | mUScale |
float | mVScale |
float | mUOffset |
float | mVOffset |
float | mRotation |
bool | mOpt_tile |
bool | mOpt_decal |
bool | mOpt_mirror |
bool | mOpt_negative |
bool | mOpt_summed_area |
bool | mOpt_use_alpha |
bool | mOpt_one_channel_tint |
bool | mOpt_ignore_alpha |
bool | mOpt_rgb_tint |
The A3DSTexture class represents a texture in a 3DS file.
String vl::A3DSTexture::mFileName |
Definition at line 100 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
bool vl::A3DSTexture::mOpt_decal |
Definition at line 103 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
bool vl::A3DSTexture::mOpt_ignore_alpha |
Definition at line 109 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
bool vl::A3DSTexture::mOpt_mirror |
Definition at line 104 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
bool vl::A3DSTexture::mOpt_negative |
Definition at line 105 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
bool vl::A3DSTexture::mOpt_one_channel_tint |
Definition at line 108 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
bool vl::A3DSTexture::mOpt_rgb_tint |
Definition at line 110 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
bool vl::A3DSTexture::mOpt_summed_area |
Definition at line 106 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
bool vl::A3DSTexture::mOpt_tile |
Definition at line 102 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
bool vl::A3DSTexture::mOpt_use_alpha |
Definition at line 107 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
float vl::A3DSTexture::mRotation |
Definition at line 101 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
float vl::A3DSTexture::mUOffset |
Definition at line 101 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
float vl::A3DSTexture::mUScale |
Definition at line 101 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
float vl::A3DSTexture::mVOffset |
Definition at line 101 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
float vl::A3DSTexture::mVScale |
Definition at line 101 of file io3DS.hpp.
Referenced by vl::A3DSLoader::readMapChunk().
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:46.
© Copyright Michele Bosi. All rights reserved.