Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Public Attributes | List of all members
vl::Dae::Sampler2D Struct Reference

COLLADA sampler2D. More...

#include <DaeHelpers.hpp>

+ Inheritance diagram for vl::Dae::Sampler2D:

Public Member Functions

 Sampler2D ()
 
- Public Member Functions inherited from vl::Object
 Object ()
 Constructor. More...
 
 Object (const Object &other)
 Copy constructor: copies the name, ref count mutex and user data. More...
 
Objectoperator= (const Object &other)
 Copy operator: copies the object's name, ref count mutex and user data. More...
 
const std::string & objectName () const
 The name of the object, by default set to the object's class name. More...
 
void setObjectName (const char *name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setObjectName (const std::string &name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setRefCountMutex (IMutex *mutex)
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
IMutexrefCountMutex ()
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
const IMutexrefCountMutex () const
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
int referenceCount () const
 Returns the number of references of an object. More...
 
void incReference () const
 Increments the reference count of an object. More...
 
void decReference ()
 Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More...
 
void setAutomaticDelete (bool autodel_on)
 If set to true the Object is deleted when its reference count reaches 0. More...
 
bool automaticDelete () const
 If set to true the Object is deleted when its reference count reaches 0. More...
 
template<class T >
T * as ()
 Casts an Object to the specified class. More...
 
template<class T >
const T * as () const
 Casts an Object to the specified class. More...
 

Public Attributes

ref< Dae::SurfacemDaeSurface
 
vl::ETexParamFilter mMinFilter
 
vl::ETexParamFilter mMagFilter
 
vl::ETexParamWrap mWrapS
 
vl::ETexParamWrap mWrapT
 
ref< TexturemTexture
 

Additional Inherited Members

- Protected Member Functions inherited from vl::Object
virtual ~Object ()
 
- Protected Attributes inherited from vl::Object
std::string mObjectName
 
IMutexmRefCountMutex
 
int mReferenceCount
 
bool mAutomaticDelete
 

Detailed Description

COLLADA sampler2D.

Definition at line 304 of file DaeHelpers.hpp.

Constructor & Destructor Documentation

◆ Sampler2D()

vl::Dae::Sampler2D::Sampler2D ( )
inline

Definition at line 306 of file DaeHelpers.hpp.

References vl::TPF_LINEAR, and vl::TPW_REPEAT.

Member Data Documentation

◆ mDaeSurface

ref<Dae::Surface> vl::Dae::Sampler2D::mDaeSurface

Definition at line 315 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::prepareTexture2D().

◆ mMagFilter

vl::ETexParamFilter vl::Dae::Sampler2D::mMagFilter

Definition at line 317 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::prepareTexture2D().

◆ mMinFilter

vl::ETexParamFilter vl::Dae::Sampler2D::mMinFilter

Definition at line 316 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::prepareTexture2D().

◆ mTexture

ref<Texture> vl::Dae::Sampler2D::mTexture

Definition at line 321 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::prepareTexture2D().

◆ mWrapS

vl::ETexParamWrap vl::Dae::Sampler2D::mWrapS

Definition at line 318 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::prepareTexture2D().

◆ mWrapT

vl::ETexParamWrap vl::Dae::Sampler2D::mWrapT

Definition at line 319 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::prepareTexture2D().


The documentation for this struct was generated from the following file: