Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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Represents an OpenGL context, possibly a widget or a pbuffer, which can also respond to keyboard, mouse or system events. More...
#include <OpenGLContext.hpp>
Classes | |
struct | VertexArrayInfo |
Public Member Functions | |
OpenGLContext (int w=0, int h=0) | |
Constructor. | |
~OpenGLContext () | |
Destructor. | |
virtual void | swapBuffers ()=0 |
Swaps the back and front buffers to present the last rendering. | |
virtual void | makeCurrent ()=0 |
Sets the OpenGL context as current for the calling thread. | |
bool | initGLContext (bool log=true) |
Initializes the supported OpenGL extensions. | |
void | logOpenGLInfo () |
Logs some information about the OpenGL context. | |
const std::string & | extensions () const |
Returns the list of OpenGL extensions supported separated by '|' characters. | |
bool | isExtensionSupported (const char *ext_name) |
Returns true if the given extension is supported. | |
void * | getProcAddress (const char *function_name) |
Returns the address of an OpenGL extension function. | |
Framebuffer * | leftFramebuffer () |
The render target representing the default left framebuffer. | |
const Framebuffer * | leftFramebuffer () const |
The render target representing the default left framebuffer. | |
Framebuffer * | rightFramebuffer () |
The render target representing the default right framebuffer (if a stereo OpenGL context is present). | |
const Framebuffer * | rightFramebuffer () const |
The render target representing the default right framebuffer (if a stereo OpenGL context is present). | |
Framebuffer * | framebuffer () |
The default render target (always returns leftFramebuffer()). | |
const Framebuffer * | framebuffer () const |
The default render target (always returns leftFramebuffer()). | |
ref< FramebufferObject > | createFramebufferObject () |
Equivalent to "createFramebufferObject(0,0);" . | |
ref< FramebufferObject > | createFramebufferObject (int width, int height, EReadDrawBuffer draw_buffer=RDB_COLOR_ATTACHMENT0, EReadDrawBuffer read_buffer=RDB_COLOR_ATTACHMENT0) |
Creates a new FramebufferObject (framebuffer object Framebuffer). | |
void | destroyFramebufferObject (FramebufferObject *fbort) |
Destroys the specified FramebufferObject. | |
void | destroyAllFramebufferObjects () |
Removes all FramebufferObjects belonging to an OpenGLContext. | |
virtual void | quitApplication () |
Asks to the windowing system that is managing the OpenGLContext to quit the application. | |
virtual void | update ()=0 |
If the OpenGLContext is a widget this function requests a redraw and generates an updateEvent(). | |
virtual void | setWindowTitle (const String &) |
If the OpenGL context is a top window this function sets its title. | |
virtual bool | setFullscreen (bool) |
If the OpenGL context is a widget this function requests a maximization to fullscreen. | |
virtual bool | fullscreen () const |
If the OpenGL context is a widget this function returns whether it has been maximized to fullscreen. | |
virtual void | show () |
If the OpenGL context is a widget this function makes it visible to the user. | |
virtual void | hide () |
If the OpenGL context is a widget this function makes it invisible to the user. | |
virtual void | setPosition (int, int) |
If the OpenGL context is a widget this function sets its position. | |
virtual ivec2 | position () const |
If the OpenGL context is a widget this function returns its position. | |
virtual void | setSize (int, int) |
If the OpenGL context is a widget this function sets its size. | |
int | width () const |
Returns the width in pixels of an OpenGLContext. | |
int | height () const |
Returns the height in pixels of an OpenGLContext. | |
virtual void | setMouseVisible (bool) |
If the OpenGL context is a widget this function sets whether the mouse is visible over it or not. | |
virtual bool | mouseVisible () const |
If the OpenGL context is a widget this function returns whether the mouse is visible over it or not. | |
virtual void | setMousePosition (int, int) |
If the OpenGL context is a widget this function sets the mouse position. | |
virtual void | getFocus () |
If the OpenGL context is a widget this function requests the mouse focus on it. | |
void | setVSyncEnabled (bool enable) |
If the OpenGL context is a widget this function enabled/disables double buffer swapping to the monitor's vertical synch. | |
bool | vsyncEnabled () const |
If the OpenGL context is a widget this function returns whether vsync is enabled or not. | |
virtual void | setContinuousUpdate (bool continuous) |
If the OpenGL context is a widget this function sets whether its area is continuously updated at each frame. | |
bool | continuousUpdate () const |
If the OpenGL context is a widget this function returns whether its area is continuously updated at each frame. | |
void | addEventListener (UIEventListener *el) |
Adds an UIEventListener to be notified of OpenGLContext related events. | |
void | removeEventListener (UIEventListener *el) |
Removes an UIEventListener. | |
void | eraseAllEventListeners () |
Removes all UIEventListener previously registered. | |
const std::vector< ref < UIEventListener > > & | eventListeners () const |
The currently UIEventListener registered to be notified of OpenGLContext related events. | |
const UIEventListener * | eventListener (int i) const |
Returns the i-th UIEventListener registered to an OpenGLContext. | |
UIEventListener * | eventListener (int i) |
Returns the i-th UIEventListener registered to an OpenGLContext. | |
int | eventListenerCount () const |
Returns the number of UIEventListener registered to an OpenGLContext. | |
const OpenGLContextFormat & | openglContextInfo () const |
Returns an OpenGLContextFormat structure describing an OpenGLContext. | |
void | setOpenGLContextInfo (const OpenGLContextFormat &info) |
Sets the OpenGLContextFormat associated to an OpenGLContext. | |
void | ignoreNextMouseMoveEvent () |
Requests not to dispatch the next mouse move event. | |
void | dispatchResizeEvent (int w, int h) |
Dispatches the UIEventListener::resizeEvent() notification to the subscribed UIEventListener objects. | |
void | dispatchMouseMoveEvent (int x, int y) |
Dispatches the UIEventListener::mouseMoveEvent() notification to the subscribed UIEventListener objects. | |
void | dispatchMouseUpEvent (EMouseButton button, int x, int y) |
Dispatches the UIEventListener::mouseUpEvent() notification to the subscribed UIEventListener objects. | |
