Visualization Library 2.1.0
A lightweight C++ OpenGL middleware for 2D/3D graphics
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The Scissor class wraps the OpenGL function glScissor(), see http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml for more information. More...
#include <Scissor.hpp>
Public Member Functions | |
Scissor () | |
Scissor (int x, int y, int width, int height) | |
void | enable (const Viewport *viewport) const |
Enables the scissor test on the area specified by scissorRect() clipped against the given Viewport. More... | |
void | disable () |
Disables the scissor test. More... | |
void | setScissor (int x, int y, int width, int height) |
Defines the scissor box. More... | |
void | setScissor (const RectI &scissor) |
Defines the scissor box. More... | |
const RectI & | scissorRect () const |
Returns the scissor box. More... | |
bool | operator< (const Scissor &other) const |
Defines a sort of lexicographic sorting that make possible the use of the Scissor class with STL containers like std::set, std::map etc. More... | |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Protected Attributes | |
RectI | mScissor |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
The Scissor class wraps the OpenGL function glScissor(), see http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml for more information.
Definition at line 47 of file Scissor.hpp.
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inline |
Definition at line 52 of file Scissor.hpp.
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inline |
Definition at line 54 of file Scissor.hpp.
References setScissor().
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inline |
Disables the scissor test.
Definition at line 73 of file Scissor.hpp.
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inline |
Enables the scissor test on the area specified by scissorRect() clipped against the given Viewport.
Definition at line 61 of file Scissor.hpp.
References vl::Rect< T >::height(), vl::Rect< T >::intersected(), vl::Rect< T >::isNull(), vl::Viewport::rect(), scissorRect(), vl::Rect< T >::width(), vl::Rect< T >::x(), and vl::Rect< T >::y().
Referenced by vl::OcclusionCullRenderer::render_pass2(), and vl::Renderer::renderRaw().
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inline |
Defines a sort of lexicographic sorting that make possible the use of the Scissor class with STL containers like std::set, std::map etc.
Definition at line 98 of file Scissor.hpp.
References mScissor.
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inline |
Returns the scissor box.
Definition at line 93 of file Scissor.hpp.
References mScissor.
Referenced by enable().
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inline |
Defines the scissor box.
The left
, bottom
, right
and top
parameters are in windows coordinates. See also http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml for more information.
Definition at line 83 of file Scissor.hpp.
References setScissor().
Referenced by Scissor(), and setScissor().
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inline |
Defines the scissor box.
The left
, bottom
, right
and top
parameters are in windows coordinates. See also http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml for more information.
Definition at line 89 of file Scissor.hpp.
References mScissor.
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protected |
Definition at line 104 of file Scissor.hpp.
Referenced by operator<(), scissorRect(), and setScissor().
Visualization Library 2.1.0 Reference Documentation
Updated on Wed Mar 10 2021 16:02:54.
© Copyright Michele Bosi. All rights reserved.