Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlCore/checks.hpp>
#include <vlCore/Vector2.hpp>
#include <cstring>
Go to the source code of this file.
Classes | |
class | vl::Matrix2< T_Scalar > |
The Matrix2 class is a template class that implements a generic 2x2 matrix, see also vl::dmat2, vl::fmat2, vl::umat2, vl::imat2. More... | |
Namespaces | |
namespace | vl |
Visualization Library namespace. | |
Typedefs | |
typedef Matrix2< double > | vl::dmat2 |
A 2x2 matrix using double precision. | |
typedef Matrix2< float > | vl::fmat2 |
A 2x2 matrix using float precision. | |
typedef Matrix2< int > | vl::imat2 |
A 2x2 matrix using int precision. | |
typedef Matrix2< unsigned int > | vl::umat2 |
A 2x2 matrix using unsigned int precision. | |
typedef fmat2 | vl::mat2 |
Defined as: 'typedef fmat2 mat2' . See also VL_PIPELINE_PRECISION. | |
Functions | |
template<typename T_Scalar > | |
Matrix2< T_Scalar > | vl::operator* (const Matrix2< T_Scalar > &p, const Matrix2< T_Scalar > &q) |
template<typename T_Scalar > | |
Matrix2< T_Scalar > | vl::operator+ (T_Scalar d, const Matrix2< T_Scalar > &m) |
template<typename T_Scalar > | |
Matrix2< T_Scalar > | vl::operator* (T_Scalar d, const Matrix2< T_Scalar > &m) |
template<typename T_Scalar > | |
Vector2< T_Scalar > | vl::operator* (const Matrix2< T_Scalar > &m, const Vector2< T_Scalar > &v) |
template<typename T_Scalar > | |
Vector2< T_Scalar > | vl::operator* (const Vector2< T_Scalar > &v, const Matrix2< T_Scalar > &m) |