Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlCore/Object.hpp>
#include <vlGraphics/UIEventListener.hpp>
#include <vlGraphics/FramebufferObject.hpp>
#include <vlGraphics/RenderState.hpp>
#include <vlGraphics/NaryQuickMap.hpp>
#include <vector>
#include <set>
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Classes | |
class | vl::OpenGLContextFormat |
The OpenGLContextFormat class encapsulates the settings of an OpenGL rendering context. More... | |
class | vl::OpenGLContext |
Represents an OpenGL context, possibly a widget or a pbuffer, which can also respond to keyboard, mouse or system events. More... | |
struct | vl::OpenGLContext::VertexArrayInfo |
Namespaces | |
namespace | vl |
Visualization Library namespace. |