Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::BlendFunc Member List

This is the complete list of members for vl::BlendFunc, including all inherited members.

apply(int index, const Camera *, OpenGLContext *ctx) constvl::BlendFuncvirtual
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
BlendFunc(EBlendFactor src_rgb=BF_SRC_ALPHA, EBlendFactor dst_rgb=BF_ONE_MINUS_SRC_ALPHA, EBlendFactor src_alpha=BF_SRC_ALPHA, EBlendFactor dst_alpha=BF_ONE_MINUS_SRC_ALPHA)vl::BlendFuncinline
clone() constvl::BlendFuncinlinevirtual
decReference()vl::Objectinline
dstAlpha() constvl::BlendFuncinline
dstRGB() constvl::BlendFuncinline
incReference() constvl::Objectinline
mAutomaticDeletevl::Objectprotected
mDstAlphavl::BlendFuncprotected
mDstRGBvl::BlendFuncprotected
mObjectNamevl::Objectprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mSrcAlphavl::BlendFuncprotected
mSrcRGBvl::BlendFuncprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
RenderState()vl::RenderStateinline
RenderStateNonIndexed()vl::RenderStateNonIndexedinline
set(EBlendFactor src_rgb, EBlendFactor dst_rgb, EBlendFactor src_alpha, EBlendFactor dst_alpha)vl::BlendFuncinline
set(EBlendFactor src_rgba, EBlendFactor dst_rgba)vl::BlendFuncinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setDstAlpha(EBlendFactor factor)vl::BlendFuncinline
setDstRGB(EBlendFactor factor)vl::BlendFuncinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setSrcAlpha(EBlendFactor factor)vl::BlendFuncinline
setSrcRGB(EBlendFactor factor)vl::BlendFuncinline
srcAlpha() constvl::BlendFuncinline
srcRGB() constvl::BlendFuncinline
type() constvl::BlendFuncinlinevirtual
~Object()vl::Objectprotectedvirtual