Visualization Library 2.0.0-b5

A lightweight C++ OpenGL middleware for 2D/3D graphics

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cf2hints.c
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1 /***************************************************************************/
2 /* */
3 /* cf2hints.c */
4 /* */
5 /* Adobe's code for handling CFF hints (body). */
6 /* */
7 /* Copyright 2007-2013 Adobe Systems Incorporated. */
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36 /***************************************************************************/
37 
38 
39 #include "cf2ft.h"
40 #include FT_INTERNAL_DEBUG_H
41 
42 #include "cf2glue.h"
43 #include "cf2font.h"
44 #include "cf2hints.h"
45 #include "cf2intrp.h"
46 
47 
48  /*************************************************************************/
49  /* */
50  /* The macro FT_COMPONENT is used in trace mode. It is an implicit */
51  /* parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log */
52  /* messages during execution. */
53  /* */
54 #undef FT_COMPONENT
55 #define FT_COMPONENT trace_cf2hints
56 
57 
58  typedef struct CF2_HintMoveRec_
59  {
60  size_t j; /* index of upper hint map edge */
61  CF2_Fixed moveUp; /* adjustment to optimum position */
62 
64 
65 
66  /* Compute angular momentum for winding order detection. It is called */
67  /* for all lines and curves, but not necessarily in element order. */
68  static CF2_Int
69  cf2_getWindingMomentum( CF2_Fixed x1,
70  CF2_Fixed y1,
71  CF2_Fixed x2,
72  CF2_Fixed y2 )
73  {
74  /* cross product of pt1 position from origin with pt2 position from */
75  /* pt1; we reduce the precision so that the result fits into 32 bits */
76 
77  return ( x1 >> 16 ) * ( ( y2 - y1 ) >> 16 ) -
78  ( y1 >> 16 ) * ( ( x2 - x1 ) >> 16 );
79  }
80 
81 
82  /*
83  * Construct from a StemHint; this is used as a parameter to
84  * `cf2_blues_capture'.
85  * `hintOrigin' is the character space displacement of a seac accent.
86  * Adjust stem hint for darkening here.
87  *
88  */
89  static void
90  cf2_hint_init( CF2_Hint hint,
91  const CF2_ArrStack stemHintArray,
92  size_t indexStemHint,
93  const CF2_Font font,
94  CF2_Fixed hintOrigin,
96  FT_Bool bottom )
97  {
99  const CF2_StemHintRec* stemHint;
100 
101 
102  FT_ZERO( hint );
103 
104  stemHint = (const CF2_StemHintRec*)cf2_arrstack_getPointer(
105  stemHintArray,
106  indexStemHint );
107 
108  width = stemHint->max - stemHint->min;
109 
110  if ( width == cf2_intToFixed( -21 ) )
111  {
112  /* ghost bottom */
113 
114  if ( bottom )
115  {
116  hint->csCoord = stemHint->max;
117  hint->flags = CF2_GhostBottom;
118  }
119  else
120  hint->flags = 0;
121  }
122 
123  else if ( width == cf2_intToFixed( -20 ) )
124  {
125  /* ghost top */
126 
127  if ( bottom )
128  hint->flags = 0;
129  else
130  {
131  hint->csCoord = stemHint->min;
132  hint->flags = CF2_GhostTop;
133  }
134  }
135 
136  else if ( width < 0 )
137  {
138  /* inverted pair */
139 
140  /*
141  * Hints with negative widths were produced by an early version of a
142  * non-Adobe font tool. The Type 2 spec allows edge (ghost) hints
143  * with negative widths, but says
144  *
145  * All other negative widths have undefined meaning.
146  *
147  * CoolType has a silent workaround that negates the hint width; for
148  * permissive mode, we do the same here.
149  *
150  * Note: Such fonts cannot use ghost hints, but should otherwise work.
151  * Note: Some poor hints in our faux fonts can produce negative
152  * widths at some blends. For example, see a light weight of
153  * `u' in ASerifMM.
154  *
155  */
156  if ( bottom )
157  {
158  hint->csCoord = stemHint->max;
159  hint->flags = CF2_PairBottom;
160  }
161  else
162  {
163  hint->csCoord = stemHint->min;
164  hint->flags = CF2_PairTop;
165  }
166  }
167 
168  else
169  {
170  /* normal pair */
171 
172  if ( bottom )
173  {
174  hint->csCoord = stemHint->min;
175  hint->flags = CF2_PairBottom;
176  }
177  else
178  {
179  hint->csCoord = stemHint->max;
180  hint->flags = CF2_PairTop;
181  }
182  }
183 
184  /* Now that ghost hints have been detected, adjust this edge for */
185  /* darkening. Bottoms are not changed; tops are incremented by twice */
186  /* `darkenY'. */
187  if ( cf2_hint_isTop( hint ) )
188  hint->csCoord += 2 * font->darkenY;
189 
190  hint->csCoord += hintOrigin;
191  hint->scale = scale;
192  hint->index = indexStemHint; /* index in original stem hint array */
193 
194  /* if original stem hint has been used, use the same position */
195  if ( hint->flags != 0 && stemHint->used )
196  {
197  if ( cf2_hint_isTop( hint ) )
198  hint->dsCoord = stemHint->maxDS;
199  else
200  hint->dsCoord = stemHint->minDS;
201 
202  cf2_hint_lock( hint );
203  }
204  else
205  hint->dsCoord = FT_MulFix( hint->csCoord, scale );
206  }
207 
208 
209  /* initialize an invalid hint map element */
210  static void
211  cf2_hint_initZero( CF2_Hint hint )
212  {
213  FT_ZERO( hint );
214  }
215 
216 
219  {
220  return hint->flags != 0;
221  }
222 
223 
224  static FT_Bool
225  cf2_hint_isPair( const CF2_Hint hint )
226  {
227  return ( hint->flags &
228  ( CF2_PairBottom | CF2_PairTop ) ) != 0;
229  }
230 
231 
232  static FT_Bool
233  cf2_hint_isPairTop( const CF2_Hint hint )
234  {
235  return ( hint->flags & CF2_PairTop ) != 0;
236  }
237 
238 
241  {
242  return ( hint->flags &
243  ( CF2_PairTop | CF2_GhostTop ) ) != 0;
244  }
245 
246 
249  {
250  return ( hint->flags &
251  ( CF2_PairBottom | CF2_GhostBottom ) ) != 0;
252  }
253 
254 
255  static FT_Bool
256  cf2_hint_isLocked( const CF2_Hint hint )
257  {
258  return ( hint->flags & CF2_Locked ) != 0;
259  }
260 
261 
262  static FT_Bool
263  cf2_hint_isSynthetic( const CF2_Hint hint )
264  {
265  return ( hint->flags & CF2_Synthetic ) != 0;
266  }
267 
268 
269  FT_LOCAL_DEF( void )
271  {
272  hint->flags |= CF2_Locked;
273  }
274 
275 
276  FT_LOCAL_DEF( void )
278  CF2_Font font,
279  CF2_HintMap initialMap,
280  CF2_ArrStack hintMoves,
281  CF2_Fixed scale )
282  {
283  FT_ZERO( hintmap );
284 
285  /* copy parameters from font instance */
286  hintmap->hinted = font->hinted;
287  hintmap->scale = scale;
288  hintmap->font = font;
289  hintmap->initialHintMap = initialMap;
290  /* will clear in `cf2_hintmap_adjustHints' */
291  hintmap->hintMoves = hintMoves;
292  }
293 
294 
295  static FT_Bool
296  cf2_hintmap_isValid( const CF2_HintMap hintmap )
297  {
298  return hintmap->isValid;
299  }
300 
301 
302  /* transform character space coordinate to device space using hint map */
303  static CF2_Fixed
304  cf2_hintmap_map( CF2_HintMap hintmap,
305  CF2_Fixed csCoord )
306  {
307  FT_ASSERT( hintmap->isValid ); /* must call Build before Map */
308  FT_ASSERT( hintmap->lastIndex < CF2_MAX_HINT_EDGES );
309 
310  if ( hintmap->count == 0 || ! hintmap->hinted )
311  {
312  /* there are no hints; use uniform scale and zero offset */
313  return FT_MulFix( csCoord, hintmap->scale );
314  }
315  else
316  {
317  /* start linear search from last hit */
318  CF2_UInt i = hintmap->lastIndex;
319 
320 
321  /* search up */
322  while ( i < hintmap->count - 1 &&
323  csCoord >= hintmap->edge[i + 1].csCoord )
324  i += 1;
325 
326  /* search down */
327  while ( i > 0 && csCoord < hintmap->edge[i].csCoord )
328  i -= 1;
329 
330  hintmap->lastIndex = i;
331 
332  if ( i == 0 && csCoord < hintmap->edge[0].csCoord )
333  {
334  /* special case for points below first edge: use uniform scale */
335  return FT_MulFix( csCoord - hintmap->edge[0].csCoord,
336  hintmap->scale ) +
337  hintmap->edge[0].dsCoord;
338  }
339  else
340  {
341  /*
342  * Note: entries with duplicate csCoord are allowed.
