Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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This is the complete list of members for vl::Effect, including all inherited members.
activeLod() const | vl::Effect | inline |
as() | vl::Object | inline |
as() const | vl::Object | inline |
automaticDelete() const | vl::Object | inline |
decReference() | vl::Object | inline |
deepCopy() const | vl::Effect | inline |
deepCopyFrom(const Effect &other) | vl::Effect | inline |
Effect() | vl::Effect | inline |
enableMask() const | vl::Effect | inline |
evaluateLOD(Actor *actor, Camera *camera) | vl::Effect | |
incReference() const | vl::Object | inline |
lod(int lod_level) const | vl::Effect | inline |
lod(int lod_level) | vl::Effect | inline |
lodEvaluator() | vl::Effect | inline |
lodEvaluator() const | vl::Effect | inline |
mActiveLod | vl::Effect | protected |
mAutomaticDelete | vl::Object | protected |
mEnableMask | vl::Effect | protected |
mLODEvaluator | vl::Effect | protected |
mLODShaders | vl::Effect | protected |
mObjectName | vl::Object | protected |
mRefCountMutex | vl::Object | protected |
mReferenceCount | vl::Object | mutableprotected |
mRenderRank | vl::Effect | protected |
Object() | vl::Object | inline |
Object(const Object &other) | vl::Object | inline |
objectName() const | vl::Object | inline |
vl::Object::operator=(const Object &other) | vl::Object | inline |
refCountMutex() | vl::Object | inline |
refCountMutex() const | vl::Object | inline |
referenceCount() const | vl::Object | inline |
renderRank() const | vl::Effect | inline |
setActiveLod(int lod) | vl::Effect | inline |
setAutomaticDelete(bool autodel_on) | vl::Object | inline |
setEnableMask(unsigned int mask) | vl::Effect | inline |
setLOD(int lodi, Shader *shader1, Shader *shader2=NULL, Shader *shader3=NULL, Shader *shader4=NULL) | vl::Effect | inline |
setLODEvaluator(LODEvaluator *lod_evaluator) | vl::Effect | inline |
setObjectName(const char *name) | vl::Object | inline |
setObjectName(const std::string &name) | vl::Object | inline |
setRefCountMutex(IMutex *mutex) | vl::Object | inline |
setRenderRank(int rank) | vl::Effect | inline |
shader(int lodi=0, int pass=0) | vl::Effect | inline |
shader(int lodi=0, int pass=0) const | vl::Effect | inline |
shallowCopy(EShaderCopyMode shader_copy) const | vl::Effect | inline |
shallowCopyFrom(const Effect &other, EShaderCopyMode shader_copy) | vl::Effect | inline |
~Object() | vl::Object | protectedvirtual |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:49.
© Copyright Michele Bosi. All rights reserved.