void | dispatchMouseDownEvent (EMouseButton button, int x, int y) |
Dispatches the UIEventListener::mouseDownEvent() notification to the subscribed UIEventListener objects. | |
void | dispatchMouseWheelEvent (int n) |
Dispatches the UIEventListener::mouseWheelEvent() notification to the subscribed UIEventListener objects. | |
void | dispatchKeyPressEvent (unsigned short unicode_ch, EKey key) |
Dispatches the UIEventListener::keyPressEvent() notification to the subscribed UIEventListener objects. | |
void | dispatchKeyReleaseEvent (unsigned short unicode_ch, EKey key) |
Dispatches the UIEventListener::keyReleaseEvent() notification to the subscribed UIEventListener objects. | |
void | dispatchDestroyEvent () |
Dispatches the UIEventListener::destroyEvent() notification to the subscribed UIEventListener(s), calls destroyAllFramebufferObjects() and eraseAllEventListeners() This event must be issued just before the actual GL context is destroyed. | |
void | dispatchRunEvent () |
Dispatches the UIEventListener::updateEvent() notification to the subscribed UIEventListener objects. | |
void | dispatchVisibilityEvent (bool visible) |
Dispatches the UIEventListener::visibilityEvent() notification to the subscribed UIEventListener objects. | |
void | dispatchInitEvent () |
Dispatches the UIEventListener::initEvent() notification to the subscribed UIEventListener objects. | |
void | dispatchFileDroppedEvent (const std::vector< String > &files) |
Dispatches the UIEventListener::fileDroppedEvent() notification to the subscribed UIEventListener objects. | |
const std::set< EKey > & | keyboard () const |
Returns the std::set containing the currently pressed keys. | |
bool | isKeyPressed (EKey key) const |
Returns true if the given key is pressed. | |
void | keyPress (EKey key) |
Inserts the specified key in the set of currently active keys - For internal use only. | |
void | keyRelease (EKey key) |
Removes the specified key from the set of currently active keys - For internal use only. | |
bool | isInitialized () const |
Returns true if the OpenGLContext is in an initialized state. | |
int | textureUnitCount () const |
The number (clamped to VL_MAX_TEXTURE_UNITS) of texture units supported by the current hardware. | |
bool | hasDoubleBuffer () const |
Returns true if an OpenGLContext supports double buffering. | |
void | bindVAS (const IVertexAttribSet *vas, bool use_vbo, bool force) |
Activates the specified vertex attribute set - For internal use only. | |
void | applyEnables (const EnableSet *cur) |
Applies an EnableSet to an OpenGLContext - Typically for internal use only. | |
void | applyRenderStates (const RenderStateSet *cur, const Camera *camera) |
Applies a RenderStateSet to an OpenGLContext - Typically for internal use only. | |
void | resetEnables () |
Resets all the interanal enable-tables - For internal use only. | |
void | resetRenderStates () |
Resets all the interanal render-states-tables - For internal use only. | |
void | setDefaultRenderState (const RenderStateSlot &rs_slot) |
Defines the default render state slot to be used by the opengl context. | |
const RenderStateSlot & | defaultRenderState (ERenderState rs) |
Returns the default render state slot used by VL when a specific render state type is left undefined. | |
void | resetContextStates (EResetContextStates start_or_finish) |
Resets the OpenGL states necessary to begin and finish a rendering. - For internal use only. | |
void | setTexUnitBinding (int unit_i, ETextureDimension target) |
Declares that texture unit unit_i is currently bound to the specified texture target. - For internal use only. | |
ETextureDimension | texUnitBinding (int unit_i) const |
Returnes the texture target currently active for the specified texture unit. - For internal use only. | |
bool | isCleanState (bool verbose) |
Checks whether the OpenGL state is clean or not. | |
const fvec3 & | normal () const |
const fvec4 & | color () const |
const fvec3 & | secondaryColor () const |
const fvec4 & | vertexAttribValue (int i) const |
Static Public Member Functions | |
static bool | areUniformsColliding (const UniformSet *u1, const UniformSet *u2) |
Returns true if the two UniformSet contain at least one Uniform variable with the same name. | |
Protected Attributes | |
ref< Framebuffer > | mLeftFramebuffer |
ref< Framebuffer > | mRightFramebuffer |
std::vector< ref < FramebufferObject > > | mFramebufferObject |
std::vector< ref < UIEventListener > > | mEventListeners |
std::set< EKey > | mKeyboard |
OpenGLContextFormat | mGLContextInfo |
int | mMaxVertexAttrib |
int | mTextureSamplerCount |
bool | mMouseVisible |
bool | mContinuousUpdate |
bool | mIgnoreNextMouseMoveEvent |
bool | mFullscreen |
bool | mHasDoubleBuffer |
bool | mIsInitialized |
std::string | mExtensions |
RenderStateSlot | mDefaultRenderStates [RS_RenderStateCount] |
ref< NaryQuickMap< EEnable, EEnable, EN_EnableCount > > | mCurrentEnableSet |
ref< NaryQuickMap< EEnable, EEnable, EN_EnableCount > > | mNewEnableSet |
ref< NaryQuickMap < ERenderState, RenderStateSlot, RS_RenderStateCount > > | mCurrentRenderStateSet |
ref< NaryQuickMap < ERenderState, RenderStateSlot, RS_RenderStateCount > > | mNewRenderStateSet |
ETextureDimension | mTexUnitBinding [VL_MAX_TEXTURE_UNITS] |
const IVertexAttribSet * | mCurVAS |
VertexArrayInfo | mVertexArray |
VertexArrayInfo | mNormalArray |
VertexArrayInfo | mColorArray |
VertexArrayInfo | mSecondaryColorArray |
VertexArrayInfo | mFogArray |
VertexArrayInfo | mTexCoordArray [VL_MAX_TEXTURE_UNITS] |
VertexArrayInfo | mVertexAttrib [VL_MAX_GENERIC_VERTEX_ATTRIB] |
fvec3 | mNormal |
fvec4 | mColor |
fvec3 | mSecondaryColor |
fvec4 | mVertexAttribValue [VL_MAX_GENERIC_VERTEX_ATTRIB] |
Friends | |
class | VertexAttrib |
class | Color |
class | SecondaryColor |
class | Normal |
Represents an OpenGL context, possibly a widget or a pbuffer, which can also respond to keyboard, mouse or system events.
OpenGLContext is an abstract class that wraps a minimal common subset of GUI APIs like Win32, Qt, wxWidgets, SDL, GLUT, etc.
In order to respond to the events generated by the OpenGLContext you must subclass an UIEventListener and bind it to the OpenGLContext using the functions addEventListener(ref<UIEventListener>) and removeEventListener(ref<UIEventListener>).
Definition at line 127 of file OpenGLContext.hpp.
OpenGLContext::OpenGLContext | ( | int | w = 0 , |
int | h = 0 |
||
) |
Constructor.
Definition at line 55 of file OpenGLContext.cpp.