343  * Use edge[i], the highest entry where csCoord >= entry[i].csCoord
344  */
345  return FT_MulFix( csCoord - hintmap->edge[i].csCoord,
346  hintmap->edge[i].scale ) +
347  hintmap->edge[i].dsCoord;
348  }
349  }
350  }
351 
352 
353  /*
354  * This hinting policy moves a hint pair in device space so that one of
355  * its two edges is on a device pixel boundary (its fractional part is
356  * zero). `cf2_hintmap_insertHint' guarantees no overlap in CS
357  * space. Ensure here that there is no overlap in DS.
358  *
359  * In the first pass, edges are adjusted relative to adjacent hints.
360  * Those that are below have already been adjusted. Those that are
361  * above have not yet been adjusted. If a hint above blocks an
362  * adjustment to an optimal position, we will try again in a second
363  * pass. The second pass is top-down.
364  *
365  */
366 
367  static void
368  cf2_hintmap_adjustHints( CF2_HintMap hintmap )
369  {
370  size_t i, j;
371 
372 
373  cf2_arrstack_clear( hintmap->hintMoves ); /* working storage */
374 
375  /*
376  * First pass is bottom-up (font hint order) without look-ahead.
377  * Locked edges are already adjusted.
378  * Unlocked edges begin with dsCoord from `initialHintMap'.
379  * Save edges that are not optimally adjusted in `hintMoves' array,
380  * and process them in second pass.
381  */
382 
383  for ( i = 0; i < hintmap->count; i++ )
384  {
385  FT_Bool isPair = cf2_hint_isPair( &hintmap->edge[i] );
386 
387 
388  /* index of upper edge (same value for ghost hint) */
389  j = isPair ? i + 1 : i;
390 
391  FT_ASSERT( j < hintmap->count );
392  FT_ASSERT( cf2_hint_isValid( &hintmap->edge[i] ) );
393  FT_ASSERT( cf2_hint_isValid( &hintmap->edge[j] ) );
394  FT_ASSERT( cf2_hint_isLocked( &hintmap->edge[i] ) ==
395  cf2_hint_isLocked( &hintmap->edge[j] ) );
396 
397  if ( !cf2_hint_isLocked( &hintmap->edge[i] ) )
398  {
399  /* hint edge is not locked, we can adjust it */
400  CF2_Fixed fracDown = cf2_fixedFraction( hintmap->edge[i].dsCoord );
401  CF2_Fixed fracUp = cf2_fixedFraction( hintmap->edge[j].dsCoord );
402 
403  /* calculate all four possibilities; moves down are negative */
404  CF2_Fixed downMoveDown = 0 - fracDown;
405  CF2_Fixed upMoveDown = 0 - fracUp;
406  CF2_Fixed downMoveUp = fracDown == 0
407  ? 0
408  : cf2_intToFixed( 1 ) - fracDown;
409  CF2_Fixed upMoveUp = fracUp == 0
410  ? 0
411  : cf2_intToFixed( 1 ) - fracUp;
412 
413  /* smallest move up */
414  CF2_Fixed moveUp = FT_MIN( downMoveUp, upMoveUp );
415  /* smallest move down */
416  CF2_Fixed moveDown = FT_MAX( downMoveDown, upMoveDown );
417 
418  /* final amount to move edge or edge pair */
419  CF2_Fixed move;
420 
421  CF2_Fixed downMinCounter = CF2_MIN_COUNTER;
422  CF2_Fixed upMinCounter = CF2_MIN_COUNTER;
423  FT_Bool saveEdge = FALSE;
424 
425 
426  /* minimum counter constraint doesn't apply when adjacent edges */
427  /* are synthetic */
428  /* TODO: doesn't seem a big effect; for now, reduce the code */
429 #if 0
430  if ( i == 0 ||
431  cf2_hint_isSynthetic( &hintmap->edge[i - 1] ) )
432  downMinCounter = 0;
433 
434  if ( j >= hintmap->count - 1 ||
435  cf2_hint_isSynthetic( &hintmap->edge[j + 1] ) )
436  upMinCounter = 0;
437 #endif
438 
439  /* is there room to move up? */
440  /* there is if we are at top of array or the next edge is at or */
441  /* beyond proposed move up? */
442  if ( j >= hintmap->count - 1 ||
443  hintmap->edge[j + 1].dsCoord >=
444  hintmap->edge[j].dsCoord + moveUp + upMinCounter )
445  {
446  /* there is room to move up; is there also room to move down? */
447  if ( i == 0 ||
448  hintmap->edge[i - 1].dsCoord <=
449  hintmap->edge[i].dsCoord + moveDown - downMinCounter )
450  {
451  /* move smaller absolute amount */
452  move = ( -moveDown < moveUp ) ? moveDown : moveUp; /* optimum */
453  }
454  else
455  move = moveUp;
456  }
457  else
458  {
459  /* is there room to move down? */
460  if ( i == 0 ||
461  hintmap->edge[i - 1].dsCoord <=
462  hintmap->edge[i].dsCoord + moveDown - downMinCounter )
463  {
464  move = moveDown;
465  saveEdge = moveUp < -moveDown; /* true if non-optimum move */
466  }
467  else
468  {
469  /* no room to move either way without overlapping or reducing */
470  /* the counter too much */
471  move = 0;
472  saveEdge = TRUE;
473  }
474  }
475 
476  /* Identify non-moves and moves down that aren't optimal, and save */
477  /* them for second pass. */
478  /* Do this only if there is an unlocked edge above (which could */
479  /* possibly move). */
480  if ( saveEdge &&
481  j < hintmap->count - 1 &&
482  !cf2_hint_isLocked( &hintmap->edge[j + 1] ) )
483  {
484  CF2_HintMoveRec savedMove;
485 
486 
487  savedMove.j = j;
488  /* desired adjustment in second pass */
489  savedMove.moveUp = moveUp - move;
490 
491  cf2_arrstack_push( hintmap->hintMoves, &savedMove );
492  }
493 
494  /* move the edge(s) */
495  hintmap->edge[i].dsCoord += move;
496  if ( isPair )
497  hintmap->edge[j].dsCoord += move;
498  }
499 
500  /* assert there are no overlaps in device space */
501  FT_ASSERT( i == 0 ||
502  hintmap->edge[i - 1].dsCoord <= hintmap->edge[i].dsCoord );
503  FT_ASSERT( i < j ||
504  hintmap->edge[i].dsCoord <= hintmap->edge[j].dsCoord );
505 
506  /* adjust the scales, avoiding divide by zero */
507  if ( i > 0 )
508  {
509  if ( hintmap->edge[i].csCoord != hintmap->edge[i - 1].csCoord )
510  hintmap->edge[i - 1].scale =
511  FT_DivFix(
512  hintmap->edge[i].dsCoord - hintmap->edge[i - 1].dsCoord,
513  hintmap->edge[i].csCoord - hintmap->edge[i - 1].csCoord );
514  }
515 
516  if ( isPair )
517  {
518  if ( hintmap->edge[j].csCoord != hintmap->edge[j - 1].csCoord )
519  hintmap->edge[j - 1].scale =
520  FT_DivFix(
521  hintmap->edge[j].dsCoord - hintmap->edge[j - 1].dsCoord,
522  hintmap->edge[j].csCoord - hintmap->edge[j - 1].csCoord );
523 
524  i += 1; /* skip upper edge on next loop */
525  }
526  }
527 
528  /* second pass tries to move non-optimal hints up, in case there is */
529  /* room now */
530  for ( i = cf2_arrstack_size( hintmap->hintMoves ); i > 0; i-- )
531  {
532  CF2_HintMove hintMove = (CF2_HintMove)
533  cf2_arrstack_getPointer( hintmap->hintMoves, i - 1 );
534 
535 
536  j = hintMove->j;
537 
538  /* this was tested before the push, above */
539  FT_ASSERT( j < hintmap->count - 1 );
540 
541  /* is there room to move up? */
542  if ( hintmap->edge[j + 1].dsCoord >=
543  hintmap->edge[j].dsCoord + hintMove->moveUp + CF2_MIN_COUNTER )
544  {
545  /* there is more room now, move edge up */
546  hintmap->edge[j].dsCoord += hintMove->moveUp;
547 
548  if ( cf2_hint_isPair( &hintmap->edge[j] ) )
549  {
550  FT_ASSERT( j > 0 );
551  hintmap->edge[j - 1].dsCoord += hintMove->moveUp;
552  }
553  }
554  }
555  }
556 
557 
558  /* insert hint edges into map, sorted by csCoord */
559  static void
560  cf2_hintmap_insertHint( CF2_HintMap hintmap,
561  CF2_Hint bottomHintEdge,
562  CF2_Hint topHintEdge )
563  {
564  CF2_UInt indexInsert;
565 
566  /* set default values, then check for edge hints */
567  FT_Bool isPair = TRUE;
568  CF2_Hint firstHintEdge = bottomHintEdge;
569  CF2_Hint secondHintEdge = topHintEdge;
570 
571 
572  /* one or none of the input params may be invalid when dealing with */
573  /* edge hints; at least one edge must be valid */
574  FT_ASSERT( cf2_hint_isValid( bottomHintEdge ) ||
575  cf2_hint_isValid( topHintEdge ) );
576 
577  /* determine how many and which edges to insert */
578  if ( !cf2_hint_isValid( bottomHintEdge ) )
579  {
580  /* insert only the top edge */
581  firstHintEdge = topHintEdge;
582  isPair = FALSE;
583  }
584  else if ( !cf2_hint_isValid( topHintEdge ) )
585  {
586  /* insert only the bottom edge */
587  isPair = FALSE;
588  }
589 
590  /* paired edges must be in proper order */
591  FT_ASSERT( !isPair ||
592  topHintEdge->csCoord >= bottomHintEdge->csCoord );
593 
594  /* linear search to find index value of insertion point */
595  indexInsert = 0;
596  for ( ; indexInsert < hintmap->count; indexInsert++ )
597  {
598  if ( hintmap->edge[indexInsert].csCoord > firstHintEdge->csCoord )
599  break;
600  }
601 
602  /*
603  * Discard any hints that overlap in character space. Most often,
604  * this is while building the initial map, but in theory, it can also
605  * occur because of darkening.
