Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::BlendEquation Member List

This is the complete list of members for vl::BlendEquation, including all inherited members.

apply(int index, const Camera *, OpenGLContext *ctx) constvl::BlendEquationvirtual
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
BlendEquation(EBlendEquation mode_rgb=BE_FUNC_ADD, EBlendEquation mode_alpha=BE_FUNC_ADD)vl::BlendEquationinline
clone() constvl::BlendEquationinlinevirtual
decReference()vl::Objectinline
incReference() constvl::Objectinline
mAutomaticDeletevl::Objectprotected
mModeAlphavl::BlendEquationprotected
mModeRGBvl::BlendEquationprotected
mObjectNamevl::Objectprotected
modeAlpha() constvl::BlendEquationinline
modeRGB() constvl::BlendEquationinline
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
RenderState()vl::RenderStateinline
RenderStateNonIndexed()vl::RenderStateNonIndexedinline
set(EBlendEquation mode_rgba)vl::BlendEquationinline
set(EBlendEquation mode_rgb, EBlendEquation mode_alpha)vl::BlendEquationinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
type() constvl::BlendEquationinlinevirtual
~Object()vl::Objectprotectedvirtual