References mColor, mContinuousUpdate, mCurrentEnableSet, mCurrentRenderStateSet, mCurVAS, mFullscreen, mHasDoubleBuffer, mIgnoreNextMouseMoveEvent, mIsInitialized, mLeftFramebuffer, mMaxVertexAttrib, mMouseVisible, mNewEnableSet, mNewRenderStateSet, mNormal, mRightFramebuffer, mSecondaryColor, mTextureSamplerCount, mTexUnitBinding, NULL, vl::RDB_BACK_LEFT, vl::RDB_BACK_RIGHT, and VL_DEBUG_SET_OBJECT_NAME.
OpenGLContext::~OpenGLContext | ( | ) |
Destructor.
Definition at line 88 of file OpenGLContext.cpp.
References eraseAllEventListeners(), mEventListeners, mFramebufferObject, mLeftFramebuffer, mRightFramebuffer, NULL, and vl::Log::warning().
virtual void vl::OpenGLContext::swapBuffers | ( | ) | [pure virtual] |
Swaps the back and front buffers to present the last rendering.
Implemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlSDL::SDLWindow, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Referenced by vl::Applet::updateEvent().
virtual void vl::OpenGLContext::makeCurrent | ( | ) | [pure virtual] |
Sets the OpenGL context as current for the calling thread.
Implemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlSDL::SDLWindow, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Referenced by vl::FramebufferObject::bindFramebuffer(), vl::FramebufferObject::checkFramebufferStatus(), vl::FramebufferObject::createFBO(), createFramebufferObject(), vl::FramebufferObject::deleteFBO(), destroyAllFramebufferObjects(), destroyFramebufferObject(), getProcAddress(), initGLContext(), isExtensionSupported(), logOpenGLInfo(), vl::FramebufferObject::removeAttachment(), and setVSyncEnabled().
bool OpenGLContext::initGLContext | ( | bool | log = true ) |
Initializes the supported OpenGL extensions.
Definition at line 216 of file OpenGLContext.cpp.
References vl::Log::error(), vl::Has_GL_Version_1_3, vl::Has_GL_Version_2_0, vl::Has_GLES_Version_1_1, vl::Has_GLSL, vl::initializeOpenGL(), logOpenGLInfo(), makeCurrent(), mExtensions, mHasDoubleBuffer, mIsInitialized, mMaxVertexAttrib, mTextureSamplerCount, VL_CHECK_OGL, VL_MAX_GENERIC_VERTEX_ATTRIB, VL_MAX_TEXTURE_UNITS, and VL_TRAP.
Referenced by vlGLUT::GLUTWindow::initGLUTWindow().
void OpenGLContext::logOpenGLInfo | ( | ) |
Logs some information about the OpenGL context.
Definition at line 307 of file OpenGLContext.cpp.
References vl::Log::debug(), extensions(), vl::Has_BufferObject, vl::Has_FBO, vl::Has_Fixed_Function_Pipeline, vl::Has_GL_Version_1_2, vl::Has_GL_Version_1_3, vl::Has_GL_Version_2_0, vl::Has_GL_Version_3_0, vl::Has_GL_Version_4_0, vl::Has_GL_Version_4_1, vl::Has_GLES_Version_1_1, vl::Has_GLES_Version_2_0, vl::Has_GLSL, vl::Has_PBO, makeCurrent(), and VL_CHECK_OGL.
Referenced by initGLContext().
const std::string& vl::OpenGLContext::extensions | ( | ) | const [inline] |
Returns the list of OpenGL extensions supported separated by '|' characters.
Definition at line 155 of file OpenGLContext.hpp.
Referenced by logOpenGLInfo().
bool OpenGLContext::isExtensionSupported | ( | const char * | ext_name ) |
Returns true if the given extension is supported.
Definition at line 283 of file OpenGLContext.cpp.
References makeCurrent(), and mExtensions.
void * OpenGLContext::getProcAddress | ( | const char * | function_name ) |
Returns the address of an OpenGL extension function.
Definition at line 301 of file OpenGLContext.cpp.
References vl::getGLProcAddress(), and makeCurrent().
Framebuffer* vl::OpenGLContext::leftFramebuffer | ( | ) | [inline] |
The render target representing the default left framebuffer.
It's basically just a Framebuffer with both draw-buffer and read-buffer set to RDB_BACK_LEFT by default. The returned Framebuffer's dimensions will be automatically updated to the OpenGLContext's dimensions.
Definition at line 167 of file OpenGLContext.hpp.
const Framebuffer* vl::OpenGLContext::leftFramebuffer | ( | ) | const [inline] |
The render target representing the default left framebuffer.
It's basically just a Framebuffer with both draw-buffer and read-buffer set to RDB_BACK_LEFT by default. The returned Framebuffer's dimensions will be automatically updated to the OpenGLContext's dimensions.
Definition at line 172 of file OpenGLContext.hpp.
Framebuffer* vl::OpenGLContext::rightFramebuffer | ( | ) | [inline] |
The render target representing the default right framebuffer (if a stereo OpenGL context is present).
It's basically just a Framebuffer with both draw-buffer and read-buffer set to RDB_BACK_RIGHT by default. The returned Framebuffer's dimensions will be automatically updated to the OpenGLContext's dimensions.
Definition at line 177 of file OpenGLContext.hpp.
const Framebuffer* vl::OpenGLContext::rightFramebuffer | ( | ) | const [inline] |
The render target representing the default right framebuffer (if a stereo OpenGL context is present).
It's basically just a Framebuffer with both draw-buffer and read-buffer set to RDB_BACK_RIGHT by default. The returned Framebuffer's dimensions will be automatically updated to the OpenGLContext's dimensions.
Definition at line 182 of file OpenGLContext.hpp.
Framebuffer* vl::OpenGLContext::framebuffer | ( | ) | [inline] |
The default render target (always returns leftFramebuffer()).
The returned Framebuffer's dimensions will be automatically updated to the OpenGLContext's dimensions.
Definition at line 186 of file OpenGLContext.hpp.
Referenced by vl::GhostCameraManipulator::enableEvent(), vlGLUT::GLUTWindow::glut_reshape_func(), vl::TrackballManipulator::mouseDownEvent(), vl::TrackballManipulator::mouseMoveEvent(), vl::GhostCameraManipulator::mouseMoveEvent(), vl::Renderer::render(), vlWin32::Win32Window::WindowProc(), and vlEGL::EGLWindow::WindowProc().
const Framebuffer* vl::OpenGLContext::framebuffer | ( | ) | const [inline] |
The default render target (always returns leftFramebuffer()).
The returned Framebuffer's dimensions will be automatically updated to the OpenGLContext's dimensions.
Definition at line 190 of file OpenGLContext.hpp.
ref<FramebufferObject> vl::OpenGLContext::createFramebufferObject | ( | ) | [inline] |
Equivalent to "createFramebufferObject(0,0);"
.
Definition at line 193 of file OpenGLContext.hpp.
