Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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FlatManipulator.hpp File Reference
#include <vlCore/Vector3.hpp>
#include <vlCore/Vector4.hpp>
#include <vlGraphics/UIEventListener.hpp>
#include <vlGraphics/Camera.hpp>
#include <vlGraphics/Geometry.hpp>

Go to the source code of this file.


class  vl::FlatManipulator
 This class lets you pan (translate) and zoom a 2D scene using the mouse. More...


 Visualization Library main namespace.


vl::ref< vl::Geometryvl::makeScales (bool X=true, bool Y=true, bool Z=true, int numArmTicks=50, float mmStep=10, float mmTickSize=4, vl::fvec4 color=vl::fvec4(1, 1, 1, 1))
 Makes an orthogonal cross-hair scales (reticle). More...