Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
[Download] [Tutorials] [All Classes] [Grouped Classes] |
#include <vlCore/Vector4.hpp>
#include <vlCore/Matrix3.hpp>
Go to the source code of this file.
Classes | |
class | vl::Matrix4< T_Scalar > |
The Matrix4 class is a template class that implements a generic 4x4 matrix, see also vl::dmat4, vl::fmat4, vl::umat4, vl::imat4. More... | |
Namespaces | |
namespace | vl |
Visualization Library namespace. | |
Typedefs | |
typedef Matrix4< double > | vl::dmat4 |
A 4x4 matrix using double precision. | |
typedef Matrix4< float > | vl::fmat4 |
A 4x4 matrix using float precision. | |
typedef Matrix4< int > | vl::imat4 |
A 4x4 matrix using int precision. | |
typedef Matrix4< unsigned int > | vl::umat4 |
A 4x4 matrix using unsigned int precision. | |
typedef fmat4 | vl::mat4 |
Defined as: 'typedef fmat4 mat4' . See also VL_PIPELINE_PRECISION. | |
Functions | |
template<typename T_Scalar > | |
Matrix4< T_Scalar > | vl::operator* (const Matrix4< T_Scalar > &p, const Matrix4< T_Scalar > &q) |
template<typename T_Scalar > | |
Matrix4< T_Scalar > | vl::operator+ (T_Scalar d, const Matrix4< T_Scalar > &m) |
template<typename T_Scalar > | |
Matrix4< T_Scalar > | vl::operator* (T_Scalar d, const Matrix4< T_Scalar > &m) |
template<typename T_Scalar > | |
Vector4< T_Scalar > | vl::operator* (const Matrix4< T_Scalar > &m, const Vector4< T_Scalar > &v) |
Post multiplication: matrix * column vector. | |
template<typename T_Scalar > | |
Vector3< T_Scalar > | vl::operator* (const Matrix4< T_Scalar > &m, const Vector3< T_Scalar > &v) |
Post multiplication: matrix * column vector The incoming vector is considered a Vector4<T_Scalar> with the component w = 1. | |
template<typename T_Scalar > | |
Vector2< T_Scalar > | vl::operator* (const Matrix4< T_Scalar > &m, const Vector2< T_Scalar > &v) |
Post multiplication: matrix * column vector The incoming vector is considered a Vector4<T_Scalar> with components: z = 0 and w = 1. | |
template<typename T_Scalar > | |
Vector4< T_Scalar > | vl::operator* (const Vector4< T_Scalar > &v, const Matrix4< T_Scalar > &m) |
pre-multiplication: row vector * matrix | |
template<typename T_Scalar > | |
Vector3< T_Scalar > | vl::operator* (const Vector3< T_Scalar > &v, const Matrix4< T_Scalar > &m) |
pre-multiplication: row vector * matrix The incoming vector is considered a Vector4<T_Scalar> with the component w = 1 | |
template<typename T_Scalar > | |
Vector2< T_Scalar > | vl::operator* (const Vector2< T_Scalar > &v, const Matrix4< T_Scalar > &m) |
pre-multiplication: row vector * matrix The incoming vector is considered a Vector4<T_Scalar> with components: z = 0 and w = 1 |