606  *
607  */
608  if ( indexInsert < hintmap->count )
609  {
610  /* we are inserting before an existing edge: */
611  /* verify that a new pair does not straddle the next edge */
612  if ( isPair &&
613  hintmap->edge[indexInsert].csCoord < secondHintEdge->csCoord )
614  return; /* ignore overlapping stem hint */
615 
616  /* verify that we are not inserting between paired edges */
617  if ( cf2_hint_isPairTop( &hintmap->edge[indexInsert] ) )
618  return; /* ignore overlapping stem hint */
619  }
620 
621  /* recompute device space locations using initial hint map */
622  if ( cf2_hintmap_isValid( hintmap->initialHintMap ) &&
623  !cf2_hint_isLocked( firstHintEdge ) )
624  {
625  if ( isPair )
626  {
627  /* Use hint map to position the center of stem, and nominal scale */
628  /* to position the two edges. This preserves the stem width. */
629  CF2_Fixed midpoint = cf2_hintmap_map(
630  hintmap->initialHintMap,
631  ( secondHintEdge->csCoord +
632  firstHintEdge->csCoord ) / 2 );
633  CF2_Fixed halfWidth = FT_MulFix(
634  ( secondHintEdge->csCoord -
635  firstHintEdge->csCoord ) / 2,
636  hintmap->scale );
637 
638 
639  firstHintEdge->dsCoord = midpoint - halfWidth;
640  secondHintEdge->dsCoord = midpoint + halfWidth;
641  }
642  else
643  firstHintEdge->dsCoord = cf2_hintmap_map( hintmap->initialHintMap,
644  firstHintEdge->csCoord );
645  }
646 
647  /* discard any hints that overlap in device space; this can occur */
648  /* because locked hints have been moved to align with blue zones */
649  if ( indexInsert > 0 )
650  {
651  /* we are inserting after an existing edge */
652  if ( firstHintEdge->dsCoord < hintmap->edge[indexInsert - 1].dsCoord )
653  return;
654  }
655 
656  if ( indexInsert < hintmap->count )
657  {
658  /* we are inserting before an existing edge */
659  if ( isPair )
660  {
661  if ( secondHintEdge->dsCoord > hintmap->edge[indexInsert].dsCoord )
662  return;
663  }
664  else
665  {
666  if ( firstHintEdge->dsCoord > hintmap->edge[indexInsert].dsCoord )
667  return;
668  }
669  }
670 
671  /* make room to insert */
672  {
673  CF2_Int iSrc = hintmap->count - 1;
674  CF2_Int iDst = isPair ? hintmap->count + 1 : hintmap->count;
675 
676  CF2_Int count = hintmap->count - indexInsert;
677 
678 
679  if ( iDst >= CF2_MAX_HINT_EDGES )
680  {
681  FT_TRACE4(( "cf2_hintmap_insertHint: too many hintmaps\n" ));
682  return;
683  }
684 
685  while ( count-- )
686  hintmap->edge[iDst--] = hintmap->edge[iSrc--];
687 
688  /* insert first edge */
689  hintmap->edge[indexInsert] = *firstHintEdge; /* copy struct */
690  hintmap->count += 1;
691 
692  if ( isPair )
693  {
694  /* insert second edge */
695  hintmap->edge[indexInsert + 1] = *secondHintEdge; /* copy struct */
696  hintmap->count += 1;
697  }
698  }
699 
700  return;
701  }
702 
703 
704  /*
705  * Build a map from hints and mask.
706  *
707  * This function may recur one level if `hintmap->initialHintMap' is not yet
708  * valid.
709  * If `initialMap' is true, simply build initial map.
710  *
711  * Synthetic hints are used in two ways. A hint at zero is inserted, if
712  * needed, in the initial hint map, to prevent translations from
713  * propagating across the origin. If synthetic em box hints are enabled
714  * for ideographic dictionaries, then they are inserted in all hint
715  * maps, including the initial one.
716  *
717  */
718  FT_LOCAL_DEF( void )
720  CF2_ArrStack hStemHintArray,
721  CF2_ArrStack vStemHintArray,
722  CF2_HintMask hintMask,
723  CF2_Fixed hintOrigin,
724  FT_Bool initialMap )
725  {
726  FT_Byte* maskPtr;
727 
728  CF2_Font font = hintmap->font;
729  CF2_HintMaskRec tempHintMask;
730 
731  size_t bitCount, i;
732  FT_Byte maskByte;
733 
734 
735  /* check whether initial map is constructed */
736  if ( !initialMap && !cf2_hintmap_isValid( hintmap->initialHintMap ) )
737  {
738  /* make recursive call with initialHintMap and temporary mask; */
739  /* temporary mask will get all bits set, below */
740  cf2_hintmask_init( &tempHintMask, hintMask->error );
742  hStemHintArray,
743  vStemHintArray,
744  &tempHintMask,
745  hintOrigin,
746  TRUE );
747  }
748 
749  if ( !cf2_hintmask_isValid( hintMask ) )
750  {
751  /* without a hint mask, assume all hints are active */
752  cf2_hintmask_setAll( hintMask,
753  cf2_arrstack_size( hStemHintArray ) +
754  cf2_arrstack_size( vStemHintArray ) );
755  }
756 
757  /* begin by clearing the map */
758  hintmap->count = 0;
759  hintmap->lastIndex = 0;
760 
761  /* make a copy of the hint mask so we can modify it */
762  tempHintMask = *hintMask;
763  maskPtr = cf2_hintmask_getMaskPtr( &tempHintMask );
764 
765  /* use the hStem hints only, which are first in the mask */
766  /* TODO: compare this to cffhintmaskGetBitCount */
767  bitCount = cf2_arrstack_size( hStemHintArray );
768 
769  /* synthetic embox hints get highest priority */
770  if ( font->blues.doEmBoxHints )
771  {
772  CF2_HintRec dummy;
773 
774 
775  cf2_hint_initZero( &dummy ); /* invalid hint map element */
776 
777  /* ghost bottom */
778  cf2_hintmap_insertHint( hintmap,
779  &font->blues.emBoxBottomEdge,
780  &dummy );
781  /* ghost top */
782  cf2_hintmap_insertHint( hintmap,
783  &dummy,
784  &font->blues.emBoxTopEdge );
785  }
786 
787  /* insert hints captured by a blue zone or already locked (higher */
788  /* priority) */
789  for ( i = 0, maskByte = 0x80; i < bitCount; i++ )
790  {
791  if ( maskByte & *maskPtr )
792  {
793  /* expand StemHint into two `CF2_Hint' elements */
794  CF2_HintRec bottomHintEdge, topHintEdge;
795 
796 
797  cf2_hint_init( &bottomHintEdge,
798  hStemHintArray,
799  i,
800  font,
801  hintOrigin,
802  hintmap->scale,
803  TRUE /* bottom */ );
804  cf2_hint_init( &topHintEdge,
805  hStemHintArray,
806  i,
807  font,
808  hintOrigin,
809  hintmap->scale,
810  FALSE /* top */ );
811 
812  if ( cf2_hint_isLocked( &bottomHintEdge ) ||
813  cf2_hint_isLocked( &topHintEdge ) ||
814  cf2_blues_capture( &font->blues,
815  &bottomHintEdge,
816  &topHintEdge ) )
817  {
818  /* insert captured hint into map */
819  cf2_hintmap_insertHint( hintmap, &bottomHintEdge, &topHintEdge );
820 
821  *maskPtr &= ~maskByte; /* turn off the bit for this hint */
822  }
823  }
824 
825  if ( ( i & 7 ) == 7 )
826  {
827  /* move to next mask byte */
828  maskPtr++;
829  maskByte = 0x80;
830  }
831  else
832  maskByte >>= 1;
833  }
834 
835  /* initial hint map includes only captured hints plus maybe one at 0 */
836 
837  /*
838  * TODO: There is a problem here because we are trying to build a
839  * single hint map containing all captured hints. It is
840  * possible for there to be conflicts between captured hints,
841  * either because of darkening or because the hints are in
842  * separate hint zones (we are ignoring hint zones for the
843  * initial map). An example of the latter is MinionPro-Regular
844  * v2.030 glyph 883 (Greek Capital Alpha with Psili) at 15ppem.
