32 #if !defined(ioBMP_INCLUDE_ONCE) 33 #define ioBMP_INCLUDE_ONCE 62 VL_DEBUG_SET_OBJECT_NAME()
70 res_db->resources().push_back(img);
79 res_db->resources().push_back(img);
VLCORE_EXPORT ref< Image > loadBMP(VirtualFile *file)
An abstract class representing a file.
The String class implements an advanced UTF16 (Unicode BMP) string manipulation engine.
ref< ResourceDatabase > loadResource(VirtualFile *file) const
#define VL_INSTRUMENT_CLASS(ClassName, BaseClass)
Visualization Library main namespace.
ref< ResourceDatabase > loadResource(const String &path) const
VLCORE_EXPORT bool isBMP(VirtualFile *file)
bool writeResource(VirtualFile *, ResourceDatabase *) const
The ref<> class is used to reference-count an Object.
bool writeResource(const String &, ResourceDatabase *) const
The LoadWriterBMP class is a ResourceLoadWriter capable of reading BMP files.
The ResourceLoadWriter class is an abstract class used to implement read/write support for one or mor...
The ResourceDatabase class contains and manipulates a set of resources.