Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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fillString(char *guid_str, bool zero_terminate=true) const | vl::UUID | |
fromString(const char *guid_str) | vl::UUID | |
generateVersion4(const Random &random) | vl::UUID | |
mClockSeqHiAndReserved | vl::UUID | |
mClockSeqLow | vl::UUID | |
mNode | vl::UUID | |
mTimeHiAndVersion | vl::UUID | |
mTimeLow | vl::UUID | |
mTimeMid | vl::UUID | |
operator!=(const UUID &other) const | vl::UUID | [inline] |
operator<(const UUID &other) const | vl::UUID | [inline] |
operator==(const UUID &other) const | vl::UUID | [inline] |
toStdString(std::string &guid_str) const | vl::UUID | |
toStdString() const | vl::UUID | |
UUID() | vl::UUID |