Visualization Library 2.1.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

VL     Star     Watch     Fork     Issue

[Download] [Tutorials] [All Classes] [Grouped Classes]
Public Member Functions | Protected Attributes | List of all members
vl::TriangleIteratorMulti< TArray > Class Template Reference

For internal use only. More...

#include <TriangleIterator.hpp>

+ Inheritance diagram for vl::TriangleIteratorMulti< TArray >:

Public Member Functions

 TriangleIteratorMulti (const std::vector< GLint > *p_base_vertices, const std::vector< GLsizei > *p_count_vector, const TArray *idx_array, EPrimitiveType prim_type, bool prim_restart_on, int prim_restart_idx)
 
void initialize ()
 
bool next ()
 
bool hasNext () const
 
- Public Member Functions inherited from vl::TriangleIteratorIndexed< TArray >
 TriangleIteratorIndexed ()
 
 TriangleIteratorIndexed (const TArray *idx_array, EPrimitiveType prim_type, int base_vert, bool prim_restart_on, unsigned int prim_restart_idx)
 
virtual int a () const
 
virtual int b () const
 
virtual int c () const
 
void initialize (int start=0, int end=-1)
 
void setBaseVertex (int base_vert)
 
int baseVertex () const
 
- Public Member Functions inherited from vl::Object
 Object ()
 Constructor. More...
 
 Object (const Object &other)
 Copy constructor: copies the name, ref count mutex and user data. More...
 
Objectoperator= (const Object &other)
 Copy operator: copies the object's name, ref count mutex and user data. More...
 
const std::string & objectName () const
 The name of the object, by default set to the object's class name. More...
 
void setObjectName (const char *name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setObjectName (const std::string &name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setRefCountMutex (IMutex *mutex)
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
IMutexrefCountMutex ()
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
const IMutexrefCountMutex () const
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
int referenceCount () const
 Returns the number of references of an object. More...
 
void incReference () const
 Increments the reference count of an object. More...
 
void decReference ()
 Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More...
 
void setAutomaticDelete (bool autodel_on)
 If set to true the Object is deleted when its reference count reaches 0. More...
 
bool automaticDelete () const
 If set to true the Object is deleted when its reference count reaches 0. More...
 
template<class T >
T * as ()
 Casts an Object to the specified class. More...
 
template<class T >
const T * as () const
 Casts an Object to the specified class. More...
 

Protected Attributes

const std::vector< GLint > * mpBaseVertices
 
const std::vector< GLsizei > * mpCountVector
 
int mCurPrim
 
int mStart
 
- Protected Attributes inherited from vl::Object
std::string mObjectName
 
IMutexmRefCountMutex
 
int mReferenceCount
 
bool mAutomaticDelete
 

Additional Inherited Members

- Protected Member Functions inherited from vl::Object
virtual ~Object ()
 

Detailed Description

template<class TArray>
class vl::TriangleIteratorMulti< TArray >

For internal use only.

See vl::TriangleIterator instead.

Definition at line 541 of file TriangleIterator.hpp.

Constructor & Destructor Documentation

◆ TriangleIteratorMulti()

template<class TArray>
vl::TriangleIteratorMulti< TArray >::TriangleIteratorMulti ( const std::vector< GLint > *  p_base_vertices,
const std::vector< GLsizei > *  p_count_vector,
const TArray *  idx_array,
EPrimitiveType  prim_type,
bool  prim_restart_on,
int  prim_restart_idx 
)
inline

Definition at line 546 of file TriangleIterator.hpp.

Member Function Documentation

◆ hasNext()

template<class TArray>
bool vl::TriangleIteratorMulti< TArray >::hasNext ( ) const
inlinevirtual

Reimplemented from vl::TriangleIteratorIndexed< TArray >.

Definition at line 584 of file TriangleIterator.hpp.

◆ initialize()

template<class TArray>
void vl::TriangleIteratorMulti< TArray >::initialize ( )
inline

◆ next()

template<class TArray>
bool vl::TriangleIteratorMulti< TArray >::next ( )
inlinevirtual

Reimplemented from vl::TriangleIteratorIndexed< TArray >.

Definition at line 568 of file TriangleIterator.hpp.

Member Data Documentation

◆ mCurPrim

template<class TArray>
int vl::TriangleIteratorMulti< TArray >::mCurPrim
protected

Definition at line 595 of file TriangleIterator.hpp.

◆ mpBaseVertices

template<class TArray>
const std::vector<GLint>* vl::TriangleIteratorMulti< TArray >::mpBaseVertices
protected

Definition at line 593 of file TriangleIterator.hpp.

◆ mpCountVector

template<class TArray>
const std::vector<GLsizei>* vl::TriangleIteratorMulti< TArray >::mpCountVector
protected

Definition at line 594 of file TriangleIterator.hpp.

◆ mStart

template<class TArray>
int vl::TriangleIteratorMulti< TArray >::mStart
protected

Definition at line 596 of file TriangleIterator.hpp.


The documentation for this class was generated from the following file: