Visualization Library 2.0.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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Cryptographic random number generator. More...
#include <Random.hpp>
Public Member Functions | |
Random () | |
Constructor. More... | |
virtual | ~Random () |
Destructor. More... | |
virtual bool | fillRandom (void *ptr, size_t bytes) const |
Fills the specified buffer with random data generated using the best quality random number generation facilities available. More... | |
void | fillRandomMersenneTwister (void *ptr, size_t bytes) const |
Fills the specified buffer with random data generated using a defMersienneTwister(). More... | |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
Cryptographic random number generator.
For non-ryptographic fast and high quality random number generation use vl::MersenneTwister.
Definition at line 41 of file Random.hpp.
Random::Random | ( | ) |
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virtual |
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virtual |
Fills the specified buffer with random data generated using the best quality random number generation facilities available.
Under Windows (including MinGW) CryptGenRandom
is used, while under Unix-like operating systems /dev/urandom
is used. If no special random number generation facility is detected the function falls back to use a MersenneTwister.
false
if the function had to fallback to MersenneTwister otherwise returns true
. Definition at line 74 of file Random.cpp.
References fillRandomMersenneTwister().
Referenced by vl::UUID::generateVersion4().
void Random::fillRandomMersenneTwister | ( | void * | ptr, |
size_t | bytes | ||
) | const |
Fills the specified buffer with random data generated using a defMersienneTwister().
MersienneTwister produces high quality random number and can be much faster than fillRandom().
Definition at line 98 of file Random.cpp.
References vl::defMersenneTwister(), and vl::MersenneTwister::randInt().
Referenced by fillRandom().
Visualization Library 2.0.0 Reference Documentation
Updated on Wed Dec 23 2020 12:44:10.
© Copyright Michele Bosi. All rights reserved.