Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlGraphics/IVertexAttribSet.hpp>
#include <vlGraphics/BufferObject.hpp>
#include <vlCore/Vector2.hpp>
#include <vlCore/Vector4.hpp>
#include <vlGraphics/Renderable.hpp>
#include <vlCore/vlnamespace.hpp>
#include <vlCore/Log.hpp>
#include <vlCore/Say.hpp>
#include <vlCore/Colors.hpp>
#include <vlGraphics/DrawElements.hpp>
#include <vlGraphics/DrawArrays.hpp>
#include <vlCore/Collection.hpp>
#include <vlGraphics/VertexAttribInfo.hpp>
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Classes | |
class | vl::Geometry |
The Geometry class is a Renderable that implements a polygonal mesh made of polygons, lines and points. More... | |
class | vl::Geometry::TextureArray |
Namespaces | |
namespace | vl |
Visualization Library namespace. |