References createFramebufferObject().
Referenced by createFramebufferObject().
ref< FramebufferObject > OpenGLContext::createFramebufferObject | ( | int | width, |
int | height, | ||
EReadDrawBuffer | draw_buffer = RDB_COLOR_ATTACHMENT0 , |
||
EReadDrawBuffer | read_buffer = RDB_COLOR_ATTACHMENT0 |
||
) |
Creates a new FramebufferObject (framebuffer object Framebuffer).
Definition at line 109 of file OpenGLContext.cpp.
References makeCurrent(), and mFramebufferObject.
void OpenGLContext::destroyFramebufferObject | ( | FramebufferObject * | fbort ) |
Destroys the specified FramebufferObject.
Definition at line 117 of file OpenGLContext.cpp.
References makeCurrent(), mFramebufferObject, and NULL.
void OpenGLContext::destroyAllFramebufferObjects | ( | ) |
Removes all FramebufferObjects belonging to an OpenGLContext.
Definition at line 132 of file OpenGLContext.cpp.
References makeCurrent(), mFramebufferObject, and NULL.
virtual void vl::OpenGLContext::quitApplication | ( | ) | [inline, virtual] |
Asks to the windowing system that is managing the OpenGLContext to quit the application.
Reimplemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlSDL::SDLWindow, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Definition at line 208 of file OpenGLContext.hpp.
Referenced by vl::Applet::keyReleaseEvent().
virtual void vl::OpenGLContext::update | ( | ) | [pure virtual] |
If the OpenGLContext is a widget this function requests a redraw and generates an updateEvent().
Implemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlSDL::SDLWindow, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Referenced by vl::Applet::keyReleaseEvent(), vl::TrackballManipulator::mouseMoveEvent(), and vl::FlatManipulator::mouseMoveEvent().
virtual void vl::OpenGLContext::setWindowTitle | ( | const String & | ) | [inline, virtual] |
If the OpenGL context is a top window this function sets its title.
Reimplemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlSDL::SDLWindow, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Definition at line 214 of file OpenGLContext.hpp.
virtual bool vl::OpenGLContext::setFullscreen | ( | bool | ) | [inline, virtual] |
If the OpenGL context is a widget this function requests a maximization to fullscreen.
Reimplemented in vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Definition at line 217 of file OpenGLContext.hpp.
Referenced by vl::Applet::keyReleaseEvent().
virtual bool vl::OpenGLContext::fullscreen | ( | ) | const [inline, virtual] |
If the OpenGL context is a widget this function returns whether it has been maximized to fullscreen.
Definition at line 220 of file OpenGLContext.hpp.
Referenced by vlWX::WXGLCanvas::setFullscreen().
virtual void vl::OpenGLContext::show | ( | ) | [inline, virtual] |
If the OpenGL context is a widget this function makes it visible to the user.
Reimplemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Definition at line 223 of file OpenGLContext.hpp.
virtual void vl::OpenGLContext::hide | ( | ) | [inline, virtual] |
If the OpenGL context is a widget this function makes it invisible to the user.
Reimplemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Definition at line 226 of file OpenGLContext.hpp.
virtual void vl::OpenGLContext::setPosition | ( | int | , |
int | |||
) | [inline, virtual] |
If the OpenGL context is a widget this function sets its position.
Reimplemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlSDL::SDLWindow, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Definition at line 229 of file OpenGLContext.hpp.
virtual ivec2 vl::OpenGLContext::position | ( | ) | const [inline, virtual] |
If the OpenGL context is a widget this function returns its position.
Reimplemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Definition at line 232 of file OpenGLContext.hpp.
virtual void vl::OpenGLContext::setSize | ( | int | , |
int | |||
) | [inline, virtual] |
If the OpenGL context is a widget this function sets its size.
Reimplemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Definition at line 235 of file OpenGLContext.hpp.
int vl::OpenGLContext::width | ( | ) | const [inline] |
Returns the width in pixels of an OpenGLContext.
Definition at line 238 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::setFullscreen().
int vl::OpenGLContext::height | ( | ) | const [inline] |
Returns the height in pixels of an OpenGLContext.
Definition at line 241 of file OpenGLContext.hpp.
Referenced by vl::FlatManipulator::mouseInViewport(), and vlGLUT::GLUTWindow::setFullscreen().
virtual void vl::OpenGLContext::setMouseVisible | ( | bool | ) | [inline, virtual] |
If the OpenGL context is a widget this function sets whether the mouse is visible over it or not.
Reimplemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlSDL::SDLWindow, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Definition at line 244 of file OpenGLContext.hpp.
Referenced by vl::TrackballManipulator::enableEvent(), vl::GhostCameraManipulator::enableEvent(), and vl::FlatManipulator::enableEvent().
virtual bool vl::OpenGLContext::mouseVisible | ( | ) | const [inline, virtual] |
If the OpenGL context is a widget this function returns whether the mouse is visible over it or not.
Definition at line 247 of file OpenGLContext.hpp.
Referenced by vlWX::WXGLCanvas::setMouseVisible().
virtual void vl::OpenGLContext::setMousePosition | ( | int | , |
int | |||
) | [inline, virtual] |
If the OpenGL context is a widget this function sets the mouse position.
Reimplemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlSDL::SDLWindow, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Definition at line 250 of file OpenGLContext.hpp.
Referenced by vl::GhostCameraManipulator::enableEvent(), and vl::GhostCameraManipulator::mouseMoveEvent().
virtual void vl::OpenGLContext::getFocus | ( | ) | [inline, virtual] |
If the OpenGL context is a widget this function requests the mouse focus on it.
Reimplemented in vlEGL::EGLWindow, vlGLUT::GLUTWindow, vlQt4::Qt4Widget, vlWin32::Win32Context, and vlWX::WXGLCanvas.
Definition at line 253 of file OpenGLContext.hpp.
void OpenGLContext::setVSyncEnabled | ( | bool | enable ) |
If the OpenGL context is a widget this function enabled/disables double buffer swapping to the monitor's vertical synch.
Definition at line 188 of file OpenGLContext.cpp.
References makeCurrent().
Referenced by vlGLUT::GLUTWindow::initGLUTWindow().
bool OpenGLContext::vsyncEnabled | ( | ) | const |
If the OpenGL context is a widget this function returns whether vsync is enabled or not.
Definition at line 204 of file OpenGLContext.cpp.
virtual void vl::OpenGLContext::setContinuousUpdate | ( | bool | continuous ) | [inline, virtual] |
If the OpenGL context is a widget this function sets whether its area is continuously updated at each frame.
Reimplemented in vlQt4::Qt4Widget.
Definition at line 262 of file OpenGLContext.hpp.
