Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::GZipCodec Member List

This is the complete list of members for vl::GZipCodec, including all inherited members.
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
clone() const vl::GZipCodec [virtual]
close()vl::GZipCodec [virtual]
compressedSize() const vl::GZipCodec [inline]
compressionLevel() const vl::GZipCodec [inline]
compressionRatio() const vl::GZipCodec
crc32()vl::VirtualFile
decReference()vl::Object [inline]
endOfFile() const vl::VirtualFile [inline]
exists() const vl::GZipCodec [inline, virtual]
fillUncompressedBuffer()vl::GZipCodec [protected]
GZipCodec(VirtualFile *stream=NULL)vl::GZipCodec
GZipCodec(const String &gz_path)vl::GZipCodec
incReference() const vl::Object [inline]
isOpen() const vl::GZipCodec [inline, virtual]
load(std::vector< char > &data)vl::VirtualFile
load(void *buffer, long long max=-1)vl::VirtualFile
mAutomaticDeletevl::Object [protected]
mCompressionLevelvl::GZipCodec [protected]
md5()vl::VirtualFile
mModevl::GZipCodec [protected]
mObjectNamevl::Object [protected]
mPathvl::VirtualFile [protected]
mReadBytesvl::GZipCodec [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mStreamvl::GZipCodec [protected]
mStreamSizevl::GZipCodec [protected]
mUncompressedBuffervl::GZipCodec [protected]
mUncompressedBufferPtrvl::GZipCodec [protected]
mUncompressedSizevl::GZipCodec [protected]
mWarnOnSeekvl::GZipCodec [protected]
mWrittenBytesvl::GZipCodec [protected]
mZipBufferInvl::GZipCodec [protected]
mZipBufferOutvl::GZipCodec [protected]
mZStreamvl::GZipCodec [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
open(EOpenMode mode)vl::GZipCodec [virtual]
operator=(const GZipCodec &other)vl::GZipCodec
vl::VirtualFile::operator=(const VirtualFile &other)vl::VirtualFile [inline]
vl::Object::operator=(const Object &other)vl::Object [inline]
path() const vl::VirtualFile [inline]
peek(void *buffer, long long byte_count)vl::VirtualFile
position() const vl::VirtualFile
position_Implementation() const vl::GZipCodec [protected, virtual]
read(void *buffer, long long byte_count)vl::VirtualFile
read16(void *buffer, long long count, bool little_endian_data=true)vl::VirtualFile [protected]
read16(void *buffer, bool little_endian_data=true)vl::VirtualFile [protected]
read32(void *buffer, long long count, bool little_endian_data=true)vl::VirtualFile [protected]
read32(void *buffer, bool little_endian_data=true)vl::VirtualFile [protected]
read64(void *buffer, long long count, bool little_endian_data=true)vl::VirtualFile [protected]
read64(void *buffer, bool little_endian_data=true)vl::VirtualFile [protected]
read_Implementation(void *buffer, long long bytes_to_read)vl::GZipCodec [protected, virtual]
readDouble(bool little_endian_data=true)vl::VirtualFile
readDouble(double *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readFloat(bool little_endian_data=true)vl::VirtualFile
readFloat(float *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readSInt16(bool little_endian_data=true)vl::VirtualFile
readSInt16(short *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readSInt32(bool little_endian_data=true)vl::VirtualFile
readSInt32(int *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readSInt64(bool little_endian_data=true)vl::VirtualFile
readSInt64(long long *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readSInt8()vl::VirtualFile
readSInt8(char *buffer, long long count)vl::VirtualFile
readUInt16(bool little_endian_data=true)vl::VirtualFile
readUInt16(unsigned short *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readUInt32(bool little_endian_data=true)vl::VirtualFile
readUInt32(unsigned int *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readUInt64(bool little_endian_data=true)vl::VirtualFile
readUInt64(unsigned long long *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
readUInt8()vl::VirtualFile
readUInt8(unsigned char *buffer, long long count)vl::VirtualFile
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
resetStream()vl::GZipCodec [protected]
seekCur(long long offset)vl::VirtualFile
seekEnd(long long offset)vl::VirtualFile
seekSet(long long offset)vl::VirtualFile
seekSet_Implementation(long long pos)vl::GZipCodec [protected, virtual]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setCompressionLevel(int level)vl::GZipCodec [inline]
setObjectName(const char *name)vl::Object [inline]
setPath(const String &name)vl::VirtualFile [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setStream(VirtualFile *stream)vl::GZipCodec
setWarnOnSeek(bool warn_on)vl::GZipCodec [inline]
size() const vl::GZipCodec [virtual]
stream() const vl::GZipCodec [inline]
stream()vl::GZipCodec [inline]
uncompressedSize()vl::GZipCodec
VirtualFile(const VirtualFile &other)vl::VirtualFile [inline, protected]
VirtualFile()vl::VirtualFile [inline]
warnOnSeek() const vl::GZipCodec [inline]
write(const void *buffer, long long byte_count)vl::VirtualFile
write16(const void *buffer, long long count, bool little_endian_data=true)vl::VirtualFile [protected]
write16(const void *buffer, bool little_endian_data=true)vl::VirtualFile [protected]
write32(const void *buffer, long long count, bool little_endian_data=true)vl::VirtualFile [protected]
write32(const void *buffer, bool little_endian_data=true)vl::VirtualFile [protected]
write64(const void *buffer, long long count, bool little_endian_data=true)vl::VirtualFile [protected]
write64(const void *buffer, bool little_endian_data=true)vl::VirtualFile [protected]
write_Implementation(const void *buffer, long long byte_count)vl::GZipCodec [protected, virtual]
writeDouble(double data, bool little_endian_data=true)vl::VirtualFile
writeDouble(const double *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeFloat(float data, bool little_endian_data=true)vl::VirtualFile
writeFloat(const float *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeSInt16(short data, bool little_endian_data=true)vl::VirtualFile
writeSInt16(const short *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeSInt32(int data, bool little_endian_data=true)vl::VirtualFile
writeSInt32(const int *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeSInt64(long long data, bool little_endian_data=true)vl::VirtualFile
writeSInt64(const long long *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeSInt8(char data)vl::VirtualFile
writeSInt8(const char *buffer, long long count)vl::VirtualFile
writeUInt16(unsigned short data, bool little_endian_data=true)vl::VirtualFile
writeUInt16(const unsigned short *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeUInt32(unsigned int data, bool little_endian_data=true)vl::VirtualFile
writeUInt32(const unsigned int *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeUInt64(unsigned long long data, bool little_endian_data=true)vl::VirtualFile
writeUInt64(const unsigned long long *buffer, long long count, bool little_endian_data=true)vl::VirtualFile
writeUInt8(unsigned char data)vl::VirtualFile
writeUInt8(const unsigned char *buffer, long long count)vl::VirtualFile
ZCompress enum valuevl::GZipCodec [protected]
ZDecompress enum valuevl::GZipCodec [protected]
ZNone enum valuevl::GZipCodec [protected]
~GZipCodec()vl::GZipCodec
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:06.
Permission is granted to use this page to write and publish articles regarding Visualization Library.