|
Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
|
[Download] [Tutorials] [All Classes] [Grouped Classes] |
The Scissor class wraps the OpenGL function glScissor(), see http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml for more information. More...
#include <Scissor.hpp>
Inheritance diagram for vl::Scissor:Public Member Functions | |
| Scissor () | |
| Scissor (int x, int y, int width, int height) | |
| void | enable (const Viewport *viewport) const |
| Enables the scissor test on the area specified by scissorRect() clipped against the given Viewport. More... | |
| void | disable () |
| Disables the scissor test. More... | |
| void | setScissor (int x, int y, int width, int height) |
| Defines the scissor box. More... | |
| void | setScissor (const RectI &scissor) |
| Defines the scissor box. More... | |
| const RectI & | scissorRect () const |
| Returns the scissor box. More... | |
| bool | operator< (const Scissor &other) const |
| Defines a sort of lexicographic sorting that make possible the use of the Scissor class with STL containers like std::set, std::map etc. More... | |
Public Member Functions inherited from vl::Object | |
| Object () | |
| Constructor. More... | |
| Object (const Object &other) | |
| Copy constructor: copies the name, ref count mutex and user data. More... | |
| Object & | operator= (const Object &other) |
| Copy operator: copies the object's name, ref count mutex and user data. More... | |
| const std::string & | objectName () const |
| The name of the object, by default set to the object's class name. More... | |
| void | setObjectName (const char *name) |
| The name of the object, by default set to the object's class name in debug builds. More... | |
| void | setObjectName (const std::string &name) |
| The name of the object, by default set to the object's class name in debug builds. More... | |
| void | setRefCountMutex (IMutex *mutex) |
| The mutex used to protect the reference counting of an Object across multiple threads. More... | |
| IMutex * | refCountMutex () |
| The mutex used to protect the reference counting of an Object across multiple threads. More... | |
| const IMutex * | refCountMutex () const |
| The mutex used to protect the reference counting of an Object across multiple threads. More... | |
| int | referenceCount () const |
| Returns the number of references of an object. More... | |
| void | incReference () const |
| Increments the reference count of an object. More... | |
| void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
| void | setAutomaticDelete (bool autodel_on) |
| If set to true the Object is deleted when its reference count reaches 0. More... | |
| bool | automaticDelete () const |
| If set to true the Object is deleted when its reference count reaches 0. More... | |
| template<class T > | |
| T * | as () |
| Casts an Object to the specified class. More... | |
| template<class T > | |
| const T * | as () const |
| Casts an Object to the specified class. More... | |
Protected Attributes | |
| RectI | mScissor |
Protected Attributes inherited from vl::Object | |
| std::string | mObjectName |
| IMutex * | mRefCountMutex |
| int | mReferenceCount |
| bool | mAutomaticDelete |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
| virtual | ~Object () |
The Scissor class wraps the OpenGL function glScissor(), see http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml for more information.
Definition at line 47 of file Scissor.hpp.
|
inline |
Definition at line 52 of file Scissor.hpp.
|
inline |
Definition at line 54 of file Scissor.hpp.
References setScissor().
|
inline |
Disables the scissor test.
Definition at line 73 of file Scissor.hpp.
|
inline |
Enables the scissor test on the area specified by scissorRect() clipped against the given Viewport.
Definition at line 61 of file Scissor.hpp.
References vl::Rect< T >::height(), vl::Rect< T >::intersected(), vl::Rect< T >::isNull(), vl::Viewport::rect(), scissorRect(), vl::Rect< T >::width(), vl::Rect< T >::x(), and vl::Rect< T >::y().
Referenced by vl::OcclusionCullRenderer::render_pass2(), and vl::Renderer::renderRaw().
|
inline |
Defines a sort of lexicographic sorting that make possible the use of the Scissor class with STL containers like std::set, std::map etc.
Definition at line 98 of file Scissor.hpp.
References mScissor.
|
inline |
Returns the scissor box.
Definition at line 93 of file Scissor.hpp.
References mScissor.
Referenced by enable().
|
inline |
Defines the scissor box.
The left, bottom, right and top parameters are in windows coordinates. See also http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml for more information.
Definition at line 83 of file Scissor.hpp.
References setScissor().
Referenced by Scissor(), and setScissor().
|
inline |
Defines the scissor box.
The left, bottom, right and top parameters are in windows coordinates. See also http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml for more information.
Definition at line 89 of file Scissor.hpp.
References mScissor.
|
protected |
Definition at line 104 of file Scissor.hpp.
Referenced by operator<(), scissorRect(), and setScissor().
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:54.
© Copyright Michele Bosi. All rights reserved.