Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::DrawRangeElementsUShort Member List

This is the complete list of members for vl::DrawRangeElementsUShort, including all inherited members.

applyPatchParameters() constvl::DrawCallinlineprotected
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
baseVertex() constvl::DrawRangeElementsBaseinline
clone() constvl::DrawRangeElements< ArrayUShort1 >inlinevirtual
computeRange()vl::DrawRangeElements< ArrayUShort1 >inline
count() constvl::DrawRangeElements< ArrayUShort1 >inline
countIndices() constvl::DrawCallinline
countTriangles() constvl::DrawCallinline
decReference()vl::Objectinline
deleteBufferObject()vl::DrawRangeElements< ArrayUShort1 >inlinevirtual
DrawCall()vl::DrawCallinline
DrawRangeElements(EPrimitiveType primitive=PT_TRIANGLES, int r_start=0, int r_end=primitive_restart_index)vl::DrawRangeElements< ArrayUShort1 >inline
DrawRangeElementsUShort(EPrimitiveType primitive=PT_TRIANGLES, int r_start=0, int r_end=GLushort(~0))vl::DrawRangeElementsUShortinline
incReference() constvl::Objectinline
index_type typedefvl::DrawRangeElements< ArrayUShort1 >
indexBuffer()vl::DrawRangeElements< ArrayUShort1 >inline
indexBuffer() constvl::DrawRangeElements< ArrayUShort1 >inline
indexIterator() constvl::DrawRangeElements< ArrayUShort1 >inlinevirtual
instances() constvl::DrawCallinlinevirtual
isEnabled() constvl::DrawCallinline
mAutomaticDeletevl::Objectprotected
mBaseVertexvl::DrawRangeElementsBaseprotected
mCountvl::DrawRangeElements< ArrayUShort1 >protected
mEnabledvl::DrawCallprotected
mIndexBuffervl::DrawRangeElements< ArrayUShort1 >protected
mObjectNamevl::Objectprotected
mOffsetvl::DrawRangeElements< ArrayUShort1 >protected
mPatchParametervl::DrawCallprotected
mPrimitiveRestartEnabledvl::DrawRangeElementsBaseprotected
mRangeEndvl::DrawRangeElementsBaseprotected
mRangeStartvl::DrawRangeElementsBaseprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mTypevl::DrawCallprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
offset() constvl::DrawRangeElements< ArrayUShort1 >inline
operator=(const DrawRangeElements &other)vl::DrawRangeElements< ArrayUShort1 >inline
vl::DrawRangeElementsBase::operator=(const DrawCall &other)vl::DrawCallinline
vl::Object::operator=(const Object &other)vl::Objectinline
patchParameter()vl::DrawCallinline
patchParameter() constvl::DrawCallinline
primitive_restart_indexvl::DrawRangeElements< ArrayUShort1 >static
primitiveRestartEnabled() constvl::DrawRangeElementsBaseinlinevirtual
primitiveRestartIndex()vl::DrawRangeElements< ArrayUShort1 >inlinevirtual
primitiveType() constvl::DrawCallinline
rangeEnd() constvl::DrawRangeElementsBaseinline
rangeStart() constvl::DrawRangeElementsBaseinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
render(bool use_bo) constvl::DrawRangeElements< ArrayUShort1 >inlinevirtual
setAutomaticDelete(bool autodel_on)vl::Objectinline
setBaseVertex(int base_vertex)vl::DrawRangeElementsBaseinline
setCount(i32 count)vl::DrawRangeElements< ArrayUShort1 >inline
setEnabled(bool enable)vl::DrawCallinline
setIndexBuffer(ArrayUShort1 *index_buffer)vl::DrawRangeElements< ArrayUShort1 >inline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setOffset(u32 offset)vl::DrawRangeElements< ArrayUShort1 >inline
setPatchParameter(PatchParameter *patch_param)vl::DrawCallinline
setPrimitiveRestartEnabled(bool enabled)vl::DrawRangeElementsBaseinline
setPrimitiveType(EPrimitiveType type)vl::DrawCallinline
setRangeEnd(int rend)vl::DrawRangeElementsBaseinline
setRangeStart(int rstart)vl::DrawRangeElementsBaseinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
triangleIterator() constvl::DrawRangeElements< ArrayUShort1 >inlinevirtual
updateDirtyBufferObject(EBufferObjectUpdateMode mode)vl::DrawRangeElements< ArrayUShort1 >inlinevirtual
~Object()vl::Objectprotectedvirtual