Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlCore/VLXWrappers.hpp File Reference

#include <vlCore/VLXClassWrapper.hpp>
#include <vlCore/VLXRegistry.hpp>
#include <vlCore/VLXSerializer.hpp>
#include <vlCore/VLXValue.hpp>
#include <vlCore/vlxutils.hpp>

Go to the source code of this file.

Namespaces

namespace  vl
 

Visualization Library namespace.


Defines

#define VL_SERIALIZER_VERSION   100
#define VLX_IMPORT_CHECK_RETURN(Condition, Obj)
#define VLX_IMPORT_CHECK_RETURN_NULL(Condition, Obj)

Functions

VLXValue vl::export_AABB (const AABB &aabb)
AABB vl::import_AABB (const VLXStructure *vlx)
VLXValue vl::export_Sphere (const Sphere &sphere)
Sphere vl::import_Sphere (const VLXStructure *vlx)

Define Documentation

#define VL_SERIALIZER_VERSION   100

Definition at line 41 of file VLXWrappers.hpp.

#define VLX_IMPORT_CHECK_RETURN (   Condition,
  Obj 
)
#define VLX_IMPORT_CHECK_RETURN_NULL (   Condition,
  Obj 
)
Value:
if (!(Condition))                                                                                      \
  {                                                                                                      \
    s.signalImportError( Say("Line %n : condition failed : %s\n\tsee %s : %n\n") << (Obj).lineNumber() << #Condition <<  __FILE__ << __LINE__ ); \
    return NULL;                                                                                         \
  }

Definition at line 50 of file VLXWrappers.hpp.

Referenced by vl::VLXClassWrapper_VertexAttribInfo::importVLX(), and vl::VLXClassWrapper_Array::importVLX().


Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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