Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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#include <vlGraphics/Renderable.hpp>
#include <vlGraphics/LODEvaluator.hpp>
#include <vlGraphics/Shader.hpp>
#include <vlCore/Collection.hpp>
#include <vector>
Go to the source code of this file.
Classes | |
class | vl::ShaderPasses |
A sequence of Shader objects each of which represent a rendering pass. More... | |
class | vl::Effect |
Defines the sequence of Shader objects used to render an Actor. More... | |
Namespaces | |
vl | |
Visualization Library main namespace. | |
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:42.
© Copyright Michele Bosi. All rights reserved.