Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
|
[Download] [Tutorials] [All Classes] [Grouped Classes] |
#include <vlCore/ResourceLoadWriter.hpp>
#include <vlCore/ResourceDatabase.hpp>
#include <vlCore/Image.hpp>
Go to the source code of this file.
Classes | |
class | vl::LoadWriterPNG |
The LoadWriterPNG class is a ResourceLoadWriter capable of reading PNG files. More... | |
Namespaces | |
vl | |
Visualization Library main namespace. | |
Functions | |
VLCORE_EXPORT ref< Image > | vl::loadPNG (VirtualFile *file) |
VLCORE_EXPORT ref< Image > | vl::loadPNG (const String &path) |
VLCORE_EXPORT bool | vl::isPNG (VirtualFile *file) |
VLCORE_EXPORT bool | vl::savePNG (const Image *src, const String &path, int compression=6) |
VLCORE_EXPORT bool | vl::savePNG (const Image *src, VirtualFile *file, int compression=6) |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:42.
© Copyright Michele Bosi. All rights reserved.