845  * A stem hint for the psili conflicts with the top edge hint
846  * for the base character. The stem hint gets priority because
847  * of its sort order. In glyph 884 (Greek Capital Alpha with
848  * Psili and Oxia), the top of the base character gets a stem
849  * hint, and the psili does not. This creates different initial
850  * maps for the two glyphs resulting in different renderings of
851  * the base character. Will probably defer this either as not
852  * worth the cost or as a font bug. I don't think there is any
853  * good reason for an accent to be captured by an alignment
854  * zone. -darnold 2/12/10
855  */
856 
857  if ( initialMap )
858  {
859  /* Apply a heuristic that inserts a point for (0,0), unless it's */
860  /* already covered by a mapping. This locks the baseline for glyphs */
861  /* that have no baseline hints. */
862 
863  if ( hintmap->count == 0 ||
864  hintmap->edge[0].csCoord > 0 ||
865  hintmap->edge[hintmap->count - 1].csCoord < 0 )
866  {
867  /* all edges are above 0 or all edges are below 0; */
868  /* construct a locked edge hint at 0 */
869 
870  CF2_HintRec edge, invalid;
871 
872 
873  cf2_hint_initZero( &edge );
874 
875  edge.flags = CF2_GhostBottom |
876  CF2_Locked |
878  edge.scale = hintmap->scale;
879 
880  cf2_hint_initZero( &invalid );
881  cf2_hintmap_insertHint( hintmap, &edge, &invalid );
882  }
883  }
884  else
885  {
886  /* insert remaining hints */
887 
888  maskPtr = cf2_hintmask_getMaskPtr( &tempHintMask );
889 
890  for ( i = 0, maskByte = 0x80; i < bitCount; i++ )
891  {
892  if ( maskByte & *maskPtr )
893  {
894  CF2_HintRec bottomHintEdge, topHintEdge;
895 
896 
897  cf2_hint_init( &bottomHintEdge,
898  hStemHintArray,
899  i,
900  font,
901  hintOrigin,
902  hintmap->scale,
903  TRUE /* bottom */ );
904  cf2_hint_init( &topHintEdge,
905  hStemHintArray,
906  i,
907  font,
908  hintOrigin,
909  hintmap->scale,
910  FALSE /* top */ );
911 
912  cf2_hintmap_insertHint( hintmap, &bottomHintEdge, &topHintEdge );
913  }
914 
915  if ( ( i & 7 ) == 7 )
916  {
917  /* move to next mask byte */
918  maskPtr++;
919  maskByte = 0x80;
920  }
921  else
922  maskByte >>= 1;
923  }
924  }
925 
926  /*
927  * Note: The following line is a convenient place to break when
928  * debugging hinting. Examine `hintmap->edge' for the list of
929  * enabled hints, then step over the call to see the effect of
930  * adjustment. We stop here first on the recursive call that
931  * creates the initial map, and then on each counter group and
932  * hint zone.
933  */
934 
935  /* adjust positions of hint edges that are not locked to blue zones */
936  cf2_hintmap_adjustHints( hintmap );
937 
938  /* save the position of all hints that were used in this hint map; */
939  /* if we use them again, we'll locate them in the same position */
940  if ( !initialMap )
941  {
942  for ( i = 0; i < hintmap->count; i++ )
943  {
944  if ( !cf2_hint_isSynthetic( &hintmap->edge[i] ) )
945  {
946  /* Note: include both valid and invalid edges */
947  /* Note: top and bottom edges are copied back separately */
948  CF2_StemHint stemhint = (CF2_StemHint)
949  cf2_arrstack_getPointer( hStemHintArray,
950  hintmap->edge[i].index );
951 
952 
953  if ( cf2_hint_isTop( &hintmap->edge[i] ) )
954  stemhint->maxDS = hintmap->edge[i].dsCoord;
955  else
956  stemhint->minDS = hintmap->edge[i].dsCoord;
957 
958  stemhint->used = TRUE;
959  }
960  }
961  }
962 
963  /* hint map is ready to use */
964  hintmap->isValid = TRUE;
965 
966  /* remember this mask has been used */
967  cf2_hintmask_setNew( hintMask, FALSE );
968  }
969 
970 
971  FT_LOCAL_DEF( void )
973  CF2_Font font,
974  CF2_OutlineCallbacks callbacks,
975  CF2_Fixed scaleY,
976  /* CF2_Fixed hShift, */
977  CF2_ArrStack hStemHintArray,
978  CF2_ArrStack vStemHintArray,
979  CF2_HintMask hintMask,
980  CF2_Fixed hintOriginY,
981  const CF2_Blues blues,
982  const FT_Vector* fractionalTranslation )
983  {
984  FT_ZERO( glyphpath );
985 
986  glyphpath->font = font;
987  glyphpath->callbacks = callbacks;
988 
989  cf2_arrstack_init( &glyphpath->hintMoves,
990  font->memory,
991  &font->error,
992  sizeof ( CF2_HintMoveRec ) );
993 
994  cf2_hintmap_init( &glyphpath->initialHintMap,
995  font,
996  &glyphpath->initialHintMap,
997  &glyphpath->hintMoves,
998  scaleY );
999  cf2_hintmap_init( &glyphpath->firstHintMap,
1000  font,
1001  &glyphpath->initialHintMap,
1002  &glyphpath->hintMoves,
1003  scaleY );
1004  cf2_hintmap_init( &glyphpath->hintMap,
1005  font,
1006  &glyphpath->initialHintMap,
1007  &glyphpath->hintMoves,
1008  scaleY );
1009 
1010  glyphpath->scaleX = font->innerTransform.a;
1011  glyphpath->scaleC = font->innerTransform.c;
1012  glyphpath->scaleY = font->innerTransform.d;
1013 
1014  glyphpath->fractionalTranslation = *fractionalTranslation;
1015 
1016 #if 0
1017  glyphpath->hShift = hShift; /* for fauxing */
1018 #endif
1019 
1020  glyphpath->hStemHintArray = hStemHintArray;
1021  glyphpath->vStemHintArray = vStemHintArray;
1022  glyphpath->hintMask = hintMask; /* ptr to current mask */
1023  glyphpath->hintOriginY = hintOriginY;
1024  glyphpath->blues = blues;
1025  glyphpath->darken = font->darkened; /* TODO: should we make copies? */
1026  glyphpath->xOffset = font->darkenX;
1027  glyphpath->yOffset = font->darkenY;
1028  glyphpath->miterLimit = 2 * FT_MAX(
1029  cf2_fixedAbs( glyphpath->xOffset ),
1030  cf2_fixedAbs( glyphpath->yOffset ) );
1031 
1032  /* .1 character space unit */
1033  glyphpath->snapThreshold = cf2_floatToFixed( 0.1f );
1034 
1035  glyphpath->moveIsPending = TRUE;
1036  glyphpath->pathIsOpen = FALSE;
1037  glyphpath->elemIsQueued = FALSE;
1038  }
1039 
1040 
1041  FT_LOCAL_DEF( void )
1043  {
1044  cf2_arrstack_finalize( &glyphpath->hintMoves );
1045  }
1046 
1047 
1048  /*
1049  * Hint point in y-direction and apply outerTransform.
1050  * Input `current' hint map (which is actually delayed by one element).
1051  * Input x,y point in Character Space.
1052  * Output x,y point in Device Space, including translation.
1053  */
1054  static void
1055  cf2_glyphpath_hintPoint( CF2_GlyphPath glyphpath,
1056  CF2_HintMap hintmap,
1057  FT_Vector* ppt,
1058  CF2_Fixed x,
1059  CF2_Fixed y )
1060  {
1061  FT_Vector pt; /* hinted point in upright DS */
1062 
1063 
1064  pt.x = FT_MulFix( glyphpath->scaleX, x ) +
1065  FT_MulFix( glyphpath->scaleC, y );
1066  pt.y = cf2_hintmap_map( hintmap, y );
1067 
1068  ppt->x = FT_MulFix( glyphpath->font->outerTransform.a, pt.x ) +
1069  FT_MulFix( glyphpath->font->outerTransform.c, pt.y ) +
1070  glyphpath->fractionalTranslation.x;
1071  ppt->y = FT_MulFix( glyphpath->font->outerTransform.b, pt.x ) +
1072  FT_MulFix( glyphpath->font->outerTransform.d, pt.y ) +
1073  glyphpath->fractionalTranslation.y;
1074  }
1075 
1076 
1077  /*
1078  * From two line segments, (u1,u2) and (v1,v2), compute a point of
1079  * intersection on the corresponding lines.
