This is the complete list of members for
vl::Renderable, including all inherited members.
| as() | vl::Object | [inline] |
| as() const | vl::Object | [inline] |
| automaticDelete() const | vl::Object | [inline] |
| boundingBox() const | vl::Renderable | [inline] |
| boundingBox() | vl::Renderable | [inline] |
| boundingSphere() const | vl::Renderable | [inline] |
| boundingSphere() | vl::Renderable | [inline] |
| boundsDirty() const | vl::Renderable | [inline] |
| boundsUpdateTick() const | vl::Renderable | [inline] |
| computeBounds() | vl::Renderable | [inline] |
| computeBounds_Implementation()=0 | vl::Renderable | [protected, pure virtual] |
| decReference() | vl::Object | [inline] |
| deleteBufferObject()=0 | vl::Renderable | [pure virtual] |
| deleteDisplayList() | vl::Renderable | [inline] |
| displayList() const | vl::Renderable | [inline] |
| displayListDirty() const | vl::Renderable | [inline] |
| incReference() const | vl::Object | [inline] |
| isBufferObjectDirty() const | vl::Renderable | [inline] |
| isBufferObjectEnabled() const | vl::Renderable | [inline] |
| isDisplayListEnabled() const | vl::Renderable | [inline] |
| mAutomaticDelete | vl::Object | [protected] |
| mObjectName | vl::Object | [protected] |
| mRefCountMutex | vl::Object | [protected] |
| mReferenceCount | vl::Object | [mutable, protected] |
| Object() | vl::Object | [inline] |
| Object(const Object &other) | vl::Object | [inline] |
| objectName() const | vl::Object | [inline] |
| operator=(const Object &other) | vl::Object | [inline] |
| refCountMutex() | vl::Object | [inline] |
| refCountMutex() const | vl::Object | [inline] |
| referenceCount() const | vl::Object | [inline] |
| render(const Actor *actor, const Shader *shader, const Camera *camera, OpenGLContext *gl_context) | vl::Renderable | [inline] |
| render_Implementation(const Actor *actor, const Shader *shader, const Camera *camera, OpenGLContext *gl_context) const =0 | vl::Renderable | [protected, pure virtual] |
| Renderable() | vl::Renderable | [inline] |
| setAutomaticDelete(bool autodel_on) | vl::Object | [inline] |
| setBoundingBox(const AABB &aabb) | vl::Renderable | [inline] |
| setBoundingSphere(const Sphere &sphere) | vl::Renderable | [inline] |
| setBoundsDirty(bool dirty) | vl::Renderable | [inline] |
| setBufferObjectDirty(bool dirty) | vl::Renderable | [inline] |
| setBufferObjectEnabled(bool enabled) | vl::Renderable | [inline] |
| setDisplayList(unsigned int disp_list) | vl::Renderable | [inline] |
| setDisplayListDirty(bool dirty) | vl::Renderable | [inline] |
| setDisplayListEnabled(bool enabled) | vl::Renderable | [inline] |
| setObjectName(const char *name) | vl::Object | [inline] |
| setRefCountMutex(IMutex *mutex) | vl::Object | [inline] |
| updateDirtyBufferObject(EBufferObjectUpdateMode)=0 | vl::Renderable | [pure virtual] |
| ~Object() | vl::Object | [protected, virtual] |
| ~Renderable() | vl::Renderable | [inline, virtual] |
Visualization Library v1.0.3 Reference Documentation
Copyright
Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
Permission is granted to use this page to write and publish articles regarding Visualization Library.