#include <dae.h>
#include <dae/domAny.h>
#include <dom.h>
#include <dom/domCOLLADA.h>
#include <dom/domProfile_COMMON.h>
#include <vlGraphics/Actor.hpp>
#include <vlGraphics/Geometry.hpp>
#include <vlGraphics/Effect.hpp>
#include <vlGraphics/Shader.hpp>
#include <vlGraphics/Light.hpp>
#include <vlGraphics/MultiDrawElements.hpp>
#include <vlCore/glsl_math.hpp>
Go to the source code of this file.
Classes |
struct | vl::Dae::Vert |
| COLLADA vertex. More...
|
struct | vl::Dae::Source |
| COLLADA data source. More...
|
struct | vl::Dae::Input |
| COLLADA input stream. More...
|
struct | vl::Dae::Primitive |
| COLLADA primitive. More...
|
struct | vl::Dae::Mesh |
| COLLADA mesh. More...
|
struct | vl::Dae::Node |
| COLLADA node. More...
|
struct | vl::Dae::Surface |
| COLLADA surface. More...
|
struct | vl::Dae::Sampler2D |
| COLLADA sampler2D. More...
|
struct | vl::Dae::NewParam |
| COLLADA newparam. More...
|
struct | vl::Dae::ColorOrTexture |
| COLLADA color or texture input. More...
|
struct | vl::Dae::TechniqueCOMMON |
| COLLADA common technique. More...
|
struct | vl::Dae::Effect |
| COLLADA effect. More...
|
struct | vl::Dae::Material |
| COLLADA material. More...
|
Namespaces |
namespace | vl |
| Visualization Library namespace.
|
namespace | vl::Dae |
Enumerations |
enum | vl::Dae::EPrimitiveType {
vl::Dae::PT_UNKNOWN,
vl::Dae::PT_LINES,
vl::Dae::PT_LINE_STRIP,
vl::Dae::PT_POLYGONS,
vl::Dae::PT_POLYLIST,
vl::Dae::PT_TRIANGLES,
vl::Dae::PT_TRIFANS,
vl::Dae::PT_TRISTRIPS
} |
enum | vl::Dae::EOpaqueMode { vl::Dae::OM_A_ONE,
vl::Dae::OM_RGB_ZERO
} |
enum | vl::Dae::EInputSemantic {
vl::Dae::IS_UNKNOWN,
vl::Dae::IS_BINORMAL,
vl::Dae::IS_COLOR,
vl::Dae::IS_CONTINUITY,
vl::Dae::IS_IMAGE,
vl::Dae::IS_INPUT,
vl::Dae::IS_IN_TANGENT,
vl::Dae::IS_INTERPOLATION,
vl::Dae::IS_INV_BIND_MATRIX,
vl::Dae::IS_JOINT,
vl::Dae::IS_LINEAR_STEPS,
vl::Dae::IS_MORPHS_TARGET,
vl::Dae::IS_MORPH_WEIGHT,
vl::Dae::IS_NORMAL,
vl::Dae::IS_OUTPUT,
vl::Dae::IS_OUT_TANGENT,
vl::Dae::IS_POSITION,
vl::Dae::IS_TANGENT,
vl::Dae::IS_TEXBINORMAL,
vl::Dae::IS_TEXCOORD,
vl::Dae::IS_TEXTANGENT,
vl::Dae::IS_UV,
vl::Dae::IS_VERTEX,
vl::Dae::IS_WEIGHT
} |
Visualization Library v1.0.3 Reference Documentation
Copyright
Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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