Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::ShaderAnimator Member List

This is the complete list of members for vl::ShaderAnimator, including all inherited members.

as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
decReference()vl::Objectinline
incReference() constvl::Objectinline
isEnabled() constvl::ShaderAnimatorinline
mAutomaticDeletevl::Objectprotected
mEnabledvl::ShaderAnimatorprotected
mObjectNamevl::Objectprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setEnabled(bool enable)vl::ShaderAnimatorinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
ShaderAnimator()vl::ShaderAnimatorinline
updateShader(Shader *shader, Camera *camera, real cur_time)=0vl::ShaderAnimatorpure virtual
~Object()vl::Objectprotectedvirtual