Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::Fog Member List

This is the complete list of members for vl::Fog, including all inherited members.

apply(int index, const Camera *, OpenGLContext *ctx) constvl::Fogvirtual
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
clone() constvl::Foginlinevirtual
color() constvl::Foginline
decReference()vl::Objectinline
density() constvl::Foginline
end() constvl::Foginline
Fog(EFogMode mode=FM_LINEAR, const fvec4 &color=fvec4(0, 0, 0, 0), float density=1, float start=0, float end=1)vl::Foginline
incReference() constvl::Objectinline
mAutomaticDeletevl::Objectprotected
mColorvl::Fogprotected
mDensityvl::Fogprotected
mEndvl::Fogprotected
mModevl::Fogprotected
mObjectNamevl::Objectprotected
mode() constvl::Foginline
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mStartvl::Fogprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
RenderState()vl::RenderStateinline
RenderStateNonIndexed()vl::RenderStateNonIndexedinline
set(EFogMode mode, const fvec4 &color, float density, float start, float end)vl::Foginline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setColor(const fvec4 &color)vl::Foginline
setDensity(float density)vl::Foginline
setEnd(float end)vl::Foginline
setMode(EFogMode mode)vl::Foginline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setStart(float start)vl::Foginline
start() constvl::Foginline
type() constvl::Foginlinevirtual
~Object()vl::Objectprotectedvirtual