Referenced by vl::TrackballManipulator::enableEvent(), vl::GhostCameraManipulator::enableEvent(), vl::FlatManipulator::enableEvent(), and vl::Applet::keyReleaseEvent().
bool vl::OpenGLContext::continuousUpdate | ( | ) | const [inline] |
If the OpenGL context is a widget this function returns whether its area is continuously updated at each frame.
Definition at line 265 of file OpenGLContext.hpp.
Referenced by vlWin32::dispatchUpdate(), vlEGL::dispatchUpdate(), and vlWX::WXGLCanvas::OnIdle().
void OpenGLContext::addEventListener | ( | UIEventListener * | el ) |
Adds an UIEventListener to be notified of OpenGLContext related events.
This method triggers immediately an UIEventListener::addedListenerEvent() and if the OpenGLContext is initialized also an UIEventListener::initEvent().
UIEventListener
can be associated only to one OpenGLContext at a time. Definition at line 143 of file OpenGLContext.cpp.
References vl::UIEventListener::addedListenerEvent(), vl::UIEventListener::initEvent(), isInitialized(), mEventListeners, NULL, and VL_CHECK.
Referenced by vl::Applet::addedListenerEvent().
void OpenGLContext::removeEventListener | ( | UIEventListener * | el ) |
Removes an UIEventListener.
Definition at line 157 of file OpenGLContext.cpp.
References mEventListeners, NULL, vl::UIEventListener::removedListenerEvent(), and VL_CHECK.
Referenced by vl::Applet::removedListenerEvent().
void OpenGLContext::eraseAllEventListeners | ( | ) |
Removes all UIEventListener previously registered.
Definition at line 174 of file OpenGLContext.cpp.
References mEventListeners, NULL, and VL_CHECK.
Referenced by vlWX::WXGLCanvas::quitApplication(), and ~OpenGLContext().
const std::vector< ref<UIEventListener> >& vl::OpenGLContext::eventListeners | ( | ) | const [inline] |
The currently UIEventListener registered to be notified of OpenGLContext related events.
Definition at line 279 of file OpenGLContext.hpp.
const UIEventListener* vl::OpenGLContext::eventListener | ( | int | i ) | const [inline] |
Returns the i-th
UIEventListener registered to an OpenGLContext.
Definition at line 282 of file OpenGLContext.hpp.
UIEventListener* vl::OpenGLContext::eventListener | ( | int | i ) | [inline] |
Returns the i-th
UIEventListener registered to an OpenGLContext.
Definition at line 285 of file OpenGLContext.hpp.
int vl::OpenGLContext::eventListenerCount | ( | ) | const [inline] |
Returns the number of UIEventListener registered to an OpenGLContext.
Definition at line 288 of file OpenGLContext.hpp.
const OpenGLContextFormat& vl::OpenGLContext::openglContextInfo | ( | ) | const [inline] |
Returns an OpenGLContextFormat structure describing an OpenGLContext.
Definition at line 291 of file OpenGLContext.hpp.
void vl::OpenGLContext::setOpenGLContextInfo | ( | const OpenGLContextFormat & | info ) | [inline] |
Sets the OpenGLContextFormat associated to an OpenGLContext.
Definition at line 294 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::initGLUTWindow().
void vl::OpenGLContext::ignoreNextMouseMoveEvent | ( | ) | [inline] |
Requests not to dispatch the next mouse move event.
Definition at line 297 of file OpenGLContext.hpp.
Referenced by vl::GhostCameraManipulator::enableEvent(), and vl::GhostCameraManipulator::mouseMoveEvent().
void vl::OpenGLContext::dispatchResizeEvent | ( | int | w, |
int | h | ||
) | [inline] |
Dispatches the UIEventListener::resizeEvent() notification to the subscribed UIEventListener objects.
Call this function at the beginning if you reimplement it
Definition at line 301 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::glut_reshape_func(), vlWX::WXGLCanvas::OnSize(), vlWin32::Win32Window::WindowProc(), and vlEGL::EGLWindow::WindowProc().
void vl::OpenGLContext::dispatchMouseMoveEvent | ( | int | x, |
int | y | ||
) | [inline] |
Dispatches the UIEventListener::mouseMoveEvent() notification to the subscribed UIEventListener objects.
Definition at line 316 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::glut_motion_func(), vlGLUT::GLUTWindow::glut_passive_motion_func(), vlWX::WXGLCanvas::OnMouseMotion(), vlWin32::Win32Window::WindowProc(), and vlEGL::EGLWindow::WindowProc().
void vl::OpenGLContext::dispatchMouseUpEvent | ( | EMouseButton | button, |
int | x, | ||
int | y | ||
) | [inline] |
Dispatches the UIEventListener::mouseUpEvent() notification to the subscribed UIEventListener objects.
Definition at line 331 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::glut_mouse_func(), vlWX::WXGLCanvas::OnMouseUp(), vlWin32::Win32Window::WindowProc(), and vlEGL::EGLWindow::WindowProc().
void vl::OpenGLContext::dispatchMouseDownEvent | ( | EMouseButton | button, |
int | x, | ||
int | y | ||
) | [inline] |
Dispatches the UIEventListener::mouseDownEvent() notification to the subscribed UIEventListener objects.
Definition at line 341 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::glut_mouse_func(), vlWX::WXGLCanvas::OnMouseDown(), vlWin32::Win32Window::WindowProc(), and vlEGL::EGLWindow::WindowProc().
void vl::OpenGLContext::dispatchMouseWheelEvent | ( | int | n ) | [inline] |
Dispatches the UIEventListener::mouseWheelEvent() notification to the subscribed UIEventListener objects.
Definition at line 351 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::glut_mouse_wheel_func(), vlWX::WXGLCanvas::OnMouseWheel(), vlWin32::Win32Window::WindowProc(), and vlEGL::EGLWindow::WindowProc().
void vl::OpenGLContext::dispatchKeyPressEvent | ( | unsigned short | unicode_ch, |
EKey | key | ||
) | [inline] |
Dispatches the UIEventListener::keyPressEvent() notification to the subscribed UIEventListener objects.
Definition at line 361 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::glut_keyboard_func(), vlGLUT::GLUTWindow::glut_special_func(), vlWX::WXGLCanvas::OnKeyDown(), vlWin32::Win32Window::WindowProc(), and vlEGL::EGLWindow::WindowProc().
void vl::OpenGLContext::dispatchKeyReleaseEvent | ( | unsigned short | unicode_ch, |
EKey | key | ||
) | [inline] |
Dispatches the UIEventListener::keyReleaseEvent() notification to the subscribed UIEventListener objects.
