Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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00001 /**************************************************************************************/ 00002 /* */ 00003 /* Visualization Library */ 00004 /* http://visualizationlibrary.org */ 00005 /* */ 00006 /* Copyright (c) 2005-2010, Michele Bosi */ 00007 /* All rights reserved. */ 00008 /* */ 00009 /* Redistribution and use in source and binary forms, with or without modification, */ 00010 /* are permitted provided that the following conditions are met: */ 00011 /* */ 00012 /* - Redistributions of source code must retain the above copyright notice, this */ 00013 /* list of conditions and the following disclaimer. */ 00014 /* */ 00015 /* - Redistributions in binary form must reproduce the above copyright notice, this */ 00016 /* list of conditions and the following disclaimer in the documentation and/or */ 00017 /* other materials provided with the distribution. */ 00018 /* */ 00019 /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */ 00020 /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */ 00021 /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ 00022 /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */ 00023 /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */ 00024 /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ 00025 /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */ 00026 /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */ 00027 /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */ 00028 /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ 00029 /* */ 00030 /**************************************************************************************/ 00031 00032 #include <vlGraphics/RenderingAbstract.hpp> 00033 #include <vlGraphics/RenderEventCallback.hpp> 00034 #include <vlGraphics/Rendering.hpp> 00035 00036 using namespace vl; 00037 00038 //------------------------------------------------------------------------------ 00039 RenderingAbstract::RenderingAbstract() 00040 { 00041 VL_DEBUG_SET_OBJECT_NAME() 00042 mFrameClock = 0.0f; 00043 mEnableMask = 0xFFFFFFFF; 00044 mOnStartedCallbacks = new Collection<RenderEventCallback>; 00045 mOnFinishedCallbacks = new Collection<RenderEventCallback>; 00046 } 00047 //------------------------------------------------------------------------------ 00048 RenderingAbstract& RenderingAbstract::operator=(const RenderingAbstract& other) 00049 { 00050 super::operator=(other); 00051 00052 mFrameClock = other.mFrameClock; 00053 mEnableMask = other.mEnableMask; 00054 *mOnStartedCallbacks = *other.mOnStartedCallbacks; 00055 *mOnFinishedCallbacks = *other.mOnFinishedCallbacks; 00056 return *this; 00057 } 00058 //------------------------------------------------------------------------------ 00059 void RenderingAbstract::dispatchOnRenderingStarted() 00060 { 00061 Collection<RenderEventCallback>& cb = *mOnStartedCallbacks; 00062 for(int i=0; i<cb.size(); ++i) 00063 { 00064 if ( cb[i]->isEnabled() && cb[i]->onRenderingStarted(this) && cb[i]->removeAfterCall() ) 00065 { 00066 onStartedCallbacks()->eraseAt( i ); 00067 --i; 00068 } 00069 } 00070 } 00071 //------------------------------------------------------------------------------ 00072 void RenderingAbstract::dispatchOnRenderingFinished() 00073 { 00074 Collection<RenderEventCallback>& cb = *mOnFinishedCallbacks; 00075 for(int i=0; i<cb.size(); ++i) 00076 { 00077 if ( cb[i]->isEnabled() && cb[i]->onRenderingFinished(this) && cb[i]->removeAfterCall() ) 00078 { 00079 onFinishedCallbacks()->eraseAt( i ); 00080 --i; 00081 } 00082 } 00083 } 00084 //------------------------------------------------------------------------------