Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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get() const | vl::ref< T > | [inline] |
get() | vl::ref< T > | [inline] |
get_writable() const | vl::ref< T > | [inline] |
mObject | vl::ref< T > | [protected] |
operator bool() const | vl::ref< T > | [inline] |
operator*() const | vl::ref< T > | [inline] |
operator*() | vl::ref< T > | [inline] |
operator->() const | vl::ref< T > | [inline] |
operator->() | vl::ref< T > | [inline] |
operator<(const ref &other) const | vl::ref< T > | [inline] |
operator=(const ref &other) | vl::ref< T > | [inline] |
operator=(const T *other) | vl::ref< T > | [inline] |
operator=(const ref< T2 > &other) | vl::ref< T > | [inline] |
ref(const ref &other) | vl::ref< T > | [inline] |
ref(const T *object=NULL) | vl::ref< T > | [inline] |
ref(const ref< T2 > &other) | vl::ref< T > | [inline] |
swap(ref &other) | vl::ref< T > | [inline] |
~ref() | vl::ref< T > | [inline] |