Definition at line 372 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::glut_keyboard_up_func(), vlGLUT::GLUTWindow::glut_special_up_func(), vlWX::WXGLCanvas::OnKeyUp(), vlWin32::Win32Window::WindowProc(), and vlEGL::EGLWindow::WindowProc().
void vl::OpenGLContext::dispatchDestroyEvent | ( | ) | [inline] |
Dispatches the UIEventListener::destroyEvent() notification to the subscribed UIEventListener(s), calls destroyAllFramebufferObjects() and eraseAllEventListeners() This event must be issued just before the actual GL context is destroyed.
Definition at line 385 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::glut_close_func(), vlWin32::Win32Window::WindowProc(), and vlEGL::EGLWindow::WindowProc().
void vl::OpenGLContext::dispatchRunEvent | ( | ) | [inline] |
Dispatches the UIEventListener::updateEvent() notification to the subscribed UIEventListener objects.
Definition at line 397 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::glut_display_func(), vlWX::WXGLCanvas::OnPaint(), vlWin32::Win32Window::WindowProc(), and vlEGL::EGLWindow::WindowProc().
void vl::OpenGLContext::dispatchVisibilityEvent | ( | bool | visible ) | [inline] |
Dispatches the UIEventListener::visibilityEvent() notification to the subscribed UIEventListener objects.
Definition at line 407 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::glut_visibility_func().
void vl::OpenGLContext::dispatchInitEvent | ( | ) | [inline] |
Dispatches the UIEventListener::initEvent() notification to the subscribed UIEventListener objects.
Definition at line 421 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::glut_reshape_func().
void vl::OpenGLContext::dispatchFileDroppedEvent | ( | const std::vector< String > & | files ) | [inline] |
Dispatches the UIEventListener::fileDroppedEvent() notification to the subscribed UIEventListener objects.
Definition at line 431 of file OpenGLContext.hpp.
Referenced by vlWX::WXGLCanvas::OnDropFiles(), vlWin32::Win32Window::WindowProc(), and vlEGL::EGLWindow::WindowProc().
const std::set<EKey>& vl::OpenGLContext::keyboard | ( | ) | const [inline] |
Returns the std::set containing the currently pressed keys.
Definition at line 441 of file OpenGLContext.hpp.
bool vl::OpenGLContext::isKeyPressed | ( | EKey | key ) | const [inline] |
Returns true if the given key is pressed.
Definition at line 444 of file OpenGLContext.hpp.
Referenced by vl::GhostCameraManipulator::updateEvent().
void vl::OpenGLContext::keyPress | ( | EKey | key ) | [inline] |
Inserts the specified key in the set of currently active keys - For internal use only.
Definition at line 447 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::updateModifiers().
void vl::OpenGLContext::keyRelease | ( | EKey | key ) | [inline] |
Removes the specified key from the set of currently active keys - For internal use only.
Definition at line 450 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::updateModifiers().
bool vl::OpenGLContext::isInitialized | ( | ) | const [inline] |
Returns true if the OpenGLContext is in an initialized state.
Definition at line 453 of file OpenGLContext.hpp.
Referenced by addEventListener().
int vl::OpenGLContext::textureUnitCount | ( | ) | const [inline] |
The number (clamped to VL_MAX_TEXTURE_UNITS) of texture units supported by the current hardware.
Definition at line 456 of file OpenGLContext.hpp.
bool vl::OpenGLContext::hasDoubleBuffer | ( | ) | const [inline] |
Returns true
if an OpenGLContext supports double buffering.
Definition at line 459 of file OpenGLContext.hpp.
Referenced by resetContextStates().
void OpenGLContext::bindVAS | ( | const IVertexAttribSet * | vas, |
bool | use_vbo, | ||
bool | force | ||
) |
Activates the specified vertex attribute set - For internal use only.
vas | The IVertexAttribSet to be activated. It can be NULL, in which case all vertex attributes are disabled. If vas is the same as the last activated IVertexAttribSet then no operation is done. |
use_vbo | Whether vertex-buffer-objects should be used when activating the vertex attributes. |
force | Binds vas even if it was the last to be activated (this is also valid for NULL). |
Definition at line 1253 of file OpenGLContext.cpp.
References vl::Vector4< T_Scalar >::a(), vl::Collection< T >::at(), vl::VertexAttribInfo::attribLocation(), vl::Vector3< T_Scalar >::b(), vl::Vector4< T_Scalar >::b(), vl::ArrayAbstract::bufferObject(), vl::IVertexAttribSet::colorArray(), vl::VertexAttribInfo::data(), vl::Log::error(), vl::IVertexAttribSet::fogCoordArray(), vl::Vector3< T_Scalar >::g(), vl::Vector4< T_Scalar >::g(), vl::IVertexAttribSet::getTexCoordArrayAt(), vl::ArrayAbstract::glSize(), vl::ArrayAbstract::glType(), vl::BufferObject::handle(), vl::Has_Fixed_Function_Pipeline, vl::Has_GLES_Version_1_1, vl::VertexAttribInfo::interpretation(), mColor, mColorArray, mCurVAS, mFogArray, mMaxVertexAttrib, mNormal, mNormalArray, mSecondaryColor, mSecondaryColorArray, mTexCoordArray, mTextureSamplerCount, mVertexArray, mVertexAttrib, mVertexAttribValue, vl::IVertexAttribSet::normalArray(), vl::VertexAttribInfo::normalize(), NULL, vl::Buffer::ptr(), vl::Vector3< T_Scalar >::r(), vl::Vector4< T_Scalar >::r(), vl::IVertexAttribSet::secondaryColorArray(), vl::Collection< T >::size(), vl::IVertexAttribSet::texCoordArrayCount(), vl::VAI_DOUBLE, vl::VAI_INTEGER, vl::VAI_NORMAL, vl::IVertexAttribSet::vertexArray(), vl::IVertexAttribSet::vertexAttribArrays(), VL_CHECK, VL_CHECK_OGL, VL_MAX_GENERIC_VERTEX_ATTRIB, VL_MAX_TEXTURE_UNITS, VL_TRAP, vl::Vector3< T_Scalar >::x(), vl::Vector3< T_Scalar >::y(), and vl::Vector3< T_Scalar >::z().
Referenced by vl::Renderer::render(), vl::EdgeRenderer::render(), vl::Text::render_Implementation(), vl::Geometry::render_Implementation(), vl::CoreText::render_Implementation(), and resetContextStates().
void OpenGLContext::applyEnables | ( | const EnableSet * | cur ) |
Applies an EnableSet to an OpenGLContext - Typically for internal use only.
Definition at line 481 of file OpenGLContext.cpp.