1080  * Return false if no intersection is found, or if the intersection is
1081  * too far away from the ends of the line segments, u2 and v1.
1082  *
1083  */
1084  static FT_Bool
1085  cf2_glyphpath_computeIntersection( CF2_GlyphPath glyphpath,
1086  const FT_Vector* u1,
1087  const FT_Vector* u2,
1088  const FT_Vector* v1,
1089  const FT_Vector* v2,
1090  FT_Vector* intersection )
1091  {
1092  /*
1093  * Let `u' be a zero-based vector from the first segment, `v' from the
1094  * second segment.
1095  * Let `w 'be the zero-based vector from `u1' to `v1'.
1096  * `perp' is the `perpendicular dot product'; see
1097  * http://mathworld.wolfram.com/PerpDotProduct.html.
1098  * `s' is the parameter for the parametric line for the first segment
1099  * (`u').
1100  *
1101  * See notation in
1102  * http://softsurfer.com/Archive/algorithm_0104/algorithm_0104B.htm.
1103  * Calculations are done in 16.16, but must handle the squaring of
1104  * line lengths in character space. We scale all vectors by 1/32 to
1105  * avoid overflow. This allows values up to 4095 to be squared. The
1106  * scale factor cancels in the divide.
1107  *
1108  * TODO: the scale factor could be computed from UnitsPerEm.
1109  *
1110  */
1111 
1112 #define cf2_perp( a, b ) \
1113  ( FT_MulFix( a.x, b.y ) - FT_MulFix( a.y, b.x ) )
1114 
1115  /* round and divide by 32 */
1116 #define CF2_CS_SCALE( x ) \
1117  ( ( (x) + 0x10 ) >> 5 )
1118 
1119  FT_Vector u, v, w; /* scaled vectors */
1120  CF2_Fixed denominator, s;
1121 
1122 
1123  u.x = CF2_CS_SCALE( u2->x - u1->x );
1124  u.y = CF2_CS_SCALE( u2->y - u1->y );
1125  v.x = CF2_CS_SCALE( v2->x - v1->x );
1126  v.y = CF2_CS_SCALE( v2->y - v1->y );
1127  w.x = CF2_CS_SCALE( v1->x - u1->x );
1128  w.y = CF2_CS_SCALE( v1->y - u1->y );
1129 
1130  denominator = cf2_perp( u, v );
1131 
1132  if ( denominator == 0 )
1133  return FALSE; /* parallel or coincident lines */
1134 
1135  s = FT_DivFix( cf2_perp( w, v ), denominator );
1136 
1137  intersection->x = u1->x + FT_MulFix( s, u2->x - u1->x );
1138  intersection->y = u1->y + FT_MulFix( s, u2->y - u1->y );
1139 
1140  /*
1141  * Special case snapping for horizontal and vertical lines.
1142  * This cleans up intersections and reduces problems with winding
1143  * order detection.
1144  * Sample case is sbc cd KozGoPr6N-Medium.otf 20 16685.
1145  * Note: these calculations are in character space.
1146  *
1147  */
1148 
1149  if ( u1->x == u2->x &&
1150  cf2_fixedAbs( intersection->x - u1->x ) < glyphpath->snapThreshold )
1151  intersection->x = u1->x;
1152  if ( u1->y == u2->y &&
1153  cf2_fixedAbs( intersection->y - u1->y ) < glyphpath->snapThreshold )
1154  intersection->y = u1->y;
1155 
1156  if ( v1->x == v2->x &&
1157  cf2_fixedAbs( intersection->x - v1->x ) < glyphpath->snapThreshold )
1158  intersection->x = v1->x;
1159  if ( v1->y == v2->y &&
1160  cf2_fixedAbs( intersection->y - v1->y ) < glyphpath->snapThreshold )
1161  intersection->y = v1->y;
1162 
1163  /* limit the intersection distance from midpoint of u2 and v1 */
1164  if ( cf2_fixedAbs( intersection->x - ( u2->x + v1->x ) / 2 ) >
1165  glyphpath->miterLimit ||
1166  cf2_fixedAbs( intersection->y - ( u2->y + v1->y ) / 2 ) >
1167  glyphpath->miterLimit )
1168  return FALSE;
1169 
1170  return TRUE;
1171  }
1172 
1173 
1174  /*
1175  * Push the cached element (glyphpath->prevElem*) to the outline
1176  * consumer. When a darkening offset is used, the end point of the
1177  * cached element may be adjusted to an intersection point or it may be
1178  * connected by a line to the current element. This calculation must
1179  * use a HintMap that was valid at the time the element was saved. For
1180  * the first point in a subpath, that is a saved HintMap. For most
1181  * elements, it just means the caller has delayed building a HintMap
1182  * from the current HintMask.
1183  *
1184  * Transform each point with outerTransform and call the outline
1185  * callbacks. This is a general 3x3 transform:
1186  *
1187  * x' = a*x + c*y + tx, y' = b*x + d*y + ty
1188  *
1189  * but it uses 4 elements from CF2_Font and the translation part
1190  * from CF2_GlyphPath.
1191  *
1192  */
1193  static void
1194  cf2_glyphpath_pushPrevElem( CF2_GlyphPath glyphpath,
1195  CF2_HintMap hintmap,
1196  FT_Vector* nextP0,
1197  FT_Vector nextP1,
1198  FT_Bool close )
1199  {
1201 
1202  FT_Vector* prevP0;
1203  FT_Vector* prevP1;
1204 
1205  FT_Vector intersection = { 0, 0 };
1206  FT_Bool useIntersection = FALSE;
1207 
1208 
1209  FT_ASSERT( glyphpath->prevElemOp == CF2_PathOpLineTo ||
1210  glyphpath->prevElemOp == CF2_PathOpCubeTo );
1211 
1212  if ( glyphpath->prevElemOp == CF2_PathOpLineTo )
1213  {
1214  prevP0 = &glyphpath->prevElemP0;
1215  prevP1 = &glyphpath->prevElemP1;
1216  }
1217  else
1218  {
1219  prevP0 = &glyphpath->prevElemP2;
1220  prevP1 = &glyphpath->prevElemP3;
1221  }
1222 
1223  /* optimization: if previous and next elements are offset by the same */
1224  /* amount, then there will be no gap, and no need to compute an */
1225  /* intersection. */
1226  if ( prevP1->x != nextP0->x || prevP1->y != nextP0->y )
1227  {
1228  /* previous element does not join next element: */
1229  /* adjust end point of previous element to the intersection */
1230  useIntersection = cf2_glyphpath_computeIntersection( glyphpath,
1231  prevP0,
1232  prevP1,
1233  nextP0,
1234  &nextP1,
1235  &intersection );
1236  if ( useIntersection )
1237  {
1238  /* modify the last point of the cached element (either line or */
1239  /* curve) */
1240  *prevP1 = intersection;
1241  }
1242  }
1243 
1244  params.pt0 = glyphpath->currentDS;
1245 
1246  switch( glyphpath->prevElemOp )
1247  {
1248  case CF2_PathOpLineTo:
1249  params.op = CF2_PathOpLineTo;
1250 
1251  /* note: pt2 and pt3 are unused */
1252  cf2_glyphpath_hintPoint( glyphpath,
1253  hintmap,
1254  &params.pt1,
1255  glyphpath->prevElemP1.x,
1256  glyphpath->prevElemP1.y );
1257 
1258  glyphpath->callbacks->lineTo( glyphpath->callbacks, &params );
1259 
1260  glyphpath->currentDS = params.pt1;
1261 
1262  break;
1263 
1264  case CF2_PathOpCubeTo:
1265  params.op = CF2_PathOpCubeTo;
1266 
1267  /* TODO: should we intersect the interior joins (p1-p2 and p2-p3)? */
1268  cf2_glyphpath_hintPoint( glyphpath,
1269  hintmap,
1270  &params.pt1,
1271  glyphpath->prevElemP1.x,
1272  glyphpath->prevElemP1.y );
1273  cf2_glyphpath_hintPoint( glyphpath,
1274  hintmap,
1275  &params.pt2,
