Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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00001 /**************************************************************************************/ 00002 /* */ 00003 /* Visualization Library */ 00004 /* http://visualizationlibrary.org */ 00005 /* */ 00006 /* Copyright (c) 2005-2010, Michele Bosi */ 00007 /* All rights reserved. */ 00008 /* */ 00009 /* Redistribution and use in source and binary forms, with or without modification, */ 00010 /* are permitted provided that the following conditions are met: */ 00011 /* */ 00012 /* - Redistributions of source code must retain the above copyright notice, this */ 00013 /* list of conditions and the following disclaimer. */ 00014 /* */ 00015 /* - Redistributions in binary form must reproduce the above copyright notice, this */ 00016 /* list of conditions and the following disclaimer in the documentation and/or */ 00017 /* other materials provided with the distribution. */ 00018 /* */ 00019 /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */ 00020 /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */ 00021 /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ 00022 /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */ 00023 /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */ 00024 /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ 00025 /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */ 00026 /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */ 00027 /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */ 00028 /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ 00029 /* */ 00030 /**************************************************************************************/ 00031 00032 #ifndef GLUT_Window_INCLUDE_ONCE 00033 #define GLUT_Window_INCLUDE_ONCE 00034 00035 #include <vlGLUT/link_config.hpp> 00036 #include <vlCore/Vector4.hpp> 00037 #include <vlGraphics/OpenGLContext.hpp> 00038 #include <map> 00039 #include <cstdlib> // exit() 00040 #if defined(__APPLE__) 00041 #include <GLUT/glut.h> 00042 #else 00043 #include <GL/freeglut.h> 00044 #endif 00045 00046 namespace vlut 00047 { 00048 class Applet; 00049 } 00050 00051 namespace vlGLUT 00052 { 00053 //----------------------------------------------------------------------------- 00054 // GLUTWindow 00055 //----------------------------------------------------------------------------- 00059 class VLGLUT_EXPORT GLUTWindow: public vl::OpenGLContext 00060 { 00061 public: 00062 GLUTWindow(); 00063 00064 GLUTWindow(const vl::String& title, const vl::OpenGLContextFormat& info, int x, int y, int width, int height); 00065 00067 bool initGLUTWindow(const vl::String& title, const vl::OpenGLContextFormat& info, int x, int y, int width, int height); 00068 00069 ~GLUTWindow() 00070 { 00071 destroyWindow(); 00072 } 00073 00074 virtual void setMouseVisible(bool visible); 00075 00076 virtual void setMousePosition(int x, int y); 00077 00079 void quitApplication() { eraseAllEventListeners(); exit(0); } 00080 00081 void update(); 00082 00083 bool setFullscreen(bool fs); 00084 00085 void makeCurrent(); 00086 00087 void updateOverlay(); 00088 00089 void swapBuffers(); 00090 00091 void setWindowTitle(const vl::String& title) ; 00092 00093 int handle() const { return mHandle; } 00094 00095 void setPosition(int x, int y) ; 00096 00097 void setSize(int w, int h) ; 00098 00099 vl::ivec2 position() const; 00100 00101 vl::ivec2 size() const; 00102 00103 void show(); 00104 00105 void hide(); 00106 00107 void getFocus(); 00108 00109 protected: 00110 void destroyWindow(); 00111 void initKeymap(); 00112 00113 vl::EKey mapAsciiKey(unsigned char ascii); 00114 00115 static vl::EKey mapSpecialKey(int special_key); 00116 00117 void updateModifiers(); 00118 00119 static void glut_keyboard_func(unsigned char ch, int x, int y); 00120 00121 static void glut_keyboard_up_func(unsigned char ch, int x, int y); 00122 00123 static void glut_special_func(int key, int x, int y); 00124 00125 static void glut_special_up_func(int key, int x, int y); 00126 00127 static void glut_mouse_func(int button, int state, int x, int y); 00128 00129 static void glut_motion_func(int x, int y); 00130 00131 static void glut_passive_motion_func(int x, int y); 00132 00133 static void glut_mouse_wheel_func(int a, int rotation, int c, int d); 00134 00135 static void glut_visibility_func(int visibility); 00136 00137 static void glut_reshape_func(int w, int h); 00138 00139 static void glut_display_func(); 00140 00141 static void glut_close_func(); 00142 00143 static void glut_wmclose_func(); 00144 00145 // used for continuous update 00146 static void glut_idle_func(); 00147 00148 // static void glut_overlay_display_func(); 00149 00150 // does not seem to work properly or usefully 00151 // static void glut_entry_func(int leave_enter); 00152 00153 // not used 00154 // static void glut_timer_func(int value); 00155 00156 protected: 00157 std::map<unsigned char, vl::EKey> mKeymap; 00158 int mHandle; 00159 bool mInited; 00160 00161 static std::map< int, GLUTWindow* > mWinMap; 00162 }; 00163 00164 VLGLUT_EXPORT void atexit_visualization_library_shutdown(); 00165 } 00166 00167 #endif