References vl::EnableSet::enables(), vl::Log::error(), mCurrentEnableSet, mNewEnableSet, vl::Translate_Enable, vl::Translate_Enable_String, and VL_CHECK_OGL.
Referenced by vl::Renderer::render(), and vl::OcclusionCullRenderer::render_pass2().
void OpenGLContext::applyRenderStates | ( | const RenderStateSet * | cur, |
const Camera * | camera | ||
) |
Applies a RenderStateSet to an OpenGLContext - Typically for internal use only.
Definition at line 523 of file OpenGLContext.cpp.
References vl::RenderStateSlot::apply(), vl::ref< T >::get(), mCurrentRenderStateSet, mDefaultRenderStates, mNewRenderStateSet, vl::RenderStateSlot::mRS, NULL, vl::RenderStateSet::renderStates(), vl::RenderStateSet::renderStatesCount(), vl::RenderStateSlot::type(), VL_CHECK, and VL_CHECK_OGL.
Referenced by vl::Renderer::render(), and vl::OcclusionCullRenderer::render_pass2().
void OpenGLContext::resetEnables | ( | ) |
Resets all the interanal enable-tables - For internal use only.
Definition at line 663 of file OpenGLContext.cpp.
References mCurrentEnableSet.
Referenced by vl::OcclusionCullRenderer::render_pass2(), and resetContextStates().
void OpenGLContext::resetRenderStates | ( | ) |
Resets all the interanal render-states-tables - For internal use only.
Definition at line 657 of file OpenGLContext.cpp.
References mCurrentRenderStateSet, and mTexUnitBinding.
Referenced by vl::OcclusionCullRenderer::render_pass2(), and resetContextStates().
void vl::OpenGLContext::setDefaultRenderState | ( | const RenderStateSlot & | rs_slot ) | [inline] |
Defines the default render state slot to be used by the opengl context.
Definition at line 483 of file OpenGLContext.hpp.
References vl::RenderStateSlot::apply(), NULL, vl::RenderStateSlot::type(), and VL_CHECK_OGL.
Referenced by vl::Renderer::render().
const RenderStateSlot& vl::OpenGLContext::defaultRenderState | ( | ERenderState | rs ) | [inline] |
Returns the default render state slot used by VL when a specific render state type is left undefined.
Definition at line 494 of file OpenGLContext.hpp.
Referenced by vl::Renderer::render().
void OpenGLContext::resetContextStates | ( | EResetContextStates | start_or_finish ) |
Resets the OpenGL states necessary to begin and finish a rendering. - For internal use only.
Definition at line 1213 of file OpenGLContext.cpp.
References bindVAS(), vl::globalSettings(), hasDoubleBuffer(), isCleanState(), NULL, vl::RCS_RenderingStarted, resetEnables(), resetRenderStates(), and VL_CHECK_OGL.
void vl::OpenGLContext::setTexUnitBinding | ( | int | unit_i, |
ETextureDimension | target | ||
) | [inline] |
Declares that texture unit unit_i
is currently bound to the specified texture target. - For internal use only.
Definition at line 500 of file OpenGLContext.hpp.
References VL_CHECK, and VL_MAX_TEXTURE_UNITS.
Referenced by vl::TextureSampler::apply().
ETextureDimension vl::OpenGLContext::texUnitBinding | ( | int | unit_i ) | const [inline] |
Returnes the texture target currently active for the specified texture unit. - For internal use only.
Definition at line 507 of file OpenGLContext.hpp.
References VL_CHECK, and VL_MAX_TEXTURE_UNITS.
Referenced by vl::TextureSampler::apply().
bool OpenGLContext::areUniformsColliding | ( | const UniformSet * | u1, |
const UniformSet * | u2 | ||
) | [static] |
Returns true
if the two UniformSet contain at least one Uniform variable with the same name.
Definition at line 1191 of file OpenGLContext.cpp.
References vl::Log::error(), and vl::UniformSet::uniforms().
Referenced by vl::Renderer::render().
bool OpenGLContext::isCleanState | ( | bool | verbose ) |
Checks whether the OpenGL state is clean or not.
Definition at line 668 of file OpenGLContext.cpp.
References vl::String::empty(), vl::EN_DITHER, vl::EN_EnableCount, vl::EN_MULTISAMPLE, vl::Log::error(), vl::Has_BufferObject, vl::Has_Cubemap_Textures, vl::Has_Fixed_Function_Pipeline, vl::Has_GL_Version_1_1, vl::Has_GL_Version_1_3, vl::Has_GL_Version_1_4, vl::Has_GL_Version_2_0, vl::Has_GL_Version_2_1, vl::Has_GLES, vl::Has_GLES_Version_1_1, vl::Has_GLSL, vl::Has_Multitexture, vl::Has_Primitive_Restart, vl::Has_Texture_3D, vl::Has_Texture_Array, vl::Has_Texture_Buffer, vl::Has_Texture_Multisample, vl::Has_Texture_Rectangle, vl::Has_Transform_Feedback, vl::Is_Enable_Supported, vl::Translate_Enable, vl::Translate_Enable_String, and VL_CHECK_OGL.
Referenced by resetContextStates().
const fvec3& vl::OpenGLContext::normal | ( | ) | const [inline] |
Definition at line 538 of file OpenGLContext.hpp.
Referenced by vl::Text::render_Implementation().
const fvec4& vl::OpenGLContext::color | ( | ) | const [inline] |
Definition at line 539 of file OpenGLContext.hpp.
Referenced by vl::Text::render_Implementation().
const fvec3& vl::OpenGLContext::secondaryColor | ( | ) | const [inline] |
Definition at line 540 of file OpenGLContext.hpp.
const fvec4& vl::OpenGLContext::vertexAttribValue | ( | int | i ) | const [inline] |
Definition at line 541 of file OpenGLContext.hpp.
References VL_CHECK, and VL_MAX_GENERIC_VERTEX_ATTRIB.
friend class VertexAttrib [friend] |
Definition at line 130 of file OpenGLContext.hpp.
friend class Color [friend] |
Definition at line 131 of file OpenGLContext.hpp.
friend class SecondaryColor [friend] |
Definition at line 132 of file OpenGLContext.hpp.
friend class Normal [friend] |
Definition at line 133 of file OpenGLContext.hpp.
ref<Framebuffer> vl::OpenGLContext::mLeftFramebuffer [protected] |
Definition at line 544 of file OpenGLContext.hpp.
Referenced by OpenGLContext(), and ~OpenGLContext().
ref<Framebuffer> vl::OpenGLContext::mRightFramebuffer [protected] |
Definition at line 545 of file OpenGLContext.hpp.
Referenced by OpenGLContext(), and ~OpenGLContext().
std::vector< ref<FramebufferObject> > vl::OpenGLContext::mFramebufferObject [protected] |
Definition at line 546 of file OpenGLContext.hpp.
