Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::DrawCall Member List

This is the complete list of members for vl::DrawCall, including all inherited members.

applyPatchParameters() constvl::DrawCallinlineprotected
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
clone() const =0vl::DrawCallpure virtual
countIndices() constvl::DrawCallinline
countTriangles() constvl::DrawCallinline
decReference()vl::Objectinline
deleteBufferObject()=0vl::DrawCallpure virtual
DrawCall()vl::DrawCallinline
incReference() constvl::Objectinline
indexIterator() const =0vl::DrawCallpure virtual
instances() constvl::DrawCallinlinevirtual
isEnabled() constvl::DrawCallinline
mAutomaticDeletevl::Objectprotected
mEnabledvl::DrawCallprotected
mObjectNamevl::Objectprotected
mPatchParametervl::DrawCallprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mTypevl::DrawCallprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const DrawCall &other)vl::DrawCallinline
vl::Object::operator=(const Object &other)vl::Objectinline
patchParameter()vl::DrawCallinline
patchParameter() constvl::DrawCallinline
primitiveRestartEnabled() constvl::DrawCallinlinevirtual
primitiveRestartIndex()vl::DrawCallinlinevirtual
primitiveType() constvl::DrawCallinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
render(bool use_bo=true) const =0vl::DrawCallpure virtual
setAutomaticDelete(bool autodel_on)vl::Objectinline
setEnabled(bool enable)vl::DrawCallinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setPatchParameter(PatchParameter *patch_param)vl::DrawCallinline
setPrimitiveType(EPrimitiveType type)vl::DrawCallinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
triangleIterator() const =0vl::DrawCallpure virtual
updateDirtyBufferObject(EBufferObjectUpdateMode)=0vl::DrawCallpure virtual
~Object()vl::Objectprotectedvirtual