1276  glyphpath->prevElemP2.x,
1277  glyphpath->prevElemP2.y );
1278  cf2_glyphpath_hintPoint( glyphpath,
1279  hintmap,
1280  &params.pt3,
1281  glyphpath->prevElemP3.x,
1282  glyphpath->prevElemP3.y );
1283 
1284  glyphpath->callbacks->cubeTo( glyphpath->callbacks, &params );
1285 
1286  glyphpath->currentDS = params.pt3;
1287 
1288  break;
1289  }
1290 
1291  if ( !useIntersection || close )
1292  {
1293  /* insert connecting line between end of previous element and start */
1294  /* of current one */
1295  /* note: at the end of a subpath, we might do both, so use `nextP0' */
1296  /* before we change it, below */
1297 
1298  cf2_glyphpath_hintPoint( glyphpath,
1299  hintmap,
1300  &params.pt1,
1301  nextP0->x,
1302  nextP0->y );
1303 
1304  if ( params.pt1.x != glyphpath->currentDS.x ||
1305  params.pt1.y != glyphpath->currentDS.y )
1306  {
1307  /* length is nonzero */
1308  params.op = CF2_PathOpLineTo;
1309  params.pt0 = glyphpath->currentDS;
1310 
1311  /* note: pt2 and pt3 are unused */
1312  glyphpath->callbacks->lineTo( glyphpath->callbacks, &params );
1313 
1314  glyphpath->currentDS = params.pt1;
1315  }
1316  }
1317 
1318  if ( useIntersection )
1319  {
1320  /* return intersection point to caller */
1321  *nextP0 = intersection;
1322  }
1323  }
1324 
1325 
1326  /* push a MoveTo element based on current point and offset of current */
1327  /* element */
1328  static void
1329  cf2_glyphpath_pushMove( CF2_GlyphPath glyphpath,
1330  FT_Vector start )
1331  {
1333 
1334 
1335  params.op = CF2_PathOpMoveTo;
1336  params.pt0 = glyphpath->currentDS;
1337 
1338  /* Test if move has really happened yet; it would have called */
1339  /* `cf2_hintmap_build' to set `isValid'. */
1340  if ( !cf2_hintmap_isValid( &glyphpath->hintMap ) )
1341  {
1342  /* we are here iff first subpath is missing a moveto operator: */
1343  /* synthesize first moveTo to finish initialization of hintMap */
1344  cf2_glyphpath_moveTo( glyphpath,
1345  glyphpath->start.x,
1346  glyphpath->start.y );
1347  }
1348 
1349  cf2_glyphpath_hintPoint( glyphpath,
1350  &glyphpath->hintMap,
1351  &params.pt1,
1352  start.x,
1353  start.y );
1354 
1355  /* note: pt2 and pt3 are unused */
1356  glyphpath->callbacks->moveTo( glyphpath->callbacks, &params );
1357 
1358  glyphpath->currentDS = params.pt1;
1359  glyphpath->offsetStart0 = start;
1360  }
1361 
1362 
1363  /*
1364  * All coordinates are in character space.
1365  * On input, (x1, y1) and (x2, y2) give line segment.
1366  * On output, (x, y) give offset vector.
1367  * We use a piecewise approximation to trig functions.
1368  *
1369  * TODO: Offset true perpendicular and proper length
1370  * supply the y-translation for hinting here, too,
1371  * that adds yOffset unconditionally to *y.
1372  */
1373  static void
1374  cf2_glyphpath_computeOffset( CF2_GlyphPath glyphpath,
1375  CF2_Fixed x1,
1376  CF2_Fixed y1,
1377  CF2_Fixed x2,
1378  CF2_Fixed y2,
1379  CF2_Fixed* x,
1380  CF2_Fixed* y )
1381  {
1382  CF2_Fixed dx = x2 - x1;
1383  CF2_Fixed dy = y2 - y1;
1384 
1385 
1386  /* note: negative offsets don't work here; negate deltas to change */
1387  /* quadrants, below */
1388  if ( glyphpath->font->reverseWinding )
1389  {
1390  dx = -dx;
1391  dy = -dy;
1392  }
1393 
1394  *x = *y = 0;
1395 
1396  if ( !glyphpath->darken )
1397  return;
1398 
1399  /* add momentum for this path element */
1400  glyphpath->callbacks->windingMomentum +=
1401  cf2_getWindingMomentum( x1, y1, x2, y2 );
1402 
1403  /* note: allow mixed integer and fixed multiplication here */
1404  if ( dx >= 0 )
1405  {
1406  if ( dy >= 0 )
1407  {
1408  /* first quadrant, +x +y */
1409 
1410  if ( dx > 2 * dy )
1411  {
1412  /* +x */
1413  *x = 0;
1414  *y = 0;
1415  }
1416  else if ( dy > 2 * dx )
1417  {
1418  /* +y */
1419  *x = glyphpath->xOffset;
1420  *y = glyphpath->yOffset;
1421  }
1422  else
1423  {
1424  /* +x +y */
1425  *x = FT_MulFix( cf2_floatToFixed( 0.7 ),
1426  glyphpath->xOffset );
1427  *y = FT_MulFix( cf2_floatToFixed( 1.0 - 0.7 ),
1428  glyphpath->yOffset );
1429  }
1430  }
1431  else
1432  {
1433  /* fourth quadrant, +x -y */
1434 
1435  if ( dx > -2 * dy )
1436  {
1437  /* +x */
1438  *x = 0;
1439  *y = 0;
1440  }
1441  else if ( -dy > 2 * dx )
1442  {
1443  /* -y */
1444  *x = -glyphpath->xOffset;
1445  *y = glyphpath->yOffset;
1446  }
1447  else
1448  {
1449  /* +x -y */
1450  *x = FT_MulFix( cf2_floatToFixed( -0.7 ),
1451  glyphpath->xOffset );
1452  *y = FT_MulFix( cf2_floatToFixed( 1.0 - 0.7 ),
1453  glyphpath->yOffset );
1454  }
1455  }
1456  }
1457  else
1458  {
1459  if ( dy >= 0 )
1460  {
1461  /* second quadrant, -x +y */
1462 
1463  if ( -dx > 2 * dy )
1464  {
1465  /* -x */
1466  *x = 0;
1467  *y = 2 * glyphpath->yOffset;
1468  }
1469  else if ( dy > -2 * dx )
1470  {
1471  /* +y */
1472  *x = glyphpath->xOffset;
1473  *y = glyphpath->yOffset;
1474  }
1475  else
1476  {
1477  /* -x +y */
1478  *x = FT_MulFix( cf2_floatToFixed( 0.7 ),
1479  glyphpath->xOffset );
1480  *y = FT_MulFix( cf2_floatToFixed( 1.0 + 0.7 ),
1481  glyphpath->yOffset );
1482  }
1483  }
1484  else
1485  {
1486  /* third quadrant, -x -y */
1487 
1488  if ( -dx > -2 * dy )
1489  {
1490  /* -x */
1491  *x = 0;
1492  *y = 2 * glyphpath->yOffset;
1493  }
1494  else if ( -dy > -2 * dx )
1495  {
1496  /* -y */
1497  *x = -glyphpath->xOffset;
1498  *y = glyphpath->xOffset;
1499  }
1500  else
1501  {
1502  /* -x -y */
1503  *x = FT_MulFix( cf2_floatToFixed( -0.7 ),
1504  glyphpath->xOffset );
1505  *y = FT_MulFix( cf2_floatToFixed( 1.0 + 0.7 ),
1506  glyphpath->yOffset );
1507  }
1508  }
1509  }
1510  }
1511 
1512 
1513  FT_LOCAL_DEF( void )
1515  CF2_Fixed x,
1516  CF2_Fixed y )
1517  {
1518  cf2_glyphpath_closeOpenPath( glyphpath );
1519 
1520  /* save the parameters of the move for later, when we'll know how to */
1521  /* offset it; */
1522  /* also save last move point */
1523  glyphpath->currentCS.x = glyphpath->start.x = x;
1524  glyphpath->currentCS.y = glyphpath->start.y = y;
1525 
1526  glyphpath->moveIsPending = TRUE;
1527 
1528  /* ensure we have a valid map with current mask */
1529  if ( !cf2_hintmap_isValid( &glyphpath->hintMap ) ||
1530  cf2_hintmask_isNew( glyphpath->hintMask ) )
1531  cf2_hintmap_build( &glyphpath->hintMap,
1532  glyphpath->hStemHintArray,
1533  glyphpath->vStemHintArray,
1534  glyphpath->hintMask,
1535  glyphpath->hintOriginY,
1536  FALSE );
1537 
1538  /* save a copy of current HintMap to use when drawing initial point */