Referenced by createFramebufferObject(), destroyAllFramebufferObjects(), destroyFramebufferObject(), and ~OpenGLContext().
std::vector< ref<UIEventListener> > vl::OpenGLContext::mEventListeners [protected] |
Definition at line 547 of file OpenGLContext.hpp.
Referenced by addEventListener(), eraseAllEventListeners(), removeEventListener(), and ~OpenGLContext().
std::set<EKey> vl::OpenGLContext::mKeyboard [protected] |
Definition at line 548 of file OpenGLContext.hpp.
OpenGLContextFormat vl::OpenGLContext::mGLContextInfo [protected] |
Definition at line 549 of file OpenGLContext.hpp.
int vl::OpenGLContext::mMaxVertexAttrib [protected] |
Definition at line 550 of file OpenGLContext.hpp.
Referenced by bindVAS(), initGLContext(), and OpenGLContext().
int vl::OpenGLContext::mTextureSamplerCount [protected] |
Definition at line 551 of file OpenGLContext.hpp.
Referenced by bindVAS(), initGLContext(), and OpenGLContext().
bool vl::OpenGLContext::mMouseVisible [protected] |
Definition at line 552 of file OpenGLContext.hpp.
Referenced by OpenGLContext(), vlWX::WXGLCanvas::setMouseVisible(), and vlGLUT::GLUTWindow::setMouseVisible().
bool vl::OpenGLContext::mContinuousUpdate [protected] |
Definition at line 553 of file OpenGLContext.hpp.
Referenced by OpenGLContext().
bool vl::OpenGLContext::mIgnoreNextMouseMoveEvent [protected] |
Definition at line 554 of file OpenGLContext.hpp.
Referenced by OpenGLContext().
bool vl::OpenGLContext::mFullscreen [protected] |
Definition at line 555 of file OpenGLContext.hpp.
Referenced by vlGLUT::GLUTWindow::initGLUTWindow(), OpenGLContext(), vlWX::WXGLCanvas::setFullscreen(), and vlGLUT::GLUTWindow::setFullscreen().
bool vl::OpenGLContext::mHasDoubleBuffer [protected] |
Definition at line 556 of file OpenGLContext.hpp.
Referenced by initGLContext(), and OpenGLContext().
bool vl::OpenGLContext::mIsInitialized [protected] |
Definition at line 557 of file OpenGLContext.hpp.
Referenced by initGLContext(), and OpenGLContext().
std::string vl::OpenGLContext::mExtensions [protected] |
Definition at line 558 of file OpenGLContext.hpp.
Referenced by initGLContext(), and isExtensionSupported().
RenderStateSlot vl::OpenGLContext::mDefaultRenderStates[RS_RenderStateCount] [protected] |
Definition at line 563 of file OpenGLContext.hpp.
Referenced by applyRenderStates().
ref< NaryQuickMap<EEnable, EEnable, EN_EnableCount> > vl::OpenGLContext::mCurrentEnableSet [protected] |
Definition at line 566 of file OpenGLContext.hpp.
Referenced by applyEnables(), OpenGLContext(), and resetEnables().
ref< NaryQuickMap<EEnable, EEnable, EN_EnableCount> > vl::OpenGLContext::mNewEnableSet [protected] |
Definition at line 567 of file OpenGLContext.hpp.
Referenced by applyEnables(), and OpenGLContext().
ref< NaryQuickMap<ERenderState, RenderStateSlot, RS_RenderStateCount> > vl::OpenGLContext::mCurrentRenderStateSet [protected] |
Definition at line 570 of file OpenGLContext.hpp.
Referenced by applyRenderStates(), OpenGLContext(), and resetRenderStates().
ref< NaryQuickMap<ERenderState, RenderStateSlot, RS_RenderStateCount> > vl::OpenGLContext::mNewRenderStateSet [protected] |
Definition at line 571 of file OpenGLContext.hpp.
Referenced by applyRenderStates(), and OpenGLContext().
ETextureDimension vl::OpenGLContext::mTexUnitBinding[VL_MAX_TEXTURE_UNITS] [protected] |
Definition at line 574 of file OpenGLContext.hpp.
Referenced by OpenGLContext(), and resetRenderStates().
const IVertexAttribSet* vl::OpenGLContext::mCurVAS [protected] |
Definition at line 588 of file OpenGLContext.hpp.
Referenced by bindVAS(), and OpenGLContext().
VertexArrayInfo vl::OpenGLContext::mVertexArray [protected] |
Definition at line 589 of file OpenGLContext.hpp.
Referenced by bindVAS().
VertexArrayInfo vl::OpenGLContext::mNormalArray [protected] |
Definition at line 590 of file OpenGLContext.hpp.
Referenced by bindVAS().
VertexArrayInfo vl::OpenGLContext::mColorArray [protected] |
Definition at line 591 of file OpenGLContext.hpp.
Referenced by bindVAS().
VertexArrayInfo vl::OpenGLContext::mSecondaryColorArray [protected] |
Definition at line 592 of file OpenGLContext.hpp.
Referenced by bindVAS().
VertexArrayInfo vl::OpenGLContext::mFogArray [protected] |
Definition at line 593 of file OpenGLContext.hpp.
Referenced by bindVAS().
VertexArrayInfo vl::OpenGLContext::mTexCoordArray[VL_MAX_TEXTURE_UNITS] [protected] |
Definition at line 594 of file OpenGLContext.hpp.
Referenced by bindVAS().
VertexArrayInfo vl::OpenGLContext::mVertexAttrib[VL_MAX_GENERIC_VERTEX_ATTRIB] [protected] |
Definition at line 595 of file OpenGLContext.hpp.
Referenced by bindVAS().
fvec3 vl::OpenGLContext::mNormal [protected] |
Definition at line 598 of file OpenGLContext.hpp.
Referenced by vl::Normal::apply(), bindVAS(), and OpenGLContext().
fvec4 vl::OpenGLContext::mColor [protected] |
Definition at line 599 of file OpenGLContext.hpp.
Referenced by vl::Color::apply(), bindVAS(), and OpenGLContext().
fvec3 vl::OpenGLContext::mSecondaryColor [protected] |
Definition at line 600 of file OpenGLContext.hpp.
Referenced by vl::SecondaryColor::apply(), bindVAS(), and OpenGLContext().
fvec4 vl::OpenGLContext::mVertexAttribValue[VL_MAX_GENERIC_VERTEX_ATTRIB] [protected] |
Definition at line 601 of file OpenGLContext.hpp.
Referenced by vl::VertexAttrib::apply(), and bindVAS().