Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vlX::VLXStructure Member List

This is the complete list of members for vlX::VLXStructure, including all inherited members.

acceptVisitor(Visitor *v)vlX::VLXStructureinlinevirtual
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
decReference()vl::Objectinline
getValue(const char *key)vlX::VLXStructureinline
getValue(const char *key) constvlX::VLXStructureinline
incReference() constvl::Objectinline
lineNumber() constvlX::VLXTaggedValueinline
mAutomaticDeletevl::Objectprotected
mObjectNamevl::Objectprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator<<(const char *str)vlX::VLXStructureinline
operator<<(const vlX::VLXValue &val)vlX::VLXStructureinline
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setID(const char *uid)vlX::VLXStructureinline
setLineNumber(int line)vlX::VLXTaggedValueinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setTag(const char *tag)vlX::VLXTaggedValueinline
tag() constvlX::VLXTaggedValueinline
uid() constvlX::VLXStructureinline
value()vlX::VLXStructureinline
value() constvlX::VLXStructureinline
VLXStructure()vlX::VLXStructureinline
VLXStructure(const char *tag)vlX::VLXStructureinline
VLXStructure(const char *tag, const std::string &uid)vlX::VLXStructureinline
VLXTaggedValue(const char *tag=NULL)vlX::VLXTaggedValueinline
~Object()vl::Objectprotectedvirtual
~VLXTaggedValue()vlX::VLXTaggedValueinlinevirtual