00001 /**************************************************************************************/00002 /* */00003 /* Visualization Library */00004 /* http://visualizationlibrary.org */00005 /* */00006 /* Copyright (c) 2005-2010, Michele Bosi */00007 /* All rights reserved. */00008 /* */00009 /* Redistribution and use in source and binary forms, with or without modification, */00010 /* are permitted provided that the following conditions are met: */00011 /* */00012 /* - Redistributions of source code must retain the above copyright notice, this */00013 /* list of conditions and the following disclaimer. */00014 /* */00015 /* - Redistributions in binary form must reproduce the above copyright notice, this */00016 /* list of conditions and the following disclaimer in the documentation and/or */00017 /* other materials provided with the distribution. */00018 /* */00019 /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */00020 /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */00021 /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */00022 /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */00023 /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */00024 /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */00025 /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */00026 /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */00027 /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */00028 /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */00029 /* */00030 /**************************************************************************************/00031
00032 #ifndef SceneManagerVolumeTree_INCLUDE_ONCE00033 #define SceneManagerVolumeTree_INCLUDE_ONCE00034
00035 #include <vlGraphics/SceneManager.hpp>00036
00037 namespace vl
00038 {
00039 //-------------------------------------------------------------------------------------------------------------------------------------------00040 // SceneManagerBVH00041 //-------------------------------------------------------------------------------------------------------------------------------------------00054 template<class T>
00055class VLGRAPHICS_EXPORTSceneManagerBVH: publicSceneManager00056 {
00057 VL_INSTRUMENT_CLASS(vl::SceneManagerBVH<T>, SceneManager)
00058
00059 public:
00061voidsetTree(T* bbh) { mBoundingVolumeTree = bbh; }
00063const T* tree() const { return mBoundingVolumeTree.get(); }
00065 T* tree() { return mBoundingVolumeTree.get(); }
00066
00067virtualvoid extractVisibleActors(ActorCollection& list, constCamera* camera)
00068 {
00069 // extracts Actor[s] from the hierarchical volume tree00070 if (cullingEnabled())
00071 tree()->extractVisibleActors(list, camera, enableMask());
00072 else00073 extractActors(list);
00074 }
00075
00076virtualvoid extractActors(ActorCollection& list)
00077 {
00078 // extracts Actor[s] from the hierarchical volume tree00079 tree()->extractActors(list);
00080 }
00081
00082 protected:
00083ref<T>mBoundingVolumeTree;
00084 };
00085
00086 }
00087
00088 #endif
Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:03.
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