Visualization Library v1.0.3
A lightweight C++ OpenGL middleware for 2D/3D graphics
VL
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d
f
g
h
i
t
- d -
dDEG_TO_RAD :
vl
dPi :
vl
dRAD_TO_DEG :
vl
- f -
fDEG_TO_RAD :
vl
fPi :
vl
fRAD_TO_DEG :
vl
ft_errors :
vl
- g -
gStartTime :
vl
gWin32WindowClassName :
vlWin32
- h -
Has_Base_Vertex :
vl
Has_BufferObject :
vl
Has_Cubemap_Textures :
vl
Has_FBO :
vl
Has_FBO_Multisample :
vl
Has_Fixed_Function_Pipeline :
vl
Has_Geometry_Shader :
vl
Has_GL_GENERATE_MIPMAP :
vl
Has_GL_Version_1_1 :
vl
Has_GL_Version_1_2 :
vl
Has_GL_Version_1_3 :
vl
Has_GL_Version_1_4 :
vl
Has_GL_Version_1_5 :
vl
Has_GL_Version_2_0 :
vl
Has_GL_Version_2_1 :
vl
Has_GL_Version_3_0 :
vl
Has_GL_Version_3_1 :
vl
Has_GL_Version_3_2 :
vl
Has_GL_Version_3_3 :
vl
Has_GL_Version_4_0 :
vl
Has_GL_Version_4_1 :
vl
Has_GLES :
vl
Has_GLES_Version_1_1 :
vl
Has_GLES_Version_2_0 :
vl
Has_glGenerateMipmaps :
vl
Has_GLSL :
vl
Has_GLSL_120_Or_More :
vl
Has_GLSL_130_Or_More :
vl
Has_GLSL_140_Or_More :
vl
Has_GLSL_150_Or_More :
vl
Has_GLSL_330_Or_More :
vl
Has_GLSL_400_Or_More :
vl
Has_GLSL_410_Or_More :
vl
Has_Multitexture :
vl
Has_Occlusion_Query :
vl
Has_PBO :
vl
Has_Point_Sprite :
vl
Has_Primitive_Instancing :
vl
Has_Primitive_Restart :
vl
Has_Texture_3D :
vl
Has_Texture_Array :
vl
Has_Texture_Buffer :
vl
Has_Texture_Multisample :
vl
Has_Texture_Rectangle :
vl
Has_Transform_Feedback :
vl
- i -
Is_Enable_Supported :
vl
Is_OpenGL_Core_Profile :
vl
Is_OpenGL_Forward_Compatible :
vl
Is_OpenGL_Initialized :
vl
- t -
Translate_Enable :
vl
Translate_Enable_String :
vl
Visualization Library v1.0.3 Reference Documentation
Copyright
Michele Bosi
. All rights reserved.
Updated on Tue Feb 7 2017 00:55:13.
Permission is granted to use this page to write and publish articles regarding Visualization Library.