00001 /**************************************************************************************/00002 /* */00003 /* Visualization Library */00004 /* http://visualizationlibrary.org */00005 /* */00006 /* Copyright (c) 2005-2010, Michele Bosi */00007 /* All rights reserved. */00008 /* */00009 /* Redistribution and use in source and binary forms, with or without modification, */00010 /* are permitted provided that the following conditions are met: */00011 /* */00012 /* - Redistributions of source code must retain the above copyright notice, this */00013 /* list of conditions and the following disclaimer. */00014 /* */00015 /* - Redistributions in binary form must reproduce the above copyright notice, this */00016 /* list of conditions and the following disclaimer in the documentation and/or */00017 /* other materials provided with the distribution. */00018 /* */00019 /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */00020 /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */00021 /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */00022 /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */00023 /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */00024 /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */00025 /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */00026 /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */00027 /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */00028 /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */00029 /* */00030 /**************************************************************************************/00031
00032 #include <vlGraphics/ActorTree.hpp>00033 #include <vlCore/Log.hpp>00034
00035 using namespace vl;
00036
00037 //-----------------------------------------------------------------------------00038voidActorTree::eraseAllChildren()
00039 {
00040 for(unsigned i=0;i<mChildren.size(); ++i)
00041 mChildren[i]->setParent(NULL);
00042 mChildren.clear();
00043 }
00044 //-----------------------------------------------------------------------------00045voidActorTree::addChild(ActorTreeAbstract* node)
00046 {
00047 if (node->parent())
00048 {
00049 vl::Log::error("ActorTreeAbstract::addChild(node): 'node' already has a parent.\n");
00050 return;
00051 }
00052 node->setParent(this);
00053 mChildren.push_back(node);
00054 }
00055 //-----------------------------------------------------------------------------00056voidActorTree::setChild(int i, ActorTreeAbstract* node)
00057 {
00058 if (node->parent())
00059 {
00060 vl::Log::error("ActorTreeAbstract::setChild(int,node): 'node' already has a parent.\n");
00061 return;
00062 }
00063 mChildren[i]->setParent(NULL);
00064 mChildren[i] = node;
00065 mChildren[i]->setParent(this);
00066 }
00067 //-----------------------------------------------------------------------------00068voidActorTree::eraseChild(int i, int count)
00069 {
00070 for(int j=i; j<i+count; ++j)
00071 mChildren[j]->setParent(NULL);
00072 mChildren.erase(mChildren.begin()+i,mChildren.begin()+i+count);
00073 }
00074 //-----------------------------------------------------------------------------
Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:02.
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