This is the complete list of members for
vl::RayIntersector, including all inherited members.
actors() const | vl::RayIntersector | [inline] |
actors() | vl::RayIntersector | [inline] |
as() | vl::Object | [inline] |
as() const | vl::Object | [inline] |
automaticDelete() const | vl::Object | [inline] |
decReference() | vl::Object | [inline] |
frustum() const | vl::RayIntersector | [inline] |
incReference() const | vl::Object | [inline] |
intersect() | vl::RayIntersector | |
intersect(const Ray &ray, SceneManager *scene_manager) | vl::RayIntersector | |
intersect(Actor *act) | vl::RayIntersector | [protected] |
intersectGeometry(Actor *act, Geometry *geom) | vl::RayIntersector | [protected] |
intersections() const | vl::RayIntersector | [inline] |
intersectTriangle(const T &a, const T &b, const T &c, int ia, int ib, int ic, Actor *, Geometry *geom, DrawCall *prim, int prim_idx) | vl::RayIntersector | [protected] |
mActors | vl::RayIntersector | [protected] |
mAutomaticDelete | vl::Object | [protected] |
mFrustum | vl::RayIntersector | [protected] |
mIntersections | vl::RayIntersector | [protected] |
mObjectName | vl::Object | [protected] |
mRay | vl::RayIntersector | [protected] |
mRefCountMutex | vl::Object | [protected] |
mReferenceCount | vl::Object | [mutable, protected] |
Object() | vl::Object | [inline] |
Object(const Object &other) | vl::Object | [inline] |
objectName() const | vl::Object | [inline] |
operator=(const Object &other) | vl::Object | [inline] |
ray() const | vl::RayIntersector | [inline] |
RayIntersector() | vl::RayIntersector | [inline] |
refCountMutex() | vl::Object | [inline] |
refCountMutex() const | vl::Object | [inline] |
referenceCount() const | vl::Object | [inline] |
setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
setFrustum(const Frustum &frustum) | vl::RayIntersector | [inline] |
setObjectName(const char *name) | vl::Object | [inline] |
setRay(const Ray &ray) | vl::RayIntersector | [inline] |
setRefCountMutex(IMutex *mutex) | vl::Object | [inline] |
sorter(const ref< RayIntersection > &a, const ref< RayIntersection > &b) | vl::RayIntersector | [inline, protected, static] |
~Object() | vl::Object | [protected, virtual] |
Visualization Library v1.0.3 Reference Documentation
Copyright
Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
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