Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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COLLADA node. More...
#include <DaeHelpers.hpp>
Public Member Functions | |
Node () | |
Public Attributes | |
ref< Transform > | mTransform |
std::vector< ref< Dae::Node > > | mChildren |
std::vector< ref< Dae::Mesh > > | mMesh |
std::vector< ref< Actor > > | mActors |
COLLADA node.
Definition at line 283 of file DaeHelpers.hpp.
vl::Dae::Node::Node | ( | ) | [inline] |
Definition at line 285 of file DaeHelpers.hpp.
References mTransform.
Definition at line 290 of file DaeHelpers.hpp.
Referenced by vl::DaeLoader::bindMaterials(), Node(), and vl::DaeLoader::parseNode().
std::vector< ref<Dae::Node> > vl::Dae::Node::mChildren |
Definition at line 291 of file DaeHelpers.hpp.
Referenced by vl::DaeLoader::parseNode().
std::vector< ref<Dae::Mesh> > vl::Dae::Node::mMesh |
Definition at line 292 of file DaeHelpers.hpp.
std::vector< ref<Actor> > vl::Dae::Node::mActors |
Definition at line 293 of file DaeHelpers.hpp.
Referenced by vl::DaeLoader::bindMaterials().