Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlCore/String.hpp>
#include <vlCore/IMutex.hpp>
#include <fstream>
Go to the source code of this file.
Classes | |
class | vl::Log |
Utility class to generate logs. More... | |
class | vl::StandardLog |
The StandardLog class outputs the log messages on the stdout device and optionally also on a specified file. More... | |
Namespaces | |
namespace | vl |
Visualization Library namespace. | |
Defines | |
#define | VL_LOG (*::vl::defLogger()) |
#define | VL_LOG_NOTIFY (VL_LOG << ::vl::LL_LogNotify) |
#define | VL_LOG_PRINT (VL_LOG << ::vl::LL_LogPrint) |
#define | VL_LOG_BUG (VL_LOG << ::vl::LL_LogBug) |
#define | VL_LOG_ERROR (VL_LOG << ::vl::LL_LogError) |
#define | VL_LOG_WARNING (VL_LOG << ::vl::LL_LogWarning) |
#define | VL_LOG_DEBUG (VL_LOG << ::vl::LL_LogDebug) |
Functions | |
VLCORE_EXPORT void | vl::setDefLogger (Log *logger) |
Installs the default logger used by Visualization Library. Setting this to NULL will disable logging. | |
VLCORE_EXPORT Log * | vl::defLogger () |
Returns the currently installed default logger. |
#define VL_LOG_ERROR (VL_LOG << ::vl::LL_LogError) |
Definition at line 223 of file Log.hpp.
Referenced by vl::log_failed_check().
#define VL_LOG_DEBUG (VL_LOG << ::vl::LL_LogDebug) |
Definition at line 225 of file Log.hpp.
Referenced by vl::DaeLoader::bindMaterials(), vl::DaeLoader::generateGeometry(), vl::DaeLoader::parseAsset(), vl::DaeLoader::parseColor(), vl::DaeLoader::parseEffects(), and vl::DaeLoader::parseMaterials().