18 #define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;} 19 #define DO2(buf,i) DO1(buf,i); DO1(buf,i+1); 20 #define DO4(buf,i) DO2(buf,i); DO2(buf,i+2); 21 #define DO8(buf,i) DO4(buf,i); DO4(buf,i+4); 22 #define DO16(buf) DO8(buf,0); DO8(buf,8); 31 unsigned long tmp = a >> 16; \ 33 a += (tmp << 4) - tmp; \ 38 if (a >= BASE) a -= BASE; \ 47 z_off64_t tmp = a >> 32; \ 49 a += (tmp << 8) - (tmp << 5) + tmp; \ 52 a += (tmp << 4) - tmp; \ 55 a += (tmp << 4) - tmp; \ 56 if (a >= BASE) a -= BASE; \ 59 # define MOD(a) a %= BASE 60 # define MOD28(a) a %= BASE 61 # define MOD63(a) a %= BASE 74 sum2 = (adler >> 16) & 0xffff;
85 return adler | (sum2 << 16);
101 return adler | (sum2 << 16);
105 while (len >=
NMAX) {
132 return adler | (sum2 << 16);
151 rem = (unsigned)len2;
152 sum1 = adler1 & 0xffff;
155 sum1 += (adler2 & 0xffff) +
BASE - 1;
156 sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) +
BASE - rem;
159 if (sum2 >= (
BASE << 1)) sum2 -= (
BASE << 1);
161 return sum1 | (sum2 << 16);
local uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2)
uLong ZEXPORT adler32_combine64(uLong adler1, uLong adler2, z_off64_t len2)
local uLong adler32_combine_ OF((uLong adler1, uLong adler2, z_off64_t len2))
GLenum GLuint GLenum GLsizei const GLchar * buf
uLong ZEXPORT adler32_combine(uLong adler1, uLong adler2, z_off_t len2)
uLong ZEXPORT adler32(uLong adler, const Bytef *buf, uInt len)