Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::TexParameter Member List

This is the complete list of members for vl::TexParameter, including all inherited members.
anisotropy() const vl::TexParameter [inline]
apply(ETextureDimension dimension, OpenGLContext *gl) const vl::TexParameter
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
borderColor() const vl::TexParameter [inline]
compareFunc() const vl::TexParameter [inline]
compareMode() const vl::TexParameter [inline]
decReference()vl::Object [inline]
depthTextureMode() const vl::TexParameter [inline]
dirty() const vl::TexParameter [inline]
generateMipmap() const vl::TexParameter [inline]
incReference() const vl::Object [inline]
magFilter() const vl::TexParameter [inline]
mAnisotropyvl::TexParameter [protected]
mAutomaticDeletevl::Object [protected]
mBorderColorvl::TexParameter [protected]
mCompareFuncvl::TexParameter [protected]
mCompareModevl::TexParameter [protected]
mDepthTextureModevl::TexParameter [protected]
mDirtyvl::TexParameter [mutable, protected]
mGenerateMipmapvl::TexParameter [protected]
minFilter() const vl::TexParameter [inline]
mMagfiltervl::TexParameter [protected]
mMinFiltervl::TexParameter [protected]
mObjectNamevl::Object [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mWrapRvl::TexParameter [protected]
mWrapSvl::TexParameter [protected]
mWrapTvl::TexParameter [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
setAnisotropy(float anisotropy)vl::TexParameter [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setBorderColor(fvec4 bordercolor)vl::TexParameter [inline]
setCompareFunc(ETexCompareFunc func)vl::TexParameter [inline]
setCompareMode(ETexCompareMode mode)vl::TexParameter [inline]
setDepthTextureMode(EDepthTextureMode mode)vl::TexParameter [inline]
setDirty(bool dirty) const vl::TexParameter [inline]
setGenerateMipmap(bool generate_mipmap)vl::TexParameter [inline]
setMagFilter(ETexParamFilter magfilter)vl::TexParameter
setMinFilter(ETexParamFilter minfilter)vl::TexParameter [inline]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setWrapR(ETexParamWrap texturewrap)vl::TexParameter [inline]
setWrapS(ETexParamWrap texturewrap)vl::TexParameter [inline]
setWrapT(ETexParamWrap texturewrap)vl::TexParameter [inline]
TexParameter()vl::TexParameter
Texture classvl::TexParameter [friend]
wrapR() const vl::TexParameter [inline]
wrapS() const vl::TexParameter [inline]
wrapT() const vl::TexParameter [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:12.
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