1539  glyphpath->firstHintMap = glyphpath->hintMap; /* structure copy */
1540  }
1541 
1542 
1543  FT_LOCAL_DEF( void )
1545  CF2_Fixed x,
1546  CF2_Fixed y )
1547  {
1548  CF2_Fixed xOffset, yOffset;
1549  FT_Vector P0, P1;
1550 
1551 
1552  /* can't compute offset of zero length line, so ignore them */
1553  if ( glyphpath->currentCS.x == x && glyphpath->currentCS.y == y )
1554  return;
1555 
1556  cf2_glyphpath_computeOffset( glyphpath,
1557  glyphpath->currentCS.x,
1558  glyphpath->currentCS.y,
1559  x,
1560  y,
1561  &xOffset,
1562  &yOffset );
1563 
1564  /* construct offset points */
1565  P0.x = glyphpath->currentCS.x + xOffset;
1566  P0.y = glyphpath->currentCS.y + yOffset;
1567  P1.x = x + xOffset;
1568  P1.y = y + yOffset;
1569 
1570  if ( glyphpath->moveIsPending )
1571  {
1572  /* emit offset 1st point as MoveTo */
1573  cf2_glyphpath_pushMove( glyphpath, P0 );
1574 
1575  glyphpath->moveIsPending = FALSE; /* adjust state machine */
1576  glyphpath->pathIsOpen = TRUE;
1577 
1578  glyphpath->offsetStart1 = P1; /* record second point */
1579  }
1580 
1581  if ( glyphpath->elemIsQueued )
1582  {
1583  FT_ASSERT( cf2_hintmap_isValid( &glyphpath->hintMap ) );
1584 
1585  cf2_glyphpath_pushPrevElem( glyphpath,
1586  &glyphpath->hintMap,
1587  &P0,
1588  P1,
1589  FALSE );
1590  }
1591 
1592  /* queue the current element with offset points */
1593  glyphpath->elemIsQueued = TRUE;
1594  glyphpath->prevElemOp = CF2_PathOpLineTo;
1595  glyphpath->prevElemP0 = P0;
1596  glyphpath->prevElemP1 = P1;
1597 
1598  /* update current map */
1599  if ( cf2_hintmask_isNew( glyphpath->hintMask ) )
1600  cf2_hintmap_build( &glyphpath->hintMap,
1601  glyphpath->hStemHintArray,
1602  glyphpath->vStemHintArray,
1603  glyphpath->hintMask,
1604  glyphpath->hintOriginY,
1605  FALSE );
1606 
1607  glyphpath->currentCS.x = x; /* pre-offset current point */
1608  glyphpath->currentCS.y = y;
1609  }
1610 
1611 
1612  FT_LOCAL_DEF( void )
1614  CF2_Fixed x1,
1615  CF2_Fixed y1,
1616  CF2_Fixed x2,
1617  CF2_Fixed y2,
1618  CF2_Fixed x3,
1619  CF2_Fixed y3 )
1620  {
1621  CF2_Fixed xOffset1, yOffset1, xOffset3, yOffset3;
1622  FT_Vector P0, P1, P2, P3;
1623 
1624 
1625  /* TODO: ignore zero length portions of curve?? */
1626  cf2_glyphpath_computeOffset( glyphpath,
1627  glyphpath->currentCS.x,
1628  glyphpath->currentCS.y,
1629  x1,
1630  y1,
1631  &xOffset1,
1632  &yOffset1 );
1633  cf2_glyphpath_computeOffset( glyphpath,
1634  x2,
1635  y2,
1636  x3,
1637  y3,
1638  &xOffset3,
1639  &yOffset3 );
1640 
1641  /* add momentum from the middle segment */
1642  glyphpath->callbacks->windingMomentum +=
1643  cf2_getWindingMomentum( x1, y1, x2, y2 );
1644 
1645  /* construct offset points */
1646  P0.x = glyphpath->currentCS.x + xOffset1;
1647  P0.y = glyphpath->currentCS.y + yOffset1;
1648  P1.x = x1 + xOffset1;
1649  P1.y = y1 + yOffset1;
1650  /* note: preserve angle of final segment by using offset3 at both ends */
1651  P2.x = x2 + xOffset3;
1652  P2.y = y2 + yOffset3;
1653  P3.x = x3 + xOffset3;
1654  P3.y = y3 + yOffset3;
1655 
1656  if ( glyphpath->moveIsPending )
1657  {
1658  /* emit offset 1st point as MoveTo */
1659  cf2_glyphpath_pushMove( glyphpath, P0 );
1660 
1661  glyphpath->moveIsPending = FALSE;
1662  glyphpath->pathIsOpen = TRUE;
1663 
1664  glyphpath->offsetStart1 = P1; /* record second point */
1665  }
1666 
1667  if ( glyphpath->elemIsQueued )
1668  {
1669  FT_ASSERT( cf2_hintmap_isValid( &glyphpath->hintMap ) );
1670 
1671  cf2_glyphpath_pushPrevElem( glyphpath,
1672  &glyphpath->hintMap,
1673  &P0,
1674  P1,
1675  FALSE );
1676  }
1677 
1678  /* queue the current element with offset points */
1679  glyphpath->elemIsQueued = TRUE;
1680  glyphpath->prevElemOp = CF2_PathOpCubeTo;
1681  glyphpath->prevElemP0 = P0;
1682  glyphpath->prevElemP1 = P1;
1683  glyphpath->prevElemP2 = P2;
1684  glyphpath->prevElemP3 = P3;
1685 
1686  /* update current map */
1687  if ( cf2_hintmask_isNew( glyphpath->hintMask ) )
1688  cf2_hintmap_build( &glyphpath->hintMap,
1689  glyphpath->hStemHintArray,
1690  glyphpath->vStemHintArray,
1691  glyphpath->hintMask,
1692  glyphpath->hintOriginY,
1693  FALSE );
1694 
1695  glyphpath->currentCS.x = x3; /* pre-offset current point */
1696  glyphpath->currentCS.y = y3;
1697  }
1698 
1699 
1700  FT_LOCAL_DEF( void )
1702  {
1703  if ( glyphpath->pathIsOpen )
1704  {
1705  FT_ASSERT( cf2_hintmap_isValid( &glyphpath->firstHintMap ) );
1706 
1707  /* since we need to apply an offset to the implicit lineto, we make */
1708  /* it explicit here */
1709  cf2_glyphpath_lineTo( glyphpath,
1710  glyphpath->start.x,
1711  glyphpath->start.y );
1712 
1713  /* Draw previous element (the explicit LineTo we just created, */
1714  /* above) and connect it to the start point, but with the offset we */
1715  /* saved from the first element. */
1716  /* Use the saved HintMap, too. */
1717  FT_ASSERT( glyphpath->elemIsQueued );
1718 
1719  cf2_glyphpath_pushPrevElem( glyphpath,
1720  &glyphpath->firstHintMap,
1721  &glyphpath->offsetStart0,
1722  glyphpath->offsetStart1,
1723  TRUE );
1724 
1725  /* reset state machine */
1726  glyphpath->moveIsPending = TRUE;
1727  glyphpath->pathIsOpen = FALSE;
1728  glyphpath->elemIsQueued = FALSE;
1729  }
1730  }
1731 
1732 
1733 /* END */
#define CF2_Int
Definition: cf2types.h:65
#define CF2_MIN_COUNTER
Definition: cf2blues.h:114
FT_Bool reverseWinding
Definition: cf2font.h:94
CF2_Fixed csCoord
Definition: cf2blues.h:123
FT_DivFix(FT_Long a, FT_Long b)
Definition: ftcalc.c:586
CF2_F16Dot16 d
Definition: cf2glue.h:81
cf2_hint_isBottom(const CF2_Hint hint)
Definition: cf2hints.c:248
CF2_Fixed hintOriginY
Definition: cf2hints.h:214
FT_Vector offsetStart1
Definition: cf2hints.h:226
GLenum GLenum GLenum GLenum GLenum scale
CF2_HintMask hintMask
Definition: cf2hints.h:213
CF2_Fixed scaleX
Definition: cf2hints.h:196
GLfloat GLfloat GLfloat v2
CF2_HintMapRec hintMap
Definition: cf2hints.h:190
cf2_hintmask_setAll(CF2_HintMask hintmask, size_t bitCount)
Definition: cf2intrp.c:174
CF2_F16Dot16 a
Definition: cf2glue.h:78
GLint GLint GLint GLint GLint GLint y
FT_Bool moveIsPending
Definition: cf2hints.h:208
CF2_Font font
Definition: cf2hints.h:186
sizeof(AF_ModuleRec)
CF2_Fixed min
Definition: cf2hints.h:90
CF2_UInt count
Definition: cf2hints.h:141
CF2_Fixed miterLimit
Definition: cf2hints.h:221
CF2_ArrStack hStemHintArray
Definition: cf2hints.h:211
