Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlGraphics/OpenGLContext.hpp File Reference

#include <vlCore/Object.hpp>
#include <vlGraphics/UIEventListener.hpp>
#include <vlGraphics/FramebufferObject.hpp>
#include <vlGraphics/RenderState.hpp>
#include <vlGraphics/NaryQuickMap.hpp>
#include <vector>
#include <set>

Go to the source code of this file.

Classes

class  vl::OpenGLContextFormat
 The OpenGLContextFormat class encapsulates the settings of an OpenGL rendering context. More...
class  vl::OpenGLContext
 Represents an OpenGL context, possibly a widget or a pbuffer, which can also respond to keyboard, mouse or system events. More...
struct  vl::OpenGLContext::VertexArrayInfo

Namespaces

namespace  vl
 

Visualization Library namespace.



Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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