Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::SampleCoverage Member List

This is the complete list of members for vl::SampleCoverage, including all inherited members.

apply(int index, const Camera *, OpenGLContext *ctx) constvl::SampleCoveragevirtual
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
clone() constvl::SampleCoverageinlinevirtual
decReference()vl::Objectinline
incReference() constvl::Objectinline
invert() constvl::SampleCoverageinline
mAutomaticDeletevl::Objectprotected
mInvertvl::SampleCoverageprotected
mObjectNamevl::Objectprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mValuevl::SampleCoverageprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
RenderState()vl::RenderStateinline
RenderStateNonIndexed()vl::RenderStateNonIndexedinline
SampleCoverage(GLclampf value=1.0f, bool invert=false)vl::SampleCoverageinline
set(GLclampf value, bool invert)vl::SampleCoverageinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setInvert(bool invert)vl::SampleCoverageinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setValue(GLclampf value)vl::SampleCoverageinline
type() constvl::SampleCoverageinlinevirtual
value() constvl::SampleCoverageinline
~Object()vl::Objectprotectedvirtual