This is the complete list of members for
vl::ActorTree, including all inherited members.
aabb() const | vl::ActorTreeAbstract | [inline] |
actors() const | vl::ActorTreeAbstract | [inline] |
actors() | vl::ActorTreeAbstract | [inline] |
ActorTree() | vl::ActorTree | [inline] |
ActorTreeAbstract() | vl::ActorTreeAbstract | |
addActor(Renderable *renderable, Effect *eff, Transform *tr=NULL) | vl::ActorTreeAbstract | |
addActor(Actor *actor) | vl::ActorTreeAbstract | |
addChild(ActorTreeAbstract *node) | vl::ActorTree | |
as() | vl::Object | [inline] |
as() const | vl::Object | [inline] |
automaticDelete() const | vl::Object | [inline] |
child(int i) | vl::ActorTree | [inline, virtual] |
child(int i) const | vl::ActorTree | [inline, virtual] |
childrenCount() const | vl::ActorTree | [inline, virtual] |
computeAABB() | vl::ActorTreeAbstract | |
decReference() | vl::Object | [inline] |
eraseActor(Actor *actor) | vl::ActorTreeAbstract | |
eraseAllChildren() | vl::ActorTree | |
eraseChild(int i, int count=1) | vl::ActorTree | |
extractActors(ActorCollection &list) | vl::ActorTreeAbstract | |
extractVisibleActors(ActorCollection &list, const Camera *camera, unsigned enable_mask=0xFFFFFFFF) | vl::ActorTreeAbstract | |
incReference() const | vl::Object | [inline] |
mAABB | vl::ActorTreeAbstract | [protected] |
mActors | vl::ActorTreeAbstract | [protected] |
mAutomaticDelete | vl::Object | [protected] |
mChildren | vl::ActorTree | |
mObjectName | vl::Object | [protected] |
mParent | vl::ActorTreeAbstract | [protected] |
mRefCountMutex | vl::Object | [protected] |
mReferenceCount | vl::Object | [mutable, protected] |
Object() | vl::Object | [inline] |
Object(const Object &other) | vl::Object | [inline] |
objectName() const | vl::Object | [inline] |
operator=(const Object &other) | vl::Object | [inline] |
parent() const | vl::ActorTreeAbstract | [inline] |
parent() | vl::ActorTreeAbstract | [inline] |
prepareActors(ActorCollection &actors) | vl::ActorTreeAbstract | [static] |
refCountMutex() | vl::Object | [inline] |
refCountMutex() const | vl::Object | [inline] |
referenceCount() const | vl::Object | [inline] |
setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
setChild(int i, ActorTreeAbstract *node) | vl::ActorTree | |
setObjectName(const char *name) | vl::Object | [inline] |
setParent(ActorTreeAbstract *p) | vl::ActorTreeAbstract | [inline] |
setRefCountMutex(IMutex *mutex) | vl::Object | [inline] |
~Object() | vl::Object | [protected, virtual] |
Visualization Library v1.0.3 Reference Documentation
Copyright
Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:08.
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