Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Protected Attributes

vl::RayIntersectionGeometry Class Reference

The RayIntersectionGeometry encapsulates all the information relative to a Ray/Actor intersection, providing also extra information relative to the intersection on the Geometry in use by the Actor. More...

#include <RayIntersector.hpp>

Inheritance diagram for vl::RayIntersectionGeometry:
vl::RayIntersection vl::Object

List of all members.

Public Member Functions

 RayIntersectionGeometry ()
Geometrygeometry ()
 The intersected Geometry.
const Geometrygeometry () const
 The intersected Geometry.
DrawCalldrawCalls ()
 The intersected DrawCall.
const DrawCalldrawCalls () const
 The intersected DrawCall.
int triangleIndex () const
 The starting index of the intersected primitive inside drawCalls()
const int * triangle () const
 An int[3] representing the indices of the intersected triangle.
void setGeometry (Geometry *g)
 The intersected Geometry.
void setPrimitives (DrawCall *p)
 The intersected DrawCall.
void setTriangleIndex (int t_idx)
 The starting index of the intersected primitive inside drawCalls()
void setTriangle (int a, int b, int c)
 An int[3] representing the indices of the intersected triangle.

Protected Attributes

vec3 mIntersectionPoint
GeometrymGeometry
DrawCallmDrawCalls
int mTriangleIndex
int mTriangle [3]
float mDistance

Detailed Description

The RayIntersectionGeometry encapsulates all the information relative to a Ray/Actor intersection, providing also extra information relative to the intersection on the Geometry in use by the Actor.

Definition at line 87 of file RayIntersector.hpp.


Constructor & Destructor Documentation

vl::RayIntersectionGeometry::RayIntersectionGeometry (  ) [inline]

Definition at line 92 of file RayIntersector.hpp.

References mTriangle, and VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

Geometry* vl::RayIntersectionGeometry::geometry (  ) [inline]

The intersected Geometry.

Definition at line 99 of file RayIntersector.hpp.

References mGeometry.

const Geometry* vl::RayIntersectionGeometry::geometry (  ) const [inline]

The intersected Geometry.

Definition at line 101 of file RayIntersector.hpp.

References mGeometry.

DrawCall* vl::RayIntersectionGeometry::drawCalls (  ) [inline]

The intersected DrawCall.

Definition at line 103 of file RayIntersector.hpp.

References mDrawCalls.

const DrawCall* vl::RayIntersectionGeometry::drawCalls (  ) const [inline]

The intersected DrawCall.

Definition at line 105 of file RayIntersector.hpp.

References mDrawCalls.

int vl::RayIntersectionGeometry::triangleIndex (  ) const [inline]

The starting index of the intersected primitive inside drawCalls()

Definition at line 107 of file RayIntersector.hpp.

References mTriangleIndex.

const int* vl::RayIntersectionGeometry::triangle (  ) const [inline]

An int[3] representing the indices of the intersected triangle.

Definition at line 109 of file RayIntersector.hpp.

References mTriangle.

void vl::RayIntersectionGeometry::setGeometry ( Geometry g ) [inline]

The intersected Geometry.

Definition at line 112 of file RayIntersector.hpp.

References mGeometry.

void vl::RayIntersectionGeometry::setPrimitives ( DrawCall p ) [inline]

The intersected DrawCall.

Definition at line 114 of file RayIntersector.hpp.

References mDrawCalls.

void vl::RayIntersectionGeometry::setTriangleIndex ( int  t_idx ) [inline]

The starting index of the intersected primitive inside drawCalls()

Definition at line 116 of file RayIntersector.hpp.

References mTriangleIndex.

void vl::RayIntersectionGeometry::setTriangle ( int  a,
int  b,
int  c 
) [inline]

An int[3] representing the indices of the intersected triangle.

Definition at line 118 of file RayIntersector.hpp.

References mTriangle.


Member Data Documentation

Reimplemented from vl::RayIntersection.

Definition at line 121 of file RayIntersector.hpp.

Definition at line 122 of file RayIntersector.hpp.

Referenced by geometry(), and setGeometry().

Definition at line 123 of file RayIntersector.hpp.

Referenced by drawCalls(), and setPrimitives().

Definition at line 124 of file RayIntersector.hpp.

Referenced by setTriangleIndex(), and triangleIndex().

Definition at line 125 of file RayIntersector.hpp.

Referenced by RayIntersectionGeometry(), setTriangle(), and triangle().

Reimplemented from vl::RayIntersection.

Definition at line 126 of file RayIntersector.hpp.


The documentation for this class was generated from the following file:

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
Permission is granted to use this page to write and publish articles regarding Visualization Library.