Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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The A3DSMaterial class represents a material in a 3DS file. More...
#include <io3DS.hpp>
Public Member Functions | |
A3DSMaterial () | |
Public Attributes | |
String | mMaterialName |
fvec3 | mAmbient |
fvec3 | mDiffuse |
fvec3 | mSpecular |
float | mShininess |
float | mShininessStrength |
float | mTransparency |
bool | mDoubleSided |
A3DSTexture | mTexture1 |
A3DSTexture | mTexture2 |
The A3DSMaterial class represents a material in a 3DS file.
fvec3 vl::A3DSMaterial::mAmbient |
Definition at line 122 of file io3DS.hpp.
Referenced by vl::A3DSLoader::read_MATERIAL_BLOCK().
fvec3 vl::A3DSMaterial::mDiffuse |
Definition at line 122 of file io3DS.hpp.
Referenced by vl::A3DSLoader::read_MATERIAL_BLOCK().
bool vl::A3DSMaterial::mDoubleSided |
Definition at line 125 of file io3DS.hpp.
Referenced by vl::A3DSLoader::read_MATERIAL_BLOCK().
String vl::A3DSMaterial::mMaterialName |
Definition at line 121 of file io3DS.hpp.
Referenced by vl::A3DSLoader::read_MATERIAL_BLOCK().
float vl::A3DSMaterial::mShininess |
Definition at line 123 of file io3DS.hpp.
Referenced by vl::A3DSLoader::read_MATERIAL_BLOCK().
float vl::A3DSMaterial::mShininessStrength |
Definition at line 123 of file io3DS.hpp.
Referenced by vl::A3DSLoader::read_MATERIAL_BLOCK().
fvec3 vl::A3DSMaterial::mSpecular |
Definition at line 122 of file io3DS.hpp.
Referenced by vl::A3DSLoader::read_MATERIAL_BLOCK().
A3DSTexture vl::A3DSMaterial::mTexture1 |
Definition at line 126 of file io3DS.hpp.
Referenced by vl::A3DSLoader::read_MATERIAL_BLOCK().
A3DSTexture vl::A3DSMaterial::mTexture2 |
Definition at line 127 of file io3DS.hpp.
Referenced by vl::A3DSLoader::read_MATERIAL_BLOCK().
float vl::A3DSMaterial::mTransparency |
Definition at line 124 of file io3DS.hpp.
Referenced by vl::A3DSLoader::read_MATERIAL_BLOCK().
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:46.
© Copyright Michele Bosi. All rights reserved.