Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Linker.hpp
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31 
32 #ifndef VLXLinker_INCLUDE_ONCE
33 #define VLXLinker_INCLUDE_ONCE
34 
35 #include <vlX/VisitorLinker.hpp>
37 
38 namespace vlX
39 {
41  class Linker
42  {
43  public:
44  void add(VLXTaggedValue* module)
45  {
46  mModules.push_back(module);
47  }
48 
49  bool link()
50  {
51  std::map< std::string, vl::ref<VLXStructure> > link_map;
52 
53  // map all the IDs to the appropriate VLXStructures
54  VisitorLinkMapper link_mapper(&link_map);
55  for(size_t i=0; i<mModules.size(); ++i)
56  mModules[i]->acceptVisitor(&link_mapper);
57 
58  if (link_mapper.error())
59  return false;
60 
61  // link all the IDs to the associated VLXStructure
62  VisitorLinker linker(&link_map);
63  for(size_t i=0; i<mModules.size(); ++i)
64  mModules[i]->acceptVisitor(&linker);
65 
66  if (linker.error())
67  return false;
68 
69  return true;
70  }
71 
72  std::vector< vl::ref<VLXTaggedValue> >& modules() { return mModules; }
73 
74  const std::vector< vl::ref<VLXTaggedValue> >& modules() const { return mModules; }
75 
76  public:
77  std::vector< vl::ref<VLXTaggedValue> > mModules;
78  };
79 }
80 
81 #endif
Links several VLX hierachies also resolving IDs across them.
Definition: Linker.hpp:41
const std::vector< vl::ref< VLXTaggedValue > > & modules() const
Definition: Linker.hpp:74
EError error() const
std::vector< vl::ref< VLXTaggedValue > > & modules()
Definition: Linker.hpp:72
std::vector< vl::ref< VLXTaggedValue > > mModules
Definition: Linker.hpp:77
Substitutes IDs into VLXStructures using the provided link map.
void add(VLXTaggedValue *module)
Definition: Linker.hpp:44
bool link()
Definition: Linker.hpp:49
Base class for VLX values with a tag.
Definition: Value.hpp:42