Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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pimpl.cpp
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31 
33 
34 using namespace vl;
35 
36 //-----------------------------------------------------------------------------
37 // Default FontManager
38 //-----------------------------------------------------------------------------
39 namespace
40 {
41  ref<FontManager> gDefaultFontManager = NULL;
42 }
44 {
45  return gDefaultFontManager.get();
46 }
48 {
49  gDefaultFontManager = fm;
50 }
51 //------------------------------------------------------------------------------
The FontManager class keeps a map associating a font path, size and smoothing flag to a Font object...
Definition: FontManager.hpp:45
VLGRAPHICS_EXPORT void setDefFontManager(FontManager *)
Sets the default FontManager used by Visualization Library.
Definition: pimpl.cpp:47
Visualization Library main namespace.
#define NULL
Definition: OpenGLDefs.hpp:81
The ref<> class is used to reference-count an Object.
Definition: Object.hpp:55
VLGRAPHICS_EXPORT FontManager * defFontManager()
Returns the default FontManager used by Visualization Library.
Definition: pimpl.cpp:43