cf2_hintmap_init(CF2_HintMap hintmap, CF2_Font font, CF2_HintMap initialMap, CF2_ArrStack hintMoves, CF2_Fixed scale)
Definition: cf2hints.c:277
CF2_OutlineCallbacks callbacks
Definition: cf2hints.h:187
CF2_Fixed darkenY
Definition: cf2font.h:92
cf2_hint_lock(CF2_Hint hint)
Definition: cf2hints.c:270
#define FT_MIN(a, b)
Definition: ftobjs.h:70
cf2_glyphpath_curveTo(CF2_GlyphPath glyphpath, CF2_Fixed x1, CF2_Fixed y1, CF2_Fixed x2, CF2_Fixed y2, CF2_Fixed x3, CF2_Fixed y3)
Definition: cf2hints.c:1613
CF2_Fixed dsCoord
Definition: cf2blues.h:124
GLuint start
CF2_HintRec emBoxBottomEdge
Definition: cf2blues.h:163
CF2_Fixed scale
Definition: cf2blues.h:125
GLint GLint GLsizei width
GLint GLint GLint GLint GLint x
CF2_Fixed minDS
Definition: cf2hints.h:93
cf2_glyphpath_moveTo(CF2_GlyphPath glyphpath, CF2_Fixed x, CF2_Fixed y)
Definition: cf2hints.c:1514
FT_Bool pathIsOpen
Definition: cf2hints.h:206
FT_Memory memory
Definition: cf2font.h:57
CF2_Fixed scale
Definition: cf2hints.h:140
GLdouble u1
CF2_HintMapRec firstHintMap
Definition: cf2hints.h:191
GLfloat GLfloat v1
CF2_ArrStack hintMoves
Definition: cf2hints.h:135
CF2_Matrix outerTransform
Definition: cf2font.h:68
FT_Error error
Definition: cf2font.h:58
png_uint_32 i
Definition: png.h:2640
cf2_hintmask_getMaskPtr(CF2_HintMask hintmask)
Definition: cf2intrp.c:102
FT_BEGIN_HEADER typedef unsigned char FT_Bool
Definition: fttypes.h:104
cf2_blues_capture(const CF2_Blues blues, CF2_Hint bottomHintEdge, CF2_Hint topHintEdge)
Definition: cf2blues.c:464
#define const
Definition: zconf.h:91
CF2_Callback_Type cubeTo
Definition: cf2glue.h:129
unsigned char FT_Byte
Definition: fttypes.h:150
#define FT_ASSERT(condition)
Definition: ftdebug.h:211
FT_Bool darken
Definition: cf2hints.h:207
FT_Bool isValid
Definition: cf2hints.h:137
GLint GLint bottom
CF2_F16Dot16 b
Definition: cf2glue.h:79
#define FT_TRACE4(varformat)
Definition: ftdebug.h:161
cf2_glyphpath_lineTo(CF2_GlyphPath glyphpath, CF2_Fixed x, CF2_Fixed y)
Definition: cf2hints.c:1544
cf2_arrstack_finalize(CF2_ArrStack arrstack)
Definition: cf2arrst.c:76
FT_Bool hinted
Definition: cf2font.h:83
CF2_UInt lastIndex
Definition: cf2hints.h:144
#define cf2_fixedFraction(x)
Definition: cf2fixed.h:72
cf2_arrstack_init(CF2_ArrStack arrstack, FT_Memory memory, FT_Error *error, size_t sizeItem)
Definition: cf2arrst.c:56
CF2_Matrix innerTransform
Definition: cf2font.h:67
cf2_arrstack_push(CF2_ArrStack arrstack, const void *ptr)
Definition: cf2arrst.c:212
FT_Vector start
Definition: cf2hints.h:232
cf2_hintmask_isValid(const CF2_HintMask hintmask)
Definition: cf2intrp.c:77
cf2_hint_isValid(const CF2_Hint hint)
Definition: cf2hints.c:218
CF2_HintRec edge[CF2_MAX_HINT_EDGES]
Definition: cf2hints.h:146
CF2_F16Dot16 c
Definition: cf2glue.h:80
GLdouble GLdouble u2
const GLdouble * v
FT_Pos x
Definition: ftimage.h:77
#define CF2_Fixed
Definition: cf2fixed.h:48
CF2_Fixed xOffset
Definition: cf2hints.h:217
#define cf2_intToFixed(i)
Definition: cf2fixed.h:60
#define FT_ZERO(p)
Definition: ftmemory.h:210
CF2_Font font
Definition: cf2hints.h:129
CF2_Callback_Type lineTo
Definition: cf2glue.h:127
FT_Bool darkened
Definition: cf2font.h:84
int close(int fd)
Definition: tif_acorn.c:320
FT_Pos y
Definition: ftimage.h:78
FT_Bool elemIsQueued
Definition: cf2hints.h:235
#define FT_MAX(a, b)
Definition: ftobjs.h:71
CF2_ArrStack vStemHintArray
Definition: cf2hints.h:212
CF2_BluesRec blues
Definition: cf2font.h:97
CF2_Fixed scaleC
Definition: cf2hints.h:197
cf2_glyphpath_init(CF2_GlyphPath glyphpath, CF2_Font font, CF2_OutlineCallbacks callbacks, CF2_Fixed scaleY, CF2_ArrStack hStemHintArray, CF2_ArrStack vStemHintArray, CF2_HintMask hintMask, CF2_Fixed hintOriginY, const CF2_Blues blues, const FT_Vector *fractionalTranslation)
Definition: cf2hints.c:972
FT_Vector currentDS
Definition: cf2hints.h:231
CF2_HintRec emBoxTopEdge
Definition: cf2blues.h:162
#define FALSE
Definition: ftobjs.h:57
cf2_glyphpath_finalize(CF2_GlyphPath glyphpath)
Definition: cf2hints.c:1042
#define CF2_UInt
Definition: cf2types.h:64
cf2_hintmask_setNew(CF2_HintMask hintmask, FT_Bool val)
Definition: cf2intrp.c:91
CF2_UInt flags
Definition: cf2blues.h:120
struct CF2_HintMoveRec_ * CF2_HintMove
cf2_glyphpath_closeOpenPath(CF2_GlyphPath glyphpath)
Definition: cf2hints.c:1701
cf2_arrstack_clear(CF2_ArrStack arrstack)
Definition: cf2arrst.c:158
FT_Error * error
Definition: cf2hints.h:73
FT_MulFix(FT_Long a, FT_Long b)
Definition: ftcalc.c:485
struct CF2_HintMapRec_ * initialHintMap
Definition: cf2hints.h:132
CF2_Fixed maxDS
Definition: cf2hints.h:94
if(!abbox) return FT_THROW(Invalid_Argument)
cf2_hintmask_init(CF2_HintMask hintmask, FT_Error *error)
Definition: cf2intrp.c:67
CF2_Fixed snapThreshold
Definition: cf2hints.h:223
GLenum const GLfloat * params
GLubyte GLubyte GLubyte GLubyte w
cf2_arrstack_getPointer(const CF2_ArrStack arrstack, size_t idx)
Definition: cf2arrst.c:187
FT_Vector fractionalTranslation
Definition: cf2hints.h:200
FT_Vector prevElemP1
Definition: cf2hints.h:239
#define cf2_floatToFixed(f)
Definition: cf2fixed.h:66
FT_Bool used
Definition: cf2hints.h:88
FT_Vector prevElemP0
Definition: cf2hints.h:238
GLdouble s
FT_Bool doEmBoxHints
Definition: cf2blues.h:154
FT_Vector prevElemP3
Definition: cf2hints.h:241
cf2_arrstack_size(const CF2_ArrStack arrstack)
Definition: cf2arrst.c:168
struct CF2_StemHintRec_ * CF2_StemHint
#define cf2_fixedAbs(x)
Definition: cf2fixed.h:68
CF2_Callback_Type moveTo
Definition: cf2glue.h:126
FT_Bool hinted
Definition: cf2hints.h:138
struct CF2_HintMoveRec_ CF2_HintMoveRec
GLuint GLuint GLsizei count
cf2_hintmask_isNew(const CF2_HintMask hintmask)
Definition: cf2intrp.c:84
size_t index
Definition: cf2blues.h:121
CF2_Int prevElemOp
Definition: cf2hints.h:236
CF2_Fixed yOffset
Definition: cf2hints.h:218
GLfloat f
cf2_hint_isTop(const CF2_Hint hint)
Definition: cf2hints.c:240
FT_Vector offsetStart0
Definition: cf2hints.h:225
CF2_Fixed max
Definition: cf2hints.h:91
FT_BEGIN_HEADER struct CF2_ArrStackRec_ * CF2_ArrStack
FT_Vector prevElemP2
Definition: cf2hints.h:240
#define TRUE
Definition: ftobjs.h:53
cf2_hintmap_build(CF2_HintMap hintmap, CF2_ArrStack hStemHintArray, CF2_ArrStack vStemHintArray, CF2_HintMask hintMask, CF2_Fixed hintOrigin, FT_Bool initialMap)
Definition: cf2hints.c:719
CF2_Fixed darkenX
Definition: cf2font.h:91
#define FT_LOCAL_DEF(x)
Definition: ftconfig.h:236
#define cf2_perp(a, b)
FT_Vector currentCS
Definition: cf2hints.h:229
#define CF2